Player Matchup

Hades
Hades
Gold V
 
Hades
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold III
 
Xbalanque
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
JosephJoster
Sun Wukong
Silver I
Level 123
God Stats
0W - 3L
1,194 SR
Queue Stats
11W - 17L
1,493 MMR
Solo
Achilles
Achilles
Silver II
NigerianBeater
Achilles
Silver II
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,461 MMR
Solo
Nemesis
Nemesis
Gold II
timewizard707
Nemesis
Gold II
Level 118
God Stats
9W - 4L
1,500 SR
Queue Stats
205W - 193L
1,460 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,439 SR
1,483 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 139
1,516 SR
1,477 MMR
Mercury
Mercury
Gold III
BryanKeehl
Mercury
Gold III
Level 156
God Stats
5W - 5L
1,641 SR
Queue Stats
91W - 82L
1,466 MMR
Solo
Scylla
Scylla
Platinum V
M4T4PuT4s7
Scylla
Platinum V
Level 88
God Stats
18W - 16L
1,599 SR
Queue Stats
164W - 156L
1,494 MMR
Solo
Cernunnos
Cernunnos
Gold IV
MauricioR9
Cernunnos
Gold IV
Level 160
God Stats
14W - 11L
1,525 SR
Queue Stats
562W - 562L
1,491 MMR
Solo
Eset
Eset
Silver II
Steiin1998
Eset
Silver II
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,453 MMR
Solo
Fenrir
Fenrir
Platinum IV
acestorms
Fenrir
Platinum IV
Level 160
God Stats
1W - 1L
1,315 SR
Queue Stats
300W - 285L
1,479 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
5 / 5 / 5
9,885
549
15,774
18,829
11,617
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
 
Xbalanque
16
0 / 2 / 3
9,604
534
4,520
10,345
3,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
JosephJoster
Sun Wukong
15
1 / 8 / 3
9,341
519
5,808
20,110
12,161
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
11
2 / 8 / 3
7,382
410
3,754
18,730
10,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
14
4 / 11 / 6
8,885
494
9,568
17,645
5,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
GilgameshBastetCliodhnaAtlas

VS

Bans
GebShivaAresAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BryanKeehl
Mercury
17
8 / 3 / 14
11,353
631
11,936
16,402
6,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
M4T4PuT4s7
Scylla
18
7 / 0 / 9
11,665
648
14,348
9,491
3,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
MauricioR9
Cernunnos
20
11 / 0 / 11
13,032
724
17,310
12,876
4,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 5 / 3
11,243
625
9,367
11,225
9,103
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
acestorms
Fenrir
14
3 / 5 / 14
10,326
574
9,045
19,569
19,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
84
12
Kills
33
34
Deaths
13
20
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
5
5
5
1.5
L
Xbalanque
 
Xbalanque
0
2
3
0.75
W
Mercury
BryanKeehl
Mercury
8
3
14
5
L
Sun Wukong
JosephJoster
Sun Wukong
1
8
3
0.31
W
Scylla
M4T4PuT4s7
Scylla
7
0
9
11.5
W
Cernunnos
MauricioR9
Cernunnos
11
0
11
16.5
L
Achilles
2
8
3
0.44
W
4
5
3
1.1
W
Fenrir
acestorms
Fenrir
3
5
14
2
L
Nemesis
4
11
6
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,424
Damage
62,006
85,659
Taken
69,563
43,502
Mitigated
43,429
22,605
Healing
26,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
15,774
1,922
688
8,233
18,829
11,617
0
5,696
13,133
63,646
0
L
Xbalanque
 
Xbalanque
4,520
2,772
0
4,393
10,345
3,129
3,820
656
9,689
0
67,120
W
Mercury
BryanKeehl
Mercury
11,936
5,753
0
5,802
16,402
6,423
1,005
2,697
13,677
0
70,645
L
Sun Wukong
JosephJoster
Sun Wukong
5,808
1,428
0
5,108
20,110
12,161
0
8,607
11,503
0
63,203
W
Scylla
M4T4PuT4s7
Scylla
14,348
2,084
0
1,718
9,491
3,315
4,142
3,308
6,119
96,123
0
W
Cernunnos
MauricioR9
Cernunnos
17,310
11,043
0
9,364
12,876
4,912
2,650
2,495
10,167
0
115,341
L
Achilles
3,754
1,198
234
1,659
18,730
10,838
132
4,565
14,165
0
22,955
W
9,367
1,833
372
2,957
11,225
9,103
691
3,585
7,618
64,924
0
W
Fenrir
acestorms
Fenrir
9,045
3,252
744
5,134
19,569
19,676
142
5,250
14,138
0
29,647
L
Nemesis
9,568
2,680
0
2,290
17,645
5,757
0
4,191
13,454
0
45,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,097
Gold Earned
57,619
478
Minions Killed
577
0
Camps Cleared
0
1,624,302
Distance Traveled
1,811,079
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,885
549
123
7
0
321,461
7
L
Xbalanque
9,604
534
131
7
0
297,561
0
W
Mercury
11,353
631
106
6
0
443,185
6
L
Sun Wukong
9,341
519
125
7
0
354,854
1
W
Scylla
11,665
648
150
8
0
353,535
1
W
Cernunnos
13,032
724
154
9
0
341,858
3
L
Achilles
7,382
410
29
2
0
303,445
1
W
Eset
11,243
625
131
7
0
301,631
2
W
Fenrir
10,326
574
36
2
0
370,870
5
L
Nemesis
8,885
494
70
4
0
346,981
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role