Player Matchup

Apollo
Apollo
Diamond IV
DubzBroski
Apollo
Diamond IV
Level 155
God Stats
10W - 13L
1,819 SR
Queue Stats
395W - 388L
2,035 MMR
Party 2
Ymir
Ymir
Diamond V
PapaWheelie
Ymir
Diamond V
Level 160
God Stats
24W - 22L
1,655 SR
Queue Stats
647W - 656L
1,993 MMR
Party 2
Sun Wukong
Sun Wukong
Diamond IV
RomanAnon
Sun Wukong
Diamond IV
Level 148
God Stats
3W - 3L
1,217 SR
Queue Stats
237W - 241L
2,095 MMR
Solo
Agni
Agni
Diamond V
ShadyWolfsbane
Agni
Diamond V
Level 160
God Stats
5W - 5L
1,868 SR
Queue Stats
144W - 126L
2,091 MMR
Party 3
Fenrir
Fenrir
Diamond V
Trion
Fenrir
Diamond V
Level 160
God Stats
3W - 2L
1,831 SR
Queue Stats
180W - 161L
2,091 MMR
Party 3
Team Averages
Diamond V
Diamond V
Average Tier
Level 157
1,678 SR
2,061 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 125
1,632 SR
2,055 MMR
Ullr
Ullr
Platinum III
Dasfter
Ullr
Platinum III
Level 36
God Stats
13W - 10L
1,923 SR
Queue Stats
138W - 107L
2,091 MMR
Party 1
Bastet
Bastet
Diamond IV
ItsDrowsyBat
Bastet
Diamond IV
Level 160
God Stats
1W - 2L
1,580 SR
Queue Stats
96W - 82L
2,098 MMR
Party 1
Nu Wa
Nu Wa
Diamond V
Nicholson17
Nu Wa
Diamond V
Level 160
God Stats
17W - 14L
1,648 SR
Queue Stats
820W - 818L
2,135 MMR
Solo
Atlas
Atlas
Platinum II
NocedalN
Atlas
Platinum II
Level 160
God Stats
3W - 1L
1,507 SR
Queue Stats
84W - 80L
1,998 MMR
Solo
Zhong Kui
Zhong Kui
Platinum V
nadrooJ
Zhong Kui
Platinum V
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 21L
1,956 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DubzBroski
Apollo
14
2 / 4 / 0
9,068
477
7,463
11,104
3,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 2 / 6
8,690
457
4,014
14,014
13,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
RomanAnon
Sun Wukong
14
2 / 9 / 0
9,113
480
7,878
23,263
17,221
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
7 / 5 / 3
10,203
537
13,388
14,067
4,668
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Trion
Fenrir
15
2 / 6 / 5
8,953
471
7,612
16,060
10,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AmaterasuThothDa JiShiva

VS

Bans
CliodhnaBaba YagaGilgameshKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Dasfter
Ullr
19
6 / 0 / 7
11,890
626
9,564
11,791
5,166
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
20
8 / 3 / 7
13,005
684
11,897
15,882
6,509
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 6 / 10
10,693
563
12,684
10,601
3,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
NocedalN
Atlas
15
4 / 4 / 13
10,583
557
6,354
14,601
12,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Zhong Kui
nadrooJ
Zhong Kui
17
7 / 1 / 8
11,345
597
20,224
16,236
20,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
71
14
Kills
26
26
Deaths
14
14
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ullr
Dasfter
Ullr
6
0
7
9.5
L
Apollo
DubzBroski
Apollo
2
4
0
0.5
W
Bastet
8
3
7
3.83
W
1
6
10
1
W
Atlas
NocedalN
Atlas
4
4
13
2.63
L
1
2
6
2
L
Sun Wukong
RomanAnon
Sun Wukong
2
9
0
0.22
L
7
5
3
1.7
L
Fenrir
Trion
Fenrir
2
6
5
0.75
W
Zhong Kui
nadrooJ
Zhong Kui
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,355
Damage
60,723
78,508
Taken
69,111
49,229
Mitigated
48,587
18,315
Healing
24,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Dasfter
Ullr
9,564
4,593
0
1,020
11,791
5,166
3,641
2,363
9,428
0
101,765
L
Apollo
DubzBroski
Apollo
7,463
3,909
0
1,649
11,104
3,213
0
4,406
6,497
0
65,192
W
Bastet
11,897
2,163
0
7,861
15,882
6,509
454
2,213
13,669
0
97,020
W
12,684
2,108
0
1,383
10,601
3,978
1,874
4,091
6,510
86,281
0
W
Atlas
NocedalN
Atlas
6,354
2,212
2,449
2,279
14,601
12,800
697
6,276
8,325
19,878
0
L
4,014
719
0
1,727
14,014
13,519
0
5,309
8,365
27,193
0
L
Sun Wukong
RomanAnon
Sun Wukong
7,878
1,065
0
7,340
23,263
17,221
524
14,250
8,056
0
57,868
L
13,388
1,375
0
3,872
14,067
4,668
0
5,919
7,905
70,405
0
L
Fenrir
Trion
Fenrir
7,612
2,405
0
3,727
16,060
10,608
0
7,316
8,423
0
64,666
W
Zhong Kui
nadrooJ
Zhong Kui
20,224
4,034
0
9,835
16,236
20,134
561
2,597
13,639
66,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,027
Gold Earned
57,516
575
Minions Killed
606
0
Camps Cleared
0
1,779,293
Distance Traveled
1,926,895
31
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,890
626
184
10
0
394,676
5
L
Apollo
9,068
477
149
8
0
354,810
6
W
Bastet
13,005
684
148
8
0
434,553
2
W
Nu Wa
10,693
563
134
7
0
324,330
7
W
Atlas
10,583
557
21
1
0
420,684
11
L
Ymir
8,690
457
38
2
0
345,195
8
L
Sun Wukong
9,113
480
131
7
0
360,783
9
L
Agni
10,203
537
144
8
0
339,438
5
L
Fenrir
8,953
471
113
6
0
379,067
3
W
Zhong Kui
11,345
597
119
6
0
352,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role