Player Matchup

Erlang Shen
Erlang Shen
Gold V
OGSearingHavoc
Erlang Shen
Gold V
Level 144
God Stats
11W - 5L
1,764 SR
Queue Stats
16W - 15L
1,640 MMR
Party 3
Sol
Sol
Gold I
WhoBoogie
Sol
Gold I
Level 79
God Stats
5W - 3L
1,810 SR
Queue Stats
162W - 160L
1,646 MMR
Solo
Arachne
Arachne
Silver I
jajajaCharmino
Arachne
Silver I
Level 89
God Stats
2W - 2L
1,511 SR
Queue Stats
6W - 3L
1,678 MMR
Party 1
Horus
Horus
Gold IV
jcthesavior25
Horus
Gold IV
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,640 MMR
Party 3
Agni
Agni
Gold III
siraxealot
Agni
Gold III
Level 160
God Stats
17W - 17L
1,643 SR
Queue Stats
263W - 268L
1,562 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,646 SR
1,634 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 154
1,671 SR
1,605 MMR
Odin
Odin
Gold III
 
Odin
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold IV
Koalαs
Fenrir
Gold IV
Level 160
God Stats
6W - 4L
1,672 SR
Queue Stats
149W - 146L
1,520 MMR
Party 4
Poseidon
Poseidon
Gold II
PingMePlease
Poseidon
Gold II
Level 147
God Stats
13W - 15L
1,625 SR
Queue Stats
167W - 166L
1,427 MMR
Party 2
Tsukuyomi
Tsukuyomi
Platinum IV
Soyunamoto
Tsukuyomi
Platinum IV
Level 157
God Stats
3W - 2L
1,667 SR
Queue Stats
165W - 158L
1,714 MMR
Party 4
Olorun
Olorun
Platinum II
jonathane9
Olorun
Platinum II
Level 147
God Stats
19W - 6L
1,888 SR
Queue Stats
467W - 472L
1,863 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
OGSearingHavoc
Erlang Shen
17
2 / 2 / 6
11,353
516
12,867
19,925
26,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
2 / 6 / 1
12,340
561
12,840
18,912
7,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 2 / 4
11,832
538
9,037
21,503
8,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 4 / 6
9,931
451
5,011
18,114
22,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 5 / 2
10,606
482
10,573
13,522
4,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Hou YiShivaPersephone

VS

Bans
AtlasBastetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
1 / 3 / 12
11,100
505
6,247
18,178
14,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
Koalαs
Fenrir
16
2 / 4 / 6
10,075
458
7,648
18,338
16,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
PingMePlease
Poseidon
20
7 / 2 / 10
13,198
600
19,501
13,425
4,707
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tsukuyomi
Soyunamoto
Tsukuyomi
19
8 / 4 / 6
12,849
584
19,113
14,142
5,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
jonathane9
Olorun
18
1 / 1 / 10
11,551
525
13,938
13,325
5,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
63
14
Kills
19
19
Deaths
14
19
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
3
12
2.33
W
Fenrir
Koalαs
Fenrir
2
4
6
1.25
L
Erlang Shen
OGSearingHavoc
Erlang Shen
2
2
6
2.5
W
Poseidon
PingMePlease
Poseidon
7
2
10
6
W
Tsukuyomi
Soyunamoto
Tsukuyomi
8
4
6
2.75
L
2
6
1
0.42
L
5
2
4
3.5
L
1
4
6
1
W
Olorun
jonathane9
Olorun
1
1
10
6
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,328
Damage
66,447
91,976
Taken
77,408
70,601
Mitigated
47,226
31,259
Healing
31,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,247
1,010
1,856
3,519
18,178
14,944
93
5,598
12,580
571
22,906
W
Fenrir
Koalαs
Fenrir
7,648
2,230
0
7,231
18,338
16,801
120
3,561
14,777
0
37,639
L
Erlang Shen
OGSearingHavoc
Erlang Shen
12,867
6,770
0
8,866
19,925
26,562
391
5,365
14,166
0
67,651
W
Poseidon
PingMePlease
Poseidon
19,501
3,151
0
4,149
13,425
4,707
2,264
4,512
8,913
103,504
0
W
Tsukuyomi
Soyunamoto
Tsukuyomi
19,113
6,117
0
4,134
14,142
5,324
2,110
5,919
8,223
0
86,460
L
12,840
2,561
0
4,884
18,912
7,393
1,000
4,536
14,294
113,467
0
L
9,037
5,261
0
8,469
21,503
8,937
0
5,400
15,958
0
118,222
L
5,011
2,607
3,371
4,924
18,114
22,913
0
9,949
8,044
0
23,077
W
Olorun
jonathane9
Olorun
13,938
5,210
2,663
7,652
13,325
5,450
2,297
5,126
8,199
110,010
0
L
10,573
742
0
745
13,522
4,796
0
8,425
5,021
70,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,062
Gold Earned
58,773
620
Minions Killed
528
0
Camps Cleared
0
2,100,260
Distance Traveled
2,332,946
36
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,100
505
24
1
0
461,928
11
W
Fenrir
10,075
458
64
3
0
450,729
2
L
Erlang Shen
11,353
516
111
5
0
417,380
9
W
Poseidon
13,198
600
173
8
0
457,517
8
W
Tsukuyomi
12,849
584
101
5
0
499,891
3
L
Sol
12,340
561
186
8
0
372,031
7
L
Arachne
11,832
538
162
7
0
457,537
6
L
Horus
9,931
451
30
1
0
428,910
3
W
Olorun
11,551
525
166
8
0
462,881
7
L
Agni
10,606
482
131
6
0
424,402
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role