Player Matchup

Charybdis
Charybdis
EpicNoob4556
Charybdis
Level 36
God Stats
18W - 15L
1,507 SR
Queue Stats
65W - 72L
1,419 Elo+
Party 2
Erlang Shen
Erlang Shen
RedAce49
Erlang Shen
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 1
Bacchus
Bacchus
TheIceBolt
Bacchus
Level 48
God Stats
2W - 1L
1,748 SR
Queue Stats
14W - 15L
1,498 Elo+
Solo
Sobek
Sobek
Wolfblood1012
Sobek
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 61L
1,422 Elo+
Party 2
Yu Huang
Yu Huang
iRainyDays
Yu Huang
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 1
Team Averages
Level 55
1,551 SR
1,468 Elo+

VS

Team Averages
Level 81
1,556 SR
1,442 Elo+
Jormungandr
Jormungandr
Death Gun9824
Jormungandr
Level 68
God Stats
1W - 4L
1,347 SR
Queue Stats
632W - 605L
1,388 Elo+
Solo
Chaac
Chaac
FlashStormQc
Chaac
Level 127
God Stats
12W - 7L
1,556 SR
Queue Stats
272W - 267L
1,470 Elo+
Party 3
Izanami
Izanami
GetbetterQC
Izanami
Level 29
God Stats
3W - 0L
1,658 SR
Queue Stats
72W - 63L
1,459 Elo+
Party 3
Ganesha
Ganesha
MaitrePiment
Ganesha
Level 90
God Stats
12W - 9L
1,504 SR
Queue Stats
217W - 225L
1,423 Elo+
Party 3
Scylla
Scylla
zKrxpt
Scylla
Level 89
God Stats
6W - 2L
1,718 SR
Queue Stats
133W - 120L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EpicNoob4556
Charybdis
16
9 / 7 / 2
11,246
450
15,950
17,066
5,186
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
RedAce49
Erlang Shen
16
3 / 5 / 2
10,205
408
9,361
17,690
15,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
TheIceBolt
Bacchus
16
5 / 3 / 3
10,321
413
8,111
18,324
12,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

13
2 / 6 / 12
10,214
409
12,577
26,405
34,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Yu Huang
iRainyDays
Yu Huang
14
1 / 10 / 5
9,785
391
17,892
18,071
4,880
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Death Gun9824
Jormungandr
17
7 / 4 / 6
11,924
477
10,718
18,027
24,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
12 / 3 / 10
13,216
529
23,429
20,992
13,314
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Izanami
GetbetterQC
Izanami
16
3 / 5 / 8
10,313
413
14,985
22,861
9,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
MaitrePiment
Ganesha
15
0 / 6 / 21
10,595
424
9,027
25,498
32,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
zKrxpt
Scylla
20
9 / 2 / 14
12,882
515
18,872
16,108
6,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
90
20
Kills
31
31
Deaths
20
24
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Death Gun9824
Jormungandr
7
4
6
2.5
L
Charybdis
EpicNoob4556
Charybdis
9
7
2
1.43
W
12
3
10
5.67
W
Izanami
GetbetterQC
Izanami
3
5
8
1.4
W
Ganesha
MaitrePiment
Ganesha
0
6
21
1.75
L
Erlang Shen
RedAce49
Erlang Shen
3
5
2
0.8
L
Bacchus
TheIceBolt
Bacchus
5
3
3
2.17
L
2
6
12
1.33
L
Yu Huang
iRainyDays
Yu Huang
1
10
5
0.35
W
Scylla
zKrxpt
Scylla
9
2
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,891
Damage
77,031
97,556
Taken
103,486
72,517
Mitigated
85,514
19,746
Healing
29,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Death Gun9824
Jormungandr
10,718
3,898
0
1,240
18,027
24,002
656
4,275
13,554
64,456
0
L
Charybdis
EpicNoob4556
Charybdis
15,950
9,109
230
1,931
17,066
5,186
1,080
6,997
10,069
0
62,716
W
23,429
4,000
0
6,297
20,992
13,314
1,255
8,296
12,356
0
109,920
W
Izanami
GetbetterQC
Izanami
14,985
10,409
511
9,588
22,861
9,631
2,031
8,084
14,713
0
80,994
W
Ganesha
MaitrePiment
Ganesha
9,027
1,094
785
4,252
25,498
32,063
433
8,303
16,875
27,681
0
L
Erlang Shen
RedAce49
Erlang Shen
9,361
5,751
0
3,564
17,690
15,000
1,116
8,694
8,996
0
45,499
L
Bacchus
TheIceBolt
Bacchus
8,111
672
0
2,440
18,324
12,813
34
4,224
14,100
48,580
0
L
12,577
1,094
608
8,559
26,405
34,638
180
10,066
16,339
34,016
0
L
Yu Huang
iRainyDays
Yu Huang
17,892
1,361
0
2,414
18,071
4,880
564
8,636
9,435
58,553
0
W
Scylla
zKrxpt
Scylla
18,872
2,348
126
6,664
16,108
6,504
816
8,394
7,408
91,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,771
Gold Earned
58,930
378
Minions Killed
514
0
Camps Cleared
0
2,236,340
Distance Traveled
2,322,648
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,924
477
103
4
0
407,839
0
L
Charybdis
11,246
450
110
4
0
407,646
1
W
Chaac
13,216
529
157
6
0
526,604
2
W
Izanami
10,313
413
129
5
0
421,510
0
W
Ganesha
10,595
424
5
0
0
480,732
0
L
Erlang Shen
10,205
408
82
3
0
456,101
4
L
Bacchus
10,321
413
62
2
0
519,297
1
L
Sobek
10,214
409
35
1
0
455,027
1
L
Yu Huang
9,785
391
89
4
0
398,269
2
W
Scylla
12,882
515
120
5
0
485,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role