Player Matchup

Bastet
Bastet
Gold II
ColderBus722
Bastet
Gold II
Level 129
God Stats
1W - 0L
1,288 SR
Queue Stats
423W - 418L
1,493 MMR
Party 1
Xbalanque
Xbalanque
Silver I
HardKorhann
Xbalanque
Silver I
Level 138
God Stats
10W - 12L
1,560 SR
Queue Stats
347W - 353L
1,258 MMR
Solo
Atlas
Atlas
Gold II
Primarch Mk
Atlas
Gold II
Level 126
God Stats
26W - 25L
1,527 SR
Queue Stats
414W - 418L
1,261 MMR
Solo
Bakasura
Bakasura
Platinum IV
TURBITTO22
Bakasura
Platinum IV
Level 109
God Stats
6W - 8L
1,669 SR
Queue Stats
201W - 206L
1,723 MMR
Party 1
Persephone
Persephone
Gold V
XxADRIAN_QMxX14
Persephone
Gold V
Level 126
God Stats
4W - 2L
1,744 SR
Queue Stats
71W - 80L
1,246 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 126
1,558 SR
1,396 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,594 SR
1,419 MMR
Nike
Nike
Gold IV
Beubeu940
Nike
Gold IV
Level 128
God Stats
14W - 11L
1,518 SR
Queue Stats
398W - 415L
1,468 MMR
Solo
Da Ji
Da Ji
Gold I
S3L4DIN-09
Da Ji
Gold I
Level 127
God Stats
2W - 2L
1,635 SR
Queue Stats
241W - 245L
1,574 MMR
Solo
Bacchus
Bacchus
Silver I
SnackyCamote
Bacchus
Silver I
Level 122
God Stats
1W - 2L
1,709 SR
Queue Stats
121W - 130L
1,234 MMR
Solo
Scylla
Scylla
Gold I
elguajeavuelto
Scylla
Gold I
Level 159
God Stats
22W - 15L
1,573 SR
Queue Stats
503W - 500L
1,576 MMR
Solo
Danzaburou
Danzaburou
Bronze IV
sergiosc97
Danzaburou
Bronze IV
Level 68
God Stats
3W - 11L
1,533 SR
Queue Stats
9W - 25L
1,245 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
3 / 5 / 14
13,016
501
18,867
24,211
8,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
HardKorhann
Xbalanque
20
7 / 5 / 15
14,548
560
20,834
21,089
8,412
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
5 / 3 / 17
13,941
536
12,044
27,021
38,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
TURBITTO22
Bakasura
20
12 / 1 / 8
16,045
617
21,807
21,600
14,427
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Persephone
XxADRIAN_QMxX14
Persephone
19
4 / 4 / 9
14,012
539
12,915
14,474
4,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
CliodhnaLokiNu WaHorus

VS

Bans
ArachneShivaAthenaCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
18
1 / 6 / 2
11,607
446
14,174
26,914
30,853
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Da Ji
17
3 / 8 / 6
11,097
427
11,812
22,814
8,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
SnackyCamote
Bacchus
17
2 / 8 / 9
10,228
393
12,080
24,791
32,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
10 / 4 / 4
13,350
513
20,063
18,668
7,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
sergiosc97
Danzaburou
20
2 / 5 / 1
11,897
458
6,368
20,819
8,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
40
31
Kills
18
18
Deaths
31
63
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nike
1
6
2
0.33
W
Bastet
3
5
14
2
W
Xbalanque
HardKorhann
Xbalanque
7
5
15
2.9
W
5
3
17
4.5
L
Da Ji
3
8
6
0.75
L
Bacchus
SnackyCamote
Bacchus
2
8
9
0.81
W
Bakasura
TURBITTO22
Bakasura
12
1
8
16
W
Persephone
XxADRIAN_QMxX14
Persephone
4
4
9
2.13
L
10
4
4
3
L
Danzaburou
sergiosc97
Danzaburou
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,467
Damage
64,497
108,395
Taken
114,006
74,783
Mitigated
88,349
43,252
Healing
20,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
14,174
1,218
0
2,205
26,914
30,853
26
2,451
22,385
7,216
81,166
W
Bastet
18,867
4,892
0
10,936
24,211
8,679
947
7,222
16,737
0
91,849
W
Xbalanque
HardKorhann
Xbalanque
20,834
10,589
0
7,220
21,089
8,412
3,354
8,319
12,451
0
126,012
W
12,044
4,149
954
7,201
27,021
38,826
281
7,574
19,230
47,492
0
L
Da Ji
11,812
2,809
0
5,998
22,814
8,996
0
3,724
18,942
0
87,850
L
Bacchus
SnackyCamote
Bacchus
12,080
834
334
3,061
24,791
32,949
0
8,716
15,683
36,446
0
W
Bakasura
TURBITTO22
Bakasura
21,807
14,826
0
13,506
21,600
14,427
989
4,317
17,144
0
100,731
W
Persephone
XxADRIAN_QMxX14
Persephone
12,915
762
0
3,435
14,474
4,439
1,798
8,104
6,189
83,780
0
L
20,063
795
0
3,573
18,668
7,179
0
6,546
12,122
101,656
0
L
Danzaburou
sergiosc97
Danzaburou
6,368
1,370
0
5,518
20,819
8,372
0
3,727
16,742
0
95,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,562
Gold Earned
58,179
687
Minions Killed
652
0
Camps Cleared
0
2,629,974
Distance Traveled
2,316,169
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
11,607
446
176
7
0
422,716
2
W
Bastet
13,016
501
113
4
0
550,328
4
W
Xbalanque
14,548
560
177
7
0
463,286
4
W
Atlas
13,941
536
58
2
0
495,075
1
L
Da Ji
11,097
427
144
6
0
458,455
5
L
Bacchus
10,228
393
34
1
0
471,347
3
W
Bakasura
16,045
617
203
8
0
637,440
9
W
Persephone
14,012
539
136
5
0
483,845
8
L
Scylla
13,350
513
164
6
0
474,438
6
L
Danzaburou
11,897
458
134
5
0
489,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role