Player Matchup

Medusa
Medusa
Silver II
 
Medusa
Silver II
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver II
 
Fenrir
Silver II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver II
SlimzUS
Anubis
Silver II
Level 75
God Stats
1W - 3L
1,357 SR
Queue Stats
94W - 105L
1,210 MMR
Party 1
Bacchus
Bacchus
Silver IV
g00bywhat
Bacchus
Silver IV
Level 140
God Stats
7W - 5L
1,490 SR
Queue Stats
139W - 148L
1,053 MMR
Solo
Chaac
Chaac
Silver II
oMythics
Chaac
Silver II
Level 65
God Stats
3W - 4L
1,526 SR
Queue Stats
134W - 138L
978 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 95
1,475 SR
1,248 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 103
1,518 SR
1,235 MMR
Kumbhakarna
Kumbhakarna
Silver IV
 
Kumbhakarna
Silver IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Silver II
 
Eset
Silver II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold V
Slayer657811
Chiron
Gold V
Level 69
God Stats
4W - 2L
1,680 SR
Queue Stats
68W - 83L
1,207 MMR
Party 2
Ymir
Ymir
Silver II
jumpfin7695
Ymir
Silver II
Level 67
God Stats
4W - 4L
1,362 SR
Queue Stats
74W - 94L
934 MMR
Party 2
Ne Zha
Ne Zha
Silver II
oakpill
Ne Zha
Silver II
Level 126
God Stats
2W - 2L
1,546 SR
Queue Stats
110W - 116L
1,034 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
0 / 0 / 0
3,851
770
1,258
2,497
501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fenrir
 
Fenrir
6
1 / 0 / 2
3,738
748
1,053
2,649
684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
SlimzUS
Anubis
7
1 / 1 / 2
4,117
823
1,151
2,257
860
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
g00bywhat
Bacchus
2
1 / 0 / 0
3,232
646
783
1,503
621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
oMythics
Chaac
7
1 / 0 / 0
4,231
846
1,208
2,077
764
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ArachneKaliBastetShiva

VS

Bans
GaneshaCliodhnaHou YiAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
7
0 / 1 / 0
3,637
727
479
2,401
706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
 
Eset
5
0 / 3 / 0
3,381
676
646
2,669
456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
6
0 / 0 / 0
3,697
739
1,369
2,604
572
Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 0
3,535
707
976
2,521
878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
oakpill
Ne Zha
6
1 / 0 / 0
3,741
748
2,022
3,103
876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
4
Kills
1
1
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
0
0
0
L
Fenrir
 
Fenrir
1
0
2
2
W
Kumbhakarna
 
Kumbhakarna
0
1
0
0
W
Eset
 
Eset
0
3
0
0
W
Chiron
0
0
0
0
L
Anubis
SlimzUS
Anubis
1
1
2
2
L
Bacchus
g00bywhat
Bacchus
1
0
0
1
W
0
0
0
0
L
Chaac
oMythics
Chaac
1
0
0
1
W
Ne Zha
oakpill
Ne Zha
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,453
Damage
5,492
10,983
Taken
13,298
3,430
Mitigated
3,488
4,274
Healing
5,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
1,258
666
0
1,282
2,497
501
0
201
2,296
0
18,675
L
Fenrir
 
Fenrir
1,053
356
0
519
2,649
684
0
438
2,211
0
12,069
W
Kumbhakarna
 
Kumbhakarna
479
45
0
1,084
2,401
706
0
0
2,401
15,639
0
W
Eset
 
Eset
646
87
0
230
2,669
456
0
1,113
1,556
13,759
0
W
Chiron
1,369
950
337
1,185
2,604
572
0
240
2,364
0
22,245
L
Anubis
SlimzUS
Anubis
1,151
98
0
933
2,257
860
155
778
1,479
16,752
0
L
Bacchus
g00bywhat
Bacchus
783
175
86
816
1,503
621
0
344
1,159
2,132
0
W
976
251
101
1,238
2,521
878
0
354
2,167
5,237
0
L
Chaac
oMythics
Chaac
1,208
256
0
638
2,077
764
0
340
1,737
0
19,887
W
Ne Zha
oakpill
Ne Zha
2,022
378
0
1,456
3,103
876
0
227
2,876
0
12,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,169
Gold Earned
17,991
168
Minions Killed
149
0
Camps Cleared
0
525,458
Distance Traveled
583,257
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,851
770
46
9
0
109,406
2
L
Fenrir
3,738
748
33
7
0
135,328
2
W
Kumbhakarna
3,637
727
30
6
0
117,939
2
W
Eset
3,381
676
35
7
0
115,355
3
W
Chiron
3,697
739
44
9
0
103,159
1
L
Anubis
4,117
823
36
7
0
104,089
0
L
Bacchus
3,232
646
3
1
0
54,577
0
W
Ymir
3,535
707
11
2
0
119,955
2
L
Chaac
4,231
846
50
10
0
122,058
2
W
Ne Zha
3,741
748
29
6
0
126,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role