Player Matchup

Zeus
Zeus
JewsWisely
Zeus
Level 61
God Stats
7W - 2L
1,669 SR
Queue Stats
111W - 99L
1,442 Elo+
Party 1
Ares
Ares
RcnRca
Ares
Level 27
God Stats
2W - 10L
1,500 SR
Queue Stats
96W - 92L
1,393 Elo+
Party 1
Medusa
Medusa
bones109
Medusa
Level 92
God Stats
6W - 2L
1,679 SR
Queue Stats
141W - 137L
1,372 Elo+
Party 1
Team Averages
Level 60
1,616 SR
1,402 Elo+

VS

Team Averages
Level 68
1,592 SR
1,275 Elo+
Horus
Horus
BraveGull
Horus
Level 69
God Stats
3W - 3L
1,775 SR
Queue Stats
6W - 10L
1,267 Elo+
Party 2
Ra
Ra
TheGodOfValor
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,099 Elo+
Party 2
Heimdallr
Heimdallr
XxSoloSaintxX
Heimdallr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 7
13,055
768
21,329
10,031
4,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
RcnRca
Ares
16
1 / 1 / 13
12,205
718
6,490
16,224
23,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
bones109
Medusa
16
6 / 2 / 8
11,884
699
13,828
17,570
7,618
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BraveGull
Horus
16
3 / 2 / 3
11,491
676
11,033
20,456
18,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 8 / 2
9,852
580
7,968
12,102
2,886
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
XxSoloSaintxX
Heimdallr
14
1 / 6 / 4
10,644
626
13,455
15,277
4,369
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
16
Kills
6
6
Deaths
16
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Horus
BraveGull
Horus
3
2
3
2.25
W
9
3
7
4.17
W
Ares
RcnRca
Ares
1
1
13
7.5
L
2
8
2
0.38
L
Heimdallr
XxSoloSaintxX
Heimdallr
1
6
4
0.5
W
Medusa
bones109
Medusa
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,647
Damage
32,456
43,825
Taken
47,835
34,964
Mitigated
25,979
16,268
Healing
8,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
BraveGull
Horus
11,033
4,471
550
2,971
20,456
18,724
0
11,347
8,545
0
26,631
W
21,329
2,488
581
3,188
10,031
4,031
927
1,171
8,860
71,902
0
W
Ares
RcnRca
Ares
6,490
242
0
6,252
16,224
23,315
177
4,685
11,539
12,196
0
L
7,968
610
1,873
1,420
12,102
2,886
0
6,546
5,202
23,117
0
L
Heimdallr
XxSoloSaintxX
Heimdallr
13,455
5,794
0
1,330
15,277
4,369
0
9,124
5,789
769
43,066
W
Medusa
bones109
Medusa
13,828
4,730
0
6,247
17,570
7,618
1,318
3,982
13,588
0
48,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,144
Gold Earned
31,987
165
Minions Killed
126
7
Camps Cleared
6
1,038,637
Distance Traveled
841,273
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,491
676
24
1
1
311,017
3
W
Zeus
13,055
768
101
6
4
312,018
5
W
Ares
12,205
718
4
0
0
393,849
2
L
Ra
9,852
580
38
2
1
258,665
0
L
Heimdallr
10,644
626
64
4
4
271,591
3
W
Medusa
11,884
699
60
4
3
332,770
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role