Player Matchup

Bellona
Bellona
Jachri03
Bellona
Level 115
God Stats
8W - 3L
1,497 SR
Queue Stats
42W - 33L
1,518 Elo+
Party 1
Thor
Thor
Kiveths
Thor
Level 96
God Stats
0W - 1L
1,301 SR
Queue Stats
7W - 7L
1,790 Elo+
Party 1
Izanami
Izanami
Mauriplop
Izanami
Level 54
God Stats
4W - 1L
1,375 SR
Queue Stats
32W - 30L
1,484 Elo+
Party 1
Poseidon
Poseidon
TricoEspindola
Poseidon
Level 51
God Stats
1W - 5L
1,392 SR
Queue Stats
7W - 15L
1,366 Elo+
Party 1
Sobek
Sobek
VADO22
Sobek
Level 155
God Stats
1W - 1L
1,410 SR
Queue Stats
38W - 37L
1,464 Elo+
Party 1
Team Averages
Level 94
1,395 SR
1,524 Elo+

VS

Team Averages
Level 130
1,593 SR
1,438 Elo+
Cabrakan
Cabrakan
chunderbeast
Cabrakan
Level 129
God Stats
7W - 14L
1,568 SR
Queue Stats
181W - 191L
1,456 Elo+
Solo
Jing Wei
Jing Wei
jorgeaxel
Jing Wei
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 15L
1,310 Elo+
Solo
Artemis
Artemis
lukha
Artemis
Level 136
God Stats
27W - 21L
1,719 SR
Queue Stats
492W - 511L
1,476 Elo+
Solo
Zeus
Zeus
mindoc
Zeus
Level 98
God Stats
13W - 12L
1,533 SR
Queue Stats
191W - 224L
1,455 Elo+
Solo
Shiva
Shiva
teriiyakigod
Shiva
Level 148
God Stats
6W - 4L
1,647 SR
Queue Stats
196W - 206L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jachri03
Bellona
13
2 / 3 / 2
7,790
519
6,698
13,375
11,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
Kiveths
Thor
13
3 / 3 / 1
7,647
510
3,958
11,538
3,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Mauriplop
Izanami
12
2 / 3 / 1
7,322
488
4,961
7,979
2,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
9
2 / 8 / 1
6,415
428
1,843
8,025
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
VADO22
Sobek
10
0 / 3 / 7
6,993
466
7,188
15,012
16,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
chunderbeast
Cabrakan
13
8 / 4 / 1
8,603
574
9,406
10,205
5,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
jorgeaxel
Jing Wei
16
3 / 1 / 4
9,884
659
8,891
9,395
3,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
lukha
Artemis
15
3 / 1 / 2
9,172
611
7,985
8,099
2,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
mindoc
Zeus
12
2 / 3 / 7
8,273
552
5,021
6,474
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 1 / 7
9,537
636
10,467
10,541
4,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
9
Kills
20
20
Deaths
10
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bellona
Jachri03
Bellona
2
3
2
1
L
Thor
Kiveths
Thor
3
3
1
1.17
L
Izanami
Mauriplop
Izanami
2
3
1
0.83
L
Poseidon
2
8
1
0.31
L
Sobek
VADO22
Sobek
0
3
7
1.17
W
Cabrakan
chunderbeast
Cabrakan
8
4
1
2.13
W
Jing Wei
jorgeaxel
Jing Wei
3
1
4
5
W
Artemis
lukha
Artemis
3
1
2
4
W
Zeus
mindoc
Zeus
2
3
7
1.83
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,648
Damage
41,770
55,929
Taken
44,714
35,927
Mitigated
17,509
13,559
Healing
16,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Jachri03
Bellona
6,698
1,847
0
3,725
13,375
11,510
0
3,366
9,848
0
36,233
L
Thor
Kiveths
Thor
3,958
979
0
2,724
11,538
3,844
0
1,732
9,756
0
37,730
L
Izanami
Mauriplop
Izanami
4,961
3,488
0
1,776
7,979
2,312
978
1,200
6,665
0
41,957
L
Poseidon
1,843
160
0
750
8,025
1,853
0
3,565
4,276
25,794
0
L
Sobek
VADO22
Sobek
7,188
553
180
4,404
15,012
16,408
0
3,807
10,957
19,049
0
W
Cabrakan
chunderbeast
Cabrakan
9,406
1,588
0
1,315
10,205
5,056
0
3,047
7,158
37,403
0
W
Jing Wei
jorgeaxel
Jing Wei
8,891
7,945
0
4,661
9,395
3,510
573
1,108
8,287
0
79,446
W
Artemis
lukha
Artemis
7,985
4,477
0
4,088
8,099
2,440
776
1,198
6,901
0
56,080
W
Zeus
mindoc
Zeus
5,021
1,335
0
753
6,474
1,835
731
2,338
4,136
36,290
0
W
10,467
2,386
904
4,869
10,541
4,668
0
1,340
9,201
0
62,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,167
Gold Earned
45,469
302
Minions Killed
493
0
Camps Cleared
0
1,404,213
Distance Traveled
1,505,585
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,790
519
80
5
0
298,404
3
L
Thor
7,647
510
72
5
0
322,954
1
L
Izanami
7,322
488
84
6
0
269,952
2
L
Poseidon
6,415
428
49
3
0
195,452
4
L
Sobek
6,993
466
17
1
0
317,451
8
W
Cabrakan
8,603
574
69
5
0
292,842
4
W
Jing Wei
9,884
659
129
9
0
300,070
4
W
Artemis
9,172
611
114
8
0
292,327
3
W
Zeus
8,273
552
70
5
0
282,724
0
W
Shiva
9,537
636
111
7
0
337,622
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role