Player Matchup

Bellona
Bellona
Mextrix
Bellona
Level 104
God Stats
1W - 1L
1,460 SR
Queue Stats
77W - 58L
1,477 Elo+
Party 1
Sol
Sol
MobBebop
Sol
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,292 Elo+
Party 1
Artio
Artio
Zeuzki
Artio
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 63L
1,479 Elo+
Party 1
Scylla
Scylla
iZiGuSUCK
Scylla
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 65L
1,408 Elo+
Solo
Medusa
Medusa
wolfden91
Medusa
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 42L
1,406 Elo+
Solo
Team Averages
Level 80
1,492 SR
1,413 Elo+

VS

Team Averages
Level 110
1,366 SR
1,462 Elo+
Mulan
Mulan
GeTuSuMdOtCoM
Mulan
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 43L
1,430 Elo+
Solo
Persephone
Persephone
JNDiaro
Persephone
Level 156
God Stats
8W - 10L
1,316 SR
Queue Stats
680W - 703L
1,397 Elo+
Solo
Discordia
Discordia
QueenRathian
Discordia
Level 110
God Stats
8W - 9L
1,441 SR
Queue Stats
235W - 246L
1,405 Elo+
Party 2
Hades
Hades
TSheroki
Hades
Level 38
God Stats
1W - 0L
1,206 SR
Queue Stats
3W - 1L
1,672 Elo+
Solo
Athena
Athena
WrynnSilver
Athena
Level 120
God Stats
7W - 13L
1,368 SR
Queue Stats
236W - 246L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Mextrix
Bellona
17
2 / 8 / 18
10,614
708
14,985
20,179
21,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
9 / 5 / 13
12,190
813
13,011
13,351
5,806
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Zeuzki
Artio
17
2 / 4 / 19
10,372
691
4,815
17,057
21,657
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
iZiGuSUCK
Scylla
18
7 / 5 / 14
11,589
773
16,209
11,655
5,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
wolfden91
Medusa
19
9 / 7 / 12
12,315
821
13,380
15,271
7,174
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 16
10,994
733
12,363
16,111
10,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Persephone
JNDiaro
Persephone
20
10 / 5 / 18
13,193
880
17,800
11,707
5,149
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
QueenRathian
Discordia
20
4 / 2 / 22
11,691
779
20,663
7,514
2,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
TSheroki
Hades
18
4 / 8 / 19
11,497
766
11,808
17,623
12,271
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
19
6 / 8 / 19
12,025
802
8,030
20,081
28,006
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
123
29
Kills
29
29
Deaths
30
76
Assists
94
Player
Kills
Deaths
Assists
KDA
W
5
7
16
1.86
W
Persephone
JNDiaro
Persephone
10
5
18
3.8
L
Bellona
Mextrix
Bellona
2
8
18
1.38
L
9
5
13
3.1
W
Discordia
QueenRathian
Discordia
4
2
22
7.5
W
Hades
TSheroki
Hades
4
8
19
1.69
W
Athena
6
8
19
1.94
L
Artio
Zeuzki
Artio
2
4
19
2.88
L
Scylla
iZiGuSUCK
Scylla
7
5
14
2.8
L
Medusa
wolfden91
Medusa
9
7
12
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,400
Damage
70,664
77,513
Taken
73,036
60,903
Mitigated
59,144
20,318
Healing
20,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,363
3,136
1,064
1,807
16,111
10,776
905
8,536
7,406
0
24,798
W
Persephone
JNDiaro
Persephone
17,800
1,404
1,548
2,299
11,707
5,149
835
2,674
8,705
42,075
0
L
Bellona
Mextrix
Bellona
14,985
3,577
2,197
3,557
20,179
21,057
145
12,446
7,404
0
20,558
L
13,011
1,534
1,942
4,008
13,351
5,806
1,466
11,754
1,597
25,484
0
W
Discordia
QueenRathian
Discordia
20,663
875
1,644
1,632
7,514
2,942
1,675
4,137
3,260
37,230
0
W
Hades
TSheroki
Hades
11,808
718
1,523
3,791
17,623
12,271
1,594
10,107
7,448
24,954
0
W
Athena
8,030
1,652
2,776
2,099
20,081
28,006
606
8,578
11,283
14,615
0
L
Artio
Zeuzki
Artio
4,815
839
809
2,403
17,057
21,657
151
12,044
4,870
8,861
0
L
Scylla
iZiGuSUCK
Scylla
16,209
808
592
1,624
11,655
5,209
0
9,242
2,331
37,320
0
L
Medusa
wolfden91
Medusa
13,380
7,125
1,243
1,943
15,271
7,174
1,735
12,815
2,347
0
30,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,080
Gold Earned
59,400
145
Minions Killed
144
0
Camps Cleared
0
1,318,264
Distance Traveled
1,298,917
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,994
733
23
2
0
250,847
0
W
Persephone
13,193
880
40
3
0
303,407
0
L
Bellona
10,614
708
11
1
0
251,976
0
L
Sol
12,190
813
33
2
0
245,952
0
W
Discordia
11,691
779
26
2
0
273,934
0
W
Hades
11,497
766
46
3
0
222,343
0
W
Athena
12,025
802
9
1
0
248,386
0
L
Artio
10,372
691
11
1
0
302,142
0
L
Scylla
11,589
773
43
3
0
264,686
1
L
Medusa
12,315
821
47
3
0
253,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role