Player Matchup

Mercury
Mercury
ChunkoLunky
Mercury
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,622 Elo+
Party 1
Bacchus
Bacchus
azourahe
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Horus
Horus
sakishira
Horus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 54
1,500 SR
1,541 Elo+

VS

Team Averages
Level 72
1,518 SR
1,374 Elo+
Mercury
Mercury
CallMeRageDaddy
Mercury
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 89L
1,330 Elo+
Solo
Yu Huang
Yu Huang
EQWEQWDSAF
Yu Huang
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 24L
1,366 Elo+
Party 2
Cernunnos
Cernunnos
FreebandzzJunkie
Cernunnos
Level 81
God Stats
10W - 7L
1,553 SR
Queue Stats
104W - 120L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ChunkoLunky
Mercury
13
4 / 6 / 2
9,169
705
5,922
11,487
4,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
azourahe
Bacchus
13
4 / 5 / 6
9,838
757
8,285
11,380
12,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
sakishira
Horus
12
0 / 5 / 6
7,980
614
2,635
9,501
9,357
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 11
9,374
721
6,091
8,060
2,719
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
EQWEQWDSAF
Yu Huang
15
4 / 2 / 10
9,859
758
7,441
4,979
1,707
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
15
9 / 4 / 6
10,330
795
11,125
10,080
4,103
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
8
Kills
16
16
Deaths
10
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
4
11
2.13
L
Mercury
ChunkoLunky
Mercury
4
6
2
0.83
W
Yu Huang
EQWEQWDSAF
Yu Huang
4
2
10
4.5
W
Cernunnos
9
4
6
3
L
Bacchus
azourahe
Bacchus
4
5
6
1.4
L
Horus
sakishira
Horus
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,842
Damage
24,657
32,368
Taken
23,119
26,573
Mitigated
8,529
4,691
Healing
428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,091
2,843
0
0
8,060
2,719
541
4,212
3,739
0
20,008
L
Mercury
ChunkoLunky
Mercury
5,922
2,257
0
1,155
11,487
4,800
0
2,787
8,700
0
31,244
W
Yu Huang
EQWEQWDSAF
Yu Huang
7,441
1,373
0
240
4,979
1,707
848
1,932
2,950
31,077
0
W
Cernunnos
11,125
5,440
0
188
10,080
4,103
943
2,682
7,218
0
29,550
L
Bacchus
azourahe
Bacchus
8,285
1,101
0
1,443
11,380
12,416
0
3,745
7,635
15,801
0
L
Horus
sakishira
Horus
2,635
1,032
1,009
1,084
9,501
9,357
0
1,094
8,407
0
11,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,987
Gold Earned
29,563
89
Minions Killed
110
4
Camps Cleared
6
667,193
Distance Traveled
679,724
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,374
721
21
2
5
255,558
3
L
Mercury
9,169
705
51
4
4
242,288
0
W
Yu Huang
9,859
758
54
4
0
220,885
2
W
Cernunnos
10,330
795
35
3
1
203,281
0
L
Bacchus
9,838
757
11
1
0
216,225
4
L
Horus
7,980
614
27
2
0
208,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role