Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
GotTheClap
Geb
Level 147
God Stats
1W - 2L
1,532 SR
Queue Stats
102W - 123L
1,440 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
justa12
Morgan Le Fay
Level 152
God Stats
11W - 9L
1,542 SR
Queue Stats
41W - 72L
1,360 Elo+
Party 1
Team Averages
Level 152
1,525 SR
1,433 Elo+

VS

Team Averages
Level 84
1,522 SR
1,334 Elo+
Sun Wukong
Sun Wukong
GirthVaderrr
Sun Wukong
Level 60
God Stats
49W - 41L
1,580 SR
Queue Stats
255W - 306L
1,416 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
POOKER00
Ah Muzen Cab
Level 102
God Stats
9W - 9L
1,487 SR
Queue Stats
72W - 76L
1,464 Elo+
Solo
Tiamat
Tiamat
hebilom
Tiamat
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 18L
1,123 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
7 / 5 / 3
10,058
774
10,752
19,026
10,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

13
1 / 2 / 6
8,917
686
5,960
15,363
14,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Morgan Le Fay
justa12
Morgan Le Fay
13
3 / 7 / 4
8,903
685
11,980
12,105
4,566
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GirthVaderrr
Sun Wukong
15
4 / 4 / 10
10,118
778
11,532
16,292
16,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
POOKER00
Ah Muzen Cab
15
7 / 2 / 7
10,581
814
22,017
11,993
5,694
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
hebilom
Tiamat
13
3 / 5 / 8
9,525
733
6,942
12,708
7,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
39
11
Kills
14
14
Deaths
11
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
7
5
3
1.7
W
Sun Wukong
GirthVaderrr
Sun Wukong
4
4
10
2.25
L
1
2
6
2
W
Ah Muzen Cab
POOKER00
Ah Muzen Cab
7
2
7
5.25
W
Tiamat
hebilom
Tiamat
3
5
8
1.4
L
Morgan Le Fay
justa12
Morgan Le Fay
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,692
Damage
40,491
46,494
Taken
40,993
29,671
Mitigated
29,535
5,305
Healing
12,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
10,752
2,806
0
2,056
19,026
10,321
432
2,484
16,134
0
17,527
W
Sun Wukong
GirthVaderrr
Sun Wukong
11,532
2,577
152
3,053
16,292
16,494
16
7,959
8,112
0
27,176
L
5,960
315
515
2,117
15,363
14,784
0
3,192
11,990
20,025
0
W
Ah Muzen Cab
POOKER00
Ah Muzen Cab
22,017
8,780
464
4,096
11,993
5,694
1,421
4,223
7,610
0
71,275
W
Tiamat
hebilom
Tiamat
6,942
1,894
824
3,866
12,708
7,347
175
6,209
6,272
15,591
0
L
Morgan Le Fay
justa12
Morgan Le Fay
11,980
1,873
0
617
12,105
4,566
54
1,552
10,225
31,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,878
Gold Earned
30,224
106
Minions Killed
152
2
Camps Cleared
5
694,890
Distance Traveled
702,547
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,058
774
15
1
1
239,159
1
W
Sun Wukong
10,118
778
35
3
0
235,963
0
L
Geb
8,917
686
32
2
1
245,335
1
W
Ah Muzen Cab
10,581
814
99
8
5
231,845
3
W
Tiamat
9,525
733
18
1
0
234,739
0
L
Morgan Le Fay
8,903
685
59
5
0
210,396
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role