Player Matchup

Chaac
Chaac
FALLENprophet3
Chaac
Level 149
God Stats
9W - 11L
1,445 SR
Queue Stats
289W - 271L
1,475 Elo+
Party 1
Ah Puch
Ah Puch
FreddyBear99
Ah Puch
Level 107
God Stats
4W - 3L
1,633 SR
Queue Stats
58W - 66L
1,513 Elo+
Party 1
Xing Tian
Xing Tian
RainingAlarm350
Xing Tian
Level 142
God Stats
14W - 4L
1,809 SR
Queue Stats
103W - 105L
1,491 Elo+
Party 1
Izanami
Izanami
kuruptdruid
Izanami
Level 61
God Stats
1W - 4L
1,380 SR
Queue Stats
10W - 16L
1,442 Elo+
Party 1
Ne Zha
Ne Zha
mustang23
Ne Zha
Level 141
God Stats
5W - 2L
1,862 SR
Queue Stats
100W - 90L
1,590 Elo+
Party 1
Team Averages
Level 120
1,626 SR
1,502 Elo+

VS

Team Averages
Level 97
1,542 SR
1,446 Elo+
Chang'e
Chang'e
HngMeat
Chang'e
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 105L
1,480 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Hongdaii
Kumbhakarna
Level 120
God Stats
1W - 1L
1,772 SR
Queue Stats
103W - 110L
1,536 Elo+
Solo
Cernunnos
Cernunnos
Mishutka265
Cernunnos
Level 147
God Stats
50W - 83L
1,399 SR
Queue Stats
528W - 597L
1,470 Elo+
Solo
Tiamat
Tiamat
Wrennegan
Tiamat
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,348 Elo+
Party 2
Artemis
Artemis
danitoxlab
Artemis
Level 44
God Stats
1W - 2L
1,538 SR
Queue Stats
132W - 150L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 18
11,589
773
17,341
19,452
26,236
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ah Puch
FreddyBear99
Ah Puch
18
8 / 1 / 15
12,104
807
18,855
9,627
3,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
RainingAlarm350
Xing Tian
17
3 / 4 / 18
11,478
765
10,377
19,799
25,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
kuruptdruid
Izanami
18
2 / 2 / 10
11,225
748
11,094
10,272
3,739
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
mustang23
Ne Zha
19
12 / 2 / 15
12,229
815
24,555
16,192
7,696
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HngMeat
Chang'e
18
2 / 9 / 4
10,761
717
12,573
20,195
7,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Hongdaii
Kumbhakarna
15
0 / 6 / 9
9,502
633
8,107
26,770
30,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Mishutka265
Cernunnos
17
4 / 6 / 6
10,612
707
10,897
16,569
7,054
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Wrennegan
Tiamat
15
2 / 6 / 3
9,366
624
6,675
12,580
6,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
danitoxlab
Artemis
17
2 / 6 / 5
10,378
692
10,632
15,757
5,798
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
37
33
Kills
10
12
Deaths
33
76
Assists
27
Player
Kills
Deaths
Assists
KDA
W
8
3
18
5.67
W
Ah Puch
FreddyBear99
Ah Puch
8
1
15
15.5
L
Chang'e
HngMeat
Chang'e
2
9
4
0.44
L
Kumbhakarna
Hongdaii
Kumbhakarna
0
6
9
0.75
L
Cernunnos
Mishutka265
Cernunnos
4
6
6
1.17
W
Xing Tian
RainingAlarm350
Xing Tian
3
4
18
3
L
Tiamat
Wrennegan
Tiamat
2
6
3
0.58
L
Artemis
danitoxlab
Artemis
2
6
5
0.75
W
Izanami
kuruptdruid
Izanami
2
2
10
3.5
W
Ne Zha
mustang23
Ne Zha
12
2
15
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,222
Damage
48,884
75,342
Taken
91,871
67,180
Mitigated
57,458
23,450
Healing
15,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,341
1,322
0
7,539
19,452
26,236
661
6,252
13,018
0
33,573
W
Ah Puch
FreddyBear99
Ah Puch
18,855
688
0
3,515
9,627
3,972
748
3,776
5,683
47,051
0
L
Chang'e
HngMeat
Chang'e
12,573
401
3,665
4,803
20,195
7,275
62
4,797
15,005
44,202
0
L
Kumbhakarna
Hongdaii
Kumbhakarna
8,107
1,446
813
1,909
26,770
30,580
0
10,201
16,077
11,626
0
L
Cernunnos
Mishutka265
Cernunnos
10,897
5,439
0
368
16,569
7,054
0
4,224
12,067
0
27,479
W
Xing Tian
RainingAlarm350
Xing Tian
10,377
541
1,298
3,278
19,799
25,537
270
7,957
11,412
20,282
0
L
Tiamat
Wrennegan
Tiamat
6,675
143
0
1,246
12,580
6,751
0
3,341
9,108
23,151
0
L
Artemis
danitoxlab
Artemis
10,632
3,258
823
1,440
15,757
5,798
0
5,125
10,382
0
40,269
W
Izanami
kuruptdruid
Izanami
11,094
6,465
0
2,376
10,272
3,739
8,720
3,479
5,802
0
50,245
W
Ne Zha
mustang23
Ne Zha
24,555
6,225
0
5,444
16,192
7,696
1,490
4,789
11,273
0
51,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,625
Gold Earned
50,619
244
Minions Killed
222
0
Camps Cleared
0
1,442,024
Distance Traveled
1,330,889
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,589
773
33
2
0
267,723
0
W
Ah Puch
12,104
807
57
4
0
291,793
0
L
Chang'e
10,761
717
77
5
0
270,739
0
L
Kumbhakarna
9,502
633
27
2
0
271,302
0
L
Cernunnos
10,612
707
39
3
0
258,709
5
W
Xing Tian
11,478
765
18
1
0
304,051
2
L
Tiamat
9,366
624
21
1
0
264,724
0
L
Artemis
10,378
692
58
4
0
265,415
5
W
Izanami
11,225
748
83
6
0
275,499
0
W
Ne Zha
12,229
815
53
4
0
302,958
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role