Player Matchup

Pele
Pele
Cyxk
Pele
Level 55
God Stats
30W - 25L
1,663 SR
Queue Stats
57W - 49L
1,448 Elo+
Party 1
Skadi
Skadi
Horvath T SIV
Skadi
Level 20
God Stats
1W - 5L
1,314 SR
Queue Stats
30W - 53L
1,326 Elo+
Party 1
Hades
Hades
Ohh Valk
Hades
Level 60
God Stats
6W - 8L
1,694 SR
Queue Stats
25W - 37L
1,419 Elo+
Party 1
Sobek
Sobek
Stliix
Sobek
Level 88
God Stats
7W - 9L
1,767 SR
Queue Stats
44W - 55L
1,528 Elo+
Party 1
Ao Kuang
Ao Kuang
Suete Lahi
Ao Kuang
Level 132
God Stats
4W - 6L
1,247 SR
Queue Stats
384W - 458L
1,447 Elo+
Party 1
Team Averages
Level 71
1,537 SR
1,434 Elo+

VS

Team Averages
Level 85
1,345 SR
1,372 Elo+
Heimdallr
Heimdallr
CallantCody
Heimdallr
Level 146
God Stats
8W - 6L
1,317 SR
Queue Stats
272W - 292L
1,404 Elo+
Solo
Erlang Shen
Erlang Shen
Ch1mpo
Erlang Shen
Level 49
God Stats
4W - 6L
1,146 SR
Queue Stats
73W - 70L
1,424 Elo+
Solo
Cthulhu
Cthulhu
KarmaLW
Cthulhu
Level 44
God Stats
4W - 5L
1,390 SR
Queue Stats
24W - 28L
1,449 Elo+
Solo
Zhong Kui
Zhong Kui
killerQ242
Zhong Kui
Level 154
God Stats
43W - 44L
1,564 SR
Queue Stats
500W - 551L
1,448 Elo+
Solo
Izanami
Izanami
temp-133522
Izanami
Level 32
God Stats
12W - 12L
1,308 SR
Queue Stats
93W - 119L
1,137 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Cyxk
Pele
17
4 / 5 / 7
11,364
517
11,129
21,937
6,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 6 / 1
9,577
435
6,810
13,589
5,117
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
Ohh Valk
Hades
15
1 / 4 / 7
10,077
458
12,052
16,054
7,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
Stliix
Sobek
14
2 / 5 / 4
9,022
410
6,475
16,820
20,410
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ao Kuang
Suete Lahi
Ao Kuang
19
6 / 2 / 4
11,836
538
9,575
16,471
8,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CallantCody
Heimdallr
18
3 / 3 / 4
11,512
523
8,745
12,487
5,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Ch1mpo
Erlang Shen
18
4 / 2 / 8
11,086
504
10,424
15,437
8,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
KarmaLW
Cthulhu
18
7 / 1 / 8
11,835
538
13,024
16,559
14,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
killerQ242
Zhong Kui
17
4 / 8 / 2
11,165
508
18,754
18,849
13,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
temp-133522
Izanami
18
4 / 2 / 7
11,245
511
11,422
11,229
4,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
51
15
Kills
22
22
Deaths
16
23
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CallantCody
Heimdallr
3
3
4
1.67
W
Erlang Shen
Ch1mpo
Erlang Shen
4
2
8
4
L
Pele
Cyxk
Pele
4
5
7
1.5
L
2
6
1
0.42
W
Cthulhu
KarmaLW
Cthulhu
7
1
8
11
L
Hades
Ohh Valk
Hades
1
4
7
1.13
L
Sobek
Stliix
Sobek
2
5
4
0.8
L
Ao Kuang
Suete Lahi
Ao Kuang
6
2
4
4
W
Zhong Kui
killerQ242
Zhong Kui
4
8
2
0.63
W
Izanami
temp-133522
Izanami
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,041
Damage
62,369
84,871
Taken
74,561
48,940
Mitigated
45,119
24,458
Healing
23,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CallantCody
Heimdallr
8,745
4,306
0
2,653
12,487
5,077
828
3,678
8,809
0
80,354
W
Erlang Shen
Ch1mpo
Erlang Shen
10,424
5,412
0
3,700
15,437
8,305
0
6,310
9,127
0
73,372
L
Pele
Cyxk
Pele
11,129
3,074
0
8,362
21,937
6,949
0
6,846
15,091
0
64,413
L
6,810
4,110
0
1,068
13,589
5,117
0
5,383
8,206
0
52,495
W
Cthulhu
KarmaLW
Cthulhu
13,024
627
200
7,357
16,559
14,281
1,902
4,696
11,863
38,891
4,558
L
Hades
Ohh Valk
Hades
12,052
745
901
5,262
16,054
7,629
600
4,482
11,572
62,100
0
L
Sobek
Stliix
Sobek
6,475
554
0
2,379
16,820
20,410
288
5,292
11,528
25,005
0
L
Ao Kuang
Suete Lahi
Ao Kuang
9,575
2,979
0
6,486
16,471
8,835
1,742
7,626
8,845
74,024
0
W
Zhong Kui
killerQ242
Zhong Kui
18,754
4,307
114
6,400
18,849
13,276
3,101
10,566
8,283
69,193
9,488
W
Izanami
temp-133522
Izanami
11,422
6,592
0
3,448
11,229
4,180
1,462
2,852
8,377
0
95,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,876
Gold Earned
56,843
446
Minions Killed
606
0
Camps Cleared
0
2,100,354
Distance Traveled
2,017,243
30
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,512
523
147
7
0
401,780
6
W
Erlang Shen
11,086
504
102
5
0
476,586
7
L
Pele
11,364
517
97
4
0
520,458
9
L
Skadi
9,577
435
84
4
0
416,564
0
W
Cthulhu
11,835
538
68
3
0
436,855
5
L
Hades
10,077
458
119
5
0
403,731
6
L
Sobek
9,022
410
33
2
0
363,921
5
L
Ao Kuang
11,836
538
113
5
0
395,680
10
W
Zhong Kui
11,165
508
127
6
0
320,045
4
W
Izanami
11,245
511
162
7
0
381,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role