Player Matchup

Anubis
Anubis
 
Anubis
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
CHA0S REAP3RZz
Athena
Level 105
God Stats
3W - 3L
1,808 SR
Queue Stats
179W - 230L
1,327 Elo+
Party 3
Loki
Loki
DUbyNOMAS
Loki
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 16L
1,419 Elo+
Solo
Nemesis
Nemesis
ERSS HyDrAZz
Nemesis
Level 22
God Stats
8W - 13L
1,352 SR
Queue Stats
30W - 58L
1,298 Elo+
Party 3
Izanami
Izanami
M-Baba01
Izanami
Level 63
God Stats
11W - 9L
1,406 SR
Queue Stats
209W - 260L
1,266 Elo+
Solo
Team Averages
Level 58
1,513 SR
1,362 Elo+

VS

Team Averages
Level 70
1,513 SR
1,345 Elo+
Sun Wukong
Sun Wukong
Gukoskii
Sun Wukong
Level 65
God Stats
6W - 7L
1,603 SR
Queue Stats
126W - 123L
1,461 Elo+
Solo
Chaac
Chaac
LAFU_152
Chaac
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 14L
1,374 Elo+
Party 2
Arachne
Arachne
N O L A P WK
Arachne
Level 25
God Stats
10W - 14L
1,463 SR
Queue Stats
61W - 101L
1,270 Elo+
Party 1
Rama
Rama
Tz Python
Rama
Level 55
God Stats
4W - 4L
1,500 SR
Queue Stats
59W - 103L
1,255 Elo+
Party 1
Poseidon
Poseidon
lautarotlopez199
Poseidon
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
17 / 7 / 9
13,223
575
29,295
23,280
11,896
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 1 / 14
10,770
468
7,087
25,395
35,824
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
20
7 / 2 / 4
13,396
582
8,794
16,230
7,116
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nemesis
ERSS HyDrAZz
Nemesis
18
7 / 6 / 6
12,452
541
11,659
18,525
8,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
M-Baba01
Izanami
20
3 / 1 / 2
13,658
594
5,928
11,634
4,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gukoskii
Sun Wukong
16
3 / 5 / 6
10,786
469
9,997
17,138
10,638
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
LAFU_152
Chaac
11
1 / 5 / 3
8,374
364
5,812
15,156
5,344
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
N O L A P WK
Arachne
18
7 / 9 / 2
11,297
491
12,492
21,815
4,388
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Rama
16
1 / 9 / 6
10,027
436
5,883
16,950
3,401
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

10
0 / 7 / 5
7,932
345
2,272
8,421
1,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
34
35
Kills
12
17
Deaths
35
35
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
17
7
9
3.07
W
1
1
14
8
W
Loki
7
2
4
4.5
W
Nemesis
ERSS HyDrAZz
Nemesis
7
6
6
1.67
L
Sun Wukong
Gukoskii
Sun Wukong
3
5
6
1.2
L
Chaac
LAFU_152
Chaac
1
5
3
0.5
W
Izanami
M-Baba01
Izanami
3
1
2
4
L
Arachne
N O L A P WK
Arachne
7
9
2
0.89
L
Rama
1
9
6
0.44
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,763
Damage
36,456
95,064
Taken
79,480
68,144
Mitigated
25,266
33,999
Healing
8,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
29,295
1,718
0
12,068
23,280
11,896
1,697
1,167
18,547
78,755
0
W
7,087
1,844
496
1,884
25,395
35,824
1,584
292
25,063
36,222
0
W
Loki
8,794
2,567
0
5,790
16,230
7,116
5,124
481
15,703
0
89,626
W
Nemesis
ERSS HyDrAZz
Nemesis
11,659
4,890
0
6,622
18,525
8,355
833
0
18,525
0
75,596
L
Sun Wukong
Gukoskii
Sun Wukong
9,997
1,986
92
1,148
17,138
10,638
0
6,547
10,591
0
37,483
L
Chaac
LAFU_152
Chaac
5,812
279
0
2,603
15,156
5,344
0
6,558
8,598
0
30,539
W
Izanami
M-Baba01
Izanami
5,928
3,875
0
7,139
11,634
4,953
7,171
0
11,634
0
116,590
L
Arachne
N O L A P WK
Arachne
12,492
8,989
0
2,608
21,815
4,388
0
10,792
11,023
0
47,479
L
Rama
5,883
3,417
0
1,111
16,950
3,401
225
7,740
9,210
0
46,118
L
2,272
351
0
660
8,421
1,495
0
4,745
3,676
22,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,499
Gold Earned
48,416
617
Minions Killed
298
0
Camps Cleared
0
2,048,091
Distance Traveled
1,584,225
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,223
575
111
5
0
345,762
2
W
Athena
10,770
468
54
2
0
482,162
3
W
Loki
13,396
582
134
6
0
438,730
0
W
Nemesis
12,452
541
114
5
0
367,833
0
L
Sun Wukong
10,786
469
49
2
0
337,870
2
L
Chaac
8,374
364
59
3
0
249,815
1
W
Izanami
13,658
594
204
9
0
413,604
1
L
Arachne
11,297
491
76
3
0
462,343
0
L
Rama
10,027
436
73
3
0
338,463
0
L
Poseidon
7,932
345
41
2
0
195,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role