Player Matchup

Medusa
Medusa
 
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
BhutchInDaClutch
Erlang Shen
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 53L
1,455 Elo+
Party 3
Fenrir
Fenrir
IhateGREENdudes
Fenrir
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
270W - 308L
1,473 Elo+
Solo
Tyr
Tyr
Splendidspy
Tyr
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 48L
1,446 Elo+
Party 3
Team Averages
Level 99
1,500 SR
1,475 Elo+

VS

Team Averages
Level 122
1,496 SR
1,455 Elo+
Agni
Agni
Creator_Of_Blood
Agni
Level 154
God Stats
0W - 3L
1,305 SR
Queue Stats
57W - 58L
1,454 Elo+
Solo
Vulcan
Vulcan
MaddMann86
Vulcan
Level 121
God Stats
6W - 21L
1,500 SR
Queue Stats
525W - 583L
1,388 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Poloo115606
Ah Muzen Cab
Level 89
God Stats
1W - 2L
1,673 SR
Queue Stats
80W - 75L
1,539 Elo+
Solo
Ravana
Ravana
RustyColt5877
Ravana
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 59L
1,440 Elo+
Party 2
Nike
Nike
WorthySaturn927
Nike
Level 147
God Stats
4W - 4L
1,500 SR
Queue Stats
290W - 364L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
5 / 4 / 16
10,878
777
16,925
16,022
6,770
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
 
Nemesis
18
4 / 2 / 17
10,599
757
9,672
13,892
6,143
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
BhutchInDaClutch
Erlang Shen
18
2 / 1 / 23
10,040
717
7,434
15,908
18,930
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
11 / 6 / 13
12,041
860
11,010
16,023
10,332
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
7 / 5 / 16
11,351
811
15,915
20,557
18,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 7 / 7
10,305
736
15,836
11,873
5,447
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
MaddMann86
Vulcan
16
4 / 6 / 11
9,947
711
19,973
11,642
5,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Poloo115606
Ah Muzen Cab
14
5 / 5 / 7
9,488
678
11,391
11,709
4,602
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
0 / 7 / 8
8,820
630
9,501
15,408
19,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
0 / 5 / 13
8,831
631
5,207
19,413
25,543
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
63
29
Kills
17
18
Deaths
30
85
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
4
16
3.25
W
Nemesis
 
Nemesis
4
2
17
6.25
W
Erlang Shen
BhutchInDaClutch
Erlang Shen
2
1
23
13.5
L
8
7
7
1.64
W
11
6
13
2.92
L
Vulcan
MaddMann86
Vulcan
4
6
11
1.58
L
Ah Muzen Cab
Poloo115606
Ah Muzen Cab
5
5
7
1.7
L
0
7
8
0.57
W
7
5
16
3
L
0
5
13
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,956
Damage
61,908
82,402
Taken
70,045
61,078
Mitigated
59,660
34,015
Healing
14,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
16,925
7,520
1,668
2,845
16,022
6,770
1,389
7,092
8,930
0
38,014
W
Nemesis
 
Nemesis
9,672
2,110
2,012
3,189
13,892
6,143
1,967
6,692
7,200
0
20,840
W
Erlang Shen
BhutchInDaClutch
Erlang Shen
7,434
2,314
1,550
5,233
15,908
18,930
516
6,578
9,330
0
11,325
L
15,836
1,744
0
285
11,873
5,447
34
0
11,426
26,191
0
W
11,010
2,444
1,288
3,002
16,023
10,332
851
6,563
9,460
0
20,073
L
Vulcan
MaddMann86
Vulcan
19,973
5,322
206
667
11,642
5,044
53
0
11,249
36,786
0
L
Ah Muzen Cab
Poloo115606
Ah Muzen Cab
11,391
4,879
896
2,701
11,709
4,602
1,833
0
11,298
0
23,722
L
9,501
1,624
1,330
2,890
15,408
19,024
314
0
14,850
0
13,277
W
15,915
2,890
2,136
11,092
20,557
18,903
641
8,884
11,673
0
31,654
L
5,207
839
924
4,511
19,413
25,543
171
0
18,179
0
7,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,909
Gold Earned
47,391
137
Minions Killed
104
0
Camps Cleared
0
1,403,731
Distance Traveled
1,198,990
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,878
777
45
3
0
271,134
4
W
Nemesis
10,599
757
23
2
0
318,443
1
W
Erlang Shen
10,040
717
13
1
0
280,465
0
L
Agni
10,305
736
24
2
0
219,113
0
W
Fenrir
12,041
860
20
1
0
264,136
3
L
Vulcan
9,947
711
44
3
0
250,162
0
L
Ah Muzen Cab
9,488
678
16
1
0
210,113
1
L
Ravana
8,820
630
15
1
0
246,738
0
W
Tyr
11,351
811
36
3
0
269,553
0
L
Nike
8,831
631
5
0
0
272,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role