Player Matchup

Artio
Artio
Eysiaa
Artio
Level 155
God Stats
0W - 1L
1,297 SR
Queue Stats
12W - 10L
1,568 Elo+
Party 3
Mercury
Mercury
IAcceptFeetPics
Mercury
Level 26
God Stats
0W - 1L
1,961 SR
Queue Stats
17W - 7L
1,810 Elo+
Party 3
Ra
Ra
TragicxBronson
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 3L
1,790 Elo+
Party 3
Danzaburou
Danzaburou
TwoInTheStinkie
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Izanami
Izanami
vantimmytim
Izanami
Level 148
God Stats
7W - 3L
1,660 SR
Queue Stats
254W - 261L
1,586 Elo+
Solo
Team Averages
Level 72
1,584 SR
1,651 Elo+

VS

Team Averages
Level 65
1,516 SR
1,677 Elo+
Zeus
Zeus
Fireyo101
Zeus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 67L
1,484 Elo+
Party 1
Terra
Terra
REDEYESDRAGOON
Terra
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
329W - 59L
1,911 Elo+
Party 2
Khepri
Khepri
awesomename123
Khepri
Level 115
God Stats
1W - 1L
1,264 SR
Queue Stats
67W - 69L
1,480 Elo+
Party 1
Cliodhna
Cliodhna
hathory_
Cliodhna
Level 27
God Stats
2W - 1L
1,461 SR
Queue Stats
64W - 78L
1,461 Elo+
Solo
Ah Puch
Ah Puch
MonkeyPooPoo
Ah Puch
Level 128
God Stats
6W - 1L
1,854 SR
Queue Stats
259W - 43L
2,048 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Eysiaa
Artio
13
2 / 8 / 6
8,087
899
2,037
15,610
19,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

13
2 / 8 / 5
7,649
850
6,418
14,216
12,359
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

14
2 / 6 / 4
8,062
896
9,309
8,625
3,631
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
TwoInTheStinkie
Danzaburou
11
1 / 6 / 4
6,703
745
6,567
9,020
2,515
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
vantimmytim
Izanami
14
5 / 5 / 3
8,677
964
6,544
8,822
2,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
9 / 2 / 13
8,928
992
10,600
8,263
4,056
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 2 / 21
8,359
929
5,525
13,133
15,216
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 4 / 20
7,493
833
2,631
12,991
13,713
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
hathory_
Cliodhna
16
10 / 4 / 14
9,797
1,089
15,022
14,570
7,928
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
12 / 1 / 12
9,631
1,070
15,861
6,657
3,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
112
12
Kills
32
33
Deaths
13
22
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Artio
Eysiaa
Artio
2
8
6
0.63
W
Zeus
9
2
13
7.75
L
2
8
5
0.56
W
1
2
21
5.75
L
2
6
4
0.67
L
Danzaburou
TwoInTheStinkie
Danzaburou
1
6
4
0.5
W
0
4
20
2.5
W
Cliodhna
hathory_
Cliodhna
10
4
14
4.25
L
Izanami
vantimmytim
Izanami
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,875
Damage
49,639
56,293
Taken
55,614
40,685
Mitigated
44,516
8,740
Healing
20,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Eysiaa
Artio
2,037
302
609
820
15,610
19,451
221
8,670
6,940
3,031
0
W
Zeus
10,600
1,758
0
470
8,263
4,056
1,547
2,573
5,690
17,352
0
L
6,418
2,873
420
361
14,216
12,359
166
8,958
5,258
0
12,040
W
5,525
906
7,001
5,311
13,133
15,216
806
2,942
10,191
12,538
0
L
9,309
469
1,722
1,614
8,625
3,631
406
5,537
3,088
19,889
0
L
Danzaburou
TwoInTheStinkie
Danzaburou
6,567
1,248
348
1,148
9,020
2,515
0
5,919
3,101
0
11,634
W
2,631
234
836
1,587
12,991
13,713
467
1,626
11,365
6,022
0
W
Cliodhna
hathory_
Cliodhna
15,022
1,581
674
4,146
14,570
7,928
1,472
3,515
11,055
0
29,306
L
Izanami
vantimmytim
Izanami
6,544
4,366
278
1,420
8,822
2,729
1,024
5,533
3,289
0
14,674
W
15,861
1,383
0
672
6,657
3,603
2,757
690
5,967
29,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,178
Gold Earned
44,208
73
Minions Killed
82
0
Camps Cleared
0
700,749
Distance Traveled
821,436
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,087
899
4
0
0
138,302
0
W
Zeus
8,928
992
11
1
0
152,640
0
L
Mercury
7,649
850
7
1
0
145,651
0
W
Terra
8,359
929
11
1
0
172,390
0
L
Ra
8,062
896
28
3
0
157,596
0
L
Danzaburou
6,703
745
12
1
0
140,010
2
W
Khepri
7,493
833
5
1
0
150,403
0
W
Cliodhna
9,797
1,089
23
3
0
177,740
3
L
Izanami
8,677
964
22
2
0
119,190
0
W
Ah Puch
9,631
1,070
32
4
0
168,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role