Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
FuzzyPeachPanda
Bellona
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 130L
1,446 Elo+
Solo
Gilgamesh
Gilgamesh
NotableNeko
Gilgamesh
Level 159
God Stats
2W - 6L
1,563 SR
Queue Stats
325W - 344L
1,492 Elo+
Solo
Artemis
Artemis
NotforPot420
Artemis
Level 15
God Stats
0W - 1L
1,508 SR
Queue Stats
9W - 9L
1,264 Elo+
Party 2
Hachiman
Hachiman
xKillerpitx 18
Hachiman
Level 109
God Stats
6W - 6L
1,500 SR
Queue Stats
329W - 302L
1,512 Elo+
Party 2
Team Averages
Level 112
1,514 SR
1,443 Elo+

VS

Team Averages
Level 121
1,500 SR
1,538 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Eugene07865
Mulan
Level 151
God Stats
3W - 1L
1,500 SR
Queue Stats
49W - 25L
1,731 Elo+
Party 1
Vulcan
Vulcan
Happybear831
Vulcan
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 45L
1,526 Elo+
Party 3
Chiron
Chiron
Jewted
Chiron
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 37L
1,474 Elo+
Party 3
Terra
Terra
iEragames
Terra
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 30L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
1 / 5 / 4
8,932
687
8,669
14,345
12,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 6 / 6
8,928
687
5,127
18,274
20,870
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
NotableNeko
Gilgamesh
13
1 / 8 / 6
8,278
637
11,993
18,529
22,245
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
NotforPot420
Artemis
15
1 / 8 / 5
8,842
680
16,595
14,800
6,349
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
16
3 / 5 / 3
8,895
684
14,445
15,356
6,591
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
17
3 / 1 / 18
10,939
841
9,478
20,221
13,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
19 / 3 / 9
12,834
987
24,593
23,487
32,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
16
3 / 2 / 9
9,812
755
13,514
6,874
2,797
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Jewted
Chiron
18
3 / 0 / 17
10,425
802
12,788
7,787
3,118
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
iEragames
Terra
17
3 / 1 / 23
11,202
862
10,747
16,071
20,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
107
7
Kills
31
32
Deaths
7
24
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
5
4
0.6
W
Xing Tian
 
Xing Tian
3
1
18
12
W
19
3
9
7.83
L
1
6
6
0.67
W
Vulcan
3
2
9
3.75
W
Chiron
Jewted
Chiron
3
0
17
11.5
L
Gilgamesh
NotableNeko
Gilgamesh
1
8
6
0.5
L
Artemis
NotforPot420
Artemis
1
8
5
0.44
W
Terra
iEragames
Terra
3
1
23
14.5
L
Hachiman
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,829
Damage
71,120
81,304
Taken
74,440
68,836
Mitigated
72,842
26,230
Healing
47,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
8,669
429
7,934
4,637
14,345
12,781
304
6,838
7,507
20,786
0
W
Xing Tian
 
Xing Tian
9,478
331
928
8,116
20,221
13,701
0
3,074
17,147
16,811
0
W
24,593
4,636
1,734
11,012
23,487
32,299
975
1,728
21,759
0
41,280
L
5,127
1,510
1,845
2,748
18,274
20,870
77
5,935
12,339
0
16,283
W
Vulcan
13,514
3,812
950
608
6,874
2,797
1,106
559
6,315
31,744
0
W
Chiron
Jewted
Chiron
12,788
4,406
3,959
2,871
7,787
3,118
2,182
690
7,097
0
34,337
L
Gilgamesh
NotableNeko
Gilgamesh
11,993
3,695
1,932
1,542
18,529
22,245
16
7,367
11,162
0
23,436
L
Artemis
NotforPot420
Artemis
16,595
5,529
18
267
14,800
6,349
272
6,784
8,016
0
29,623
W
Terra
iEragames
Terra
10,747
460
10,058
7,438
16,071
20,927
442
2,618
13,453
21,425
0
L
Hachiman
14,445
6,694
618
4,689
15,356
6,591
1,094
6,815
8,541
0
28,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,875
Gold Earned
55,212
132
Minions Killed
144
0
Camps Cleared
0
1,139,541
Distance Traveled
1,363,890
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,932
687
21
2
0
230,238
0
W
Xing Tian
10,939
841
11
1
0
278,893
0
W
Mulan
12,834
987
28
2
0
269,145
2
L
Bellona
8,928
687
28
2
0
220,534
0
W
Vulcan
9,812
755
46
4
0
265,005
1
W
Chiron
10,425
802
46
4
0
251,090
0
L
Gilgamesh
8,278
637
18
1
0
260,510
0
L
Artemis
8,842
680
35
3
0
203,334
0
W
Terra
11,202
862
13
1
0
299,757
0
L
Hachiman
8,895
684
30
2
0
224,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role