Player Matchup

Hercules
Hercules
CraftyMessiah
Hercules
Level 89
God Stats
11W - 7L
1,579 SR
Queue Stats
166W - 174L
1,505 Elo+
Party 2
Geb
Geb
Kadukukidd
Geb
Level 86
God Stats
4W - 5L
1,561 SR
Queue Stats
82W - 69L
1,554 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Kanima16
Ah Muzen Cab
Level 65
God Stats
0W - 2L
1,274 SR
Queue Stats
40W - 53L
1,405 Elo+
Party 2
Team Averages
Level 80
1,471 SR
1,488 Elo+

VS

Team Averages
Level 111
1,405 SR
1,533 Elo+
Khepri
Khepri
KamikazeBABY420
Khepri
Level 102
God Stats
23W - 18L
1,600 SR
Queue Stats
192W - 206L
1,562 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SHUTUPjustSTOP
Tsukuyomi
Level 130
God Stats
3W - 1L
1,498 SR
Queue Stats
470W - 504L
1,560 Elo+
Party 1
Janus
Janus
tjc62111
Janus
Level 102
God Stats
1W - 2L
1,119 SR
Queue Stats
37W - 34L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CraftyMessiah
Hercules
20
7 / 4 / 3
18,691
645
31,227
37,603
46,280
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
2 / 2 / 8
18,305
631
18,626
46,378
88,405
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
Kanima16
Ah Muzen Cab
19
1 / 11 / 6
16,186
558
14,058
21,994
8,634
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 11
18,235
629
9,710
19,879
38,619
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
SHUTUPjustSTOP
Tsukuyomi
20
13 / 4 / 4
20,413
704
52,430
29,593
13,811
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
tjc62111
Janus
20
2 / 4 / 9
17,567
606
18,169
20,741
9,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
41
10
Kills
17
17
Deaths
10
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hercules
CraftyMessiah
Hercules
7
4
3
2.13
L
2
2
8
3
W
2
2
11
3.75
L
Ah Muzen Cab
Kanima16
Ah Muzen Cab
1
11
6
0.36
W
Tsukuyomi
SHUTUPjustSTOP
Tsukuyomi
13
4
4
3.75
W
Janus
tjc62111
Janus
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,911
Damage
80,309
105,975
Taken
70,213
143,319
Mitigated
62,203
38,453
Healing
13,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CraftyMessiah
Hercules
31,227
5,601
1,761
15,164
37,603
46,280
1,545
10,134
27,020
9,640
85,566
L
18,626
2,293
1,460
15,487
46,378
88,405
791
13,005
32,674
62,595
0
W
9,710
1,246
654
4,543
19,879
38,619
126
4,631
13,973
30,918
0
L
Ah Muzen Cab
Kanima16
Ah Muzen Cab
14,058
4,716
1,175
3,406
21,994
8,634
1,335
3,873
17,849
0
53,245
W
Tsukuyomi
SHUTUPjustSTOP
Tsukuyomi
52,430
16,656
0
1,056
29,593
13,811
1,451
6,872
22,173
0
123,827
W
Janus
tjc62111
Janus
18,169
1,223
483
7,182
20,741
9,773
540
9,783
10,541
103,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,182
Gold Earned
56,215
269
Minions Killed
379
10
Camps Cleared
14
1,486,892
Distance Traveled
1,509,960
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
18,691
645
142
5
7
537,839
1
L
Geb
18,305
631
40
1
2
520,168
5
W
Khepri
18,235
629
54
2
3
461,641
4
L
Ah Muzen Cab
16,186
558
87
3
1
428,885
2
W
Tsukuyomi
20,413
704
151
5
5
547,527
5
W
Janus
17,567
606
174
6
6
500,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role