Player Matchup

Ymir
Ymir
DiccusMinimus
Ymir
Level 100
God Stats
6W - 4L
1,742 SR
Queue Stats
297W - 261L
1,553 Elo+
Party 1
King Arthur
King Arthur
JETTI45
King Arthur
Level 86
God Stats
33W - 19L
1,536 SR
Queue Stats
151W - 119L
1,557 Elo+
Party 1
Terra
Terra
NanovorPrime
Terra
Level 13
God Stats
0W - 2L
1,322 SR
Queue Stats
15W - 9L
1,691 Elo+
Party 1
Ullr
Ullr
SimpusMaximus
Ullr
Level 86
God Stats
1W - 2L
1,711 SR
Queue Stats
76W - 71L
1,487 Elo+
Party 1
Arachne
Arachne
TinyKanye
Arachne
Level 46
God Stats
10W - 6L
1,656 SR
Queue Stats
107W - 97L
1,515 Elo+
Party 1
Team Averages
Level 66
1,594 SR
1,561 Elo+

VS

Team Averages
Level 36
1,561 SR
1,455 Elo+
Pele
Pele
HeyItsBalt
Pele
Level 17
God Stats
18W - 18L
1,510 SR
Queue Stats
59W - 62L
1,343 Elo+
Party 2
Gilgamesh
Gilgamesh
Samdak
Gilgamesh
Level 25
God Stats
17W - 11L
1,358 SR
Queue Stats
234W - 259L
1,370 Elo+
Party 2
Cthulhu
Cthulhu
Sorathel
Cthulhu
Level 68
God Stats
10W - 12L
1,453 SR
Queue Stats
225W - 223L
1,430 Elo+
Party 2
Baron Samedi
Baron Samedi
Yoshi500x8
Baron Samedi
Level 25
God Stats
5W - 1L
1,884 SR
Queue Stats
61W - 45L
1,592 Elo+
Party 3
Tiamat
Tiamat
benderman24
Tiamat
Level 45
God Stats
10W - 6L
1,602 SR
Queue Stats
147W - 114L
1,538 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 8 / 6
12,988
684
20,760
21,288
8,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
JETTI45
King Arthur
20
4 / 9 / 5
12,961
682
15,284
28,087
19,455
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
0 / 4 / 10
11,847
624
6,505
30,048
31,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
2 / 9 / 6
11,793
621
12,908
22,059
8,979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
TinyKanye
Arachne
19
4 / 5 / 10
12,406
653
12,587
20,491
16,136
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 9 / 10
13,105
690
10,827
22,751
8,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Gilgamesh
Samdak
Gilgamesh
20
7 / 1 / 21
14,265
751
20,125
19,005
14,007
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
Sorathel
Cthulhu
20
8 / 3 / 17
14,464
761
20,336
21,594
32,325
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Yoshi500x8
Baron Samedi
20
6 / 3 / 16
14,649
771
28,565
10,686
5,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
20
10 / 3 / 17
15,626
822
26,559
16,045
14,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
116
18
Kills
35
35
Deaths
19
37
Assists
81
Player
Kills
Deaths
Assists
KDA
L
8
8
6
1.38
W
4
9
10
1
L
King Arthur
JETTI45
King Arthur
4
9
5
0.72
L
0
4
10
1.25
W
Gilgamesh
Samdak
Gilgamesh
7
1
21
17.5
L
2
9
6
0.56
W
Cthulhu
Sorathel
Cthulhu
8
3
17
5.5
L
Arachne
TinyKanye
Arachne
4
5
10
1.8
W
Baron Samedi
Yoshi500x8
Baron Samedi
6
3
16
4.67
W
Tiamat
10
3
17
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,044
Damage
106,412
121,973
Taken
90,081
84,660
Mitigated
75,309
22,989
Healing
33,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,760
2,143
145
2,231
21,288
8,597
0
14,559
6,729
46,832
0
W
10,827
2,981
554
6,299
22,751
8,515
918
7,309
15,442
0
53,246
L
King Arthur
JETTI45
King Arthur
15,284
1,392
584
5,421
28,087
19,455
0
18,804
9,283
0
49,321
L
6,505
1,587
2,405
3,492
30,048
31,493
0
18,552
11,496
19,988
0
W
Gilgamesh
Samdak
Gilgamesh
20,125
6,567
694
3,830
19,005
14,007
2,495
5,301
13,704
0
34,567
L
12,908
6,326
0
3,803
22,059
8,979
0
12,808
9,251
0
44,973
W
Cthulhu
Sorathel
Cthulhu
20,336
1,032
3,079
3,333
21,594
32,325
307
6,647
14,947
50,498
0
L
Arachne
TinyKanye
Arachne
12,587
7,844
978
3,930
20,491
16,136
0
10,737
8,554
0
45,443
W
Baron Samedi
Yoshi500x8
Baron Samedi
28,565
3,196
4,272
3,250
10,686
5,844
1,777
3,729
6,957
78,169
0
W
Tiamat
26,559
3,409
401
7,766
16,045
14,618
1,744
4,279
11,766
79,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,995
Gold Earned
72,109
290
Minions Killed
413
0
Camps Cleared
0
1,686,749
Distance Traveled
1,945,766
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,988
684
35
2
0
337,455
0
W
Pele
13,105
690
75
4
0
375,716
1
L
King Arthur
12,961
682
83
4
0
325,487
0
L
Terra
11,847
624
22
1
0
353,527
0
W
Gilgamesh
14,265
751
33
2
0
430,105
0
L
Ullr
11,793
621
97
5
0
313,055
0
W
Cthulhu
14,464
761
72
4
0
410,324
0
L
Arachne
12,406
653
53
3
0
357,225
0
W
Baron Samedi
14,649
771
112
6
0
354,612
5
W
Tiamat
15,626
822
121
6
0
375,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role