Player Matchup

Neith
Neith
AberantSlay
Neith
Level 12
God Stats
8W - 4L
1,712 SR
Queue Stats
12W - 11L
1,487 Elo+
Party 1
Chaac
Chaac
KingCornilis
Chaac
Level 73
God Stats
14W - 16L
1,483 SR
Queue Stats
195W - 187L
1,552 Elo+
Party 1
Scylla
Scylla
LittleHawkk
Scylla
Level 121
God Stats
4W - 3L
1,301 SR
Queue Stats
632W - 595L
1,514 Elo+
Party 1
Team Averages
Level 69
1,499 SR
1,518 Elo+

VS

Team Averages
Level 70
1,448 SR
1,402 Elo+
Scylla
Scylla
BadSlang
Scylla
Level 56
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 68L
1,303 Elo+
Solo
Ares
Ares
FaZe Piri1
Ares
Level 28
God Stats
16W - 14L
1,507 SR
Queue Stats
164W - 156L
1,381 Elo+
Party 2
Sobek
Sobek
MedinaJC
Sobek
Level 127
God Stats
0W - 2L
1,337 SR
Queue Stats
335W - 292L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 18
11,023
735
8,813
9,684
3,049
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
10 / 2 / 11
12,206
814
12,705
14,980
12,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
18
9 / 1 / 13
12,354
824
13,050
8,555
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BadSlang
Scylla
14
2 / 9 / 2
9,856
657
7,926
11,772
4,164
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 6 / 3
10,908
727
3,304
13,905
12,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
MedinaJC
Sobek
14
1 / 7 / 4
9,551
637
5,404
16,198
8,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
15
22
Kills
6
6
Deaths
22
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
3
18
4
L
Scylla
BadSlang
Scylla
2
9
2
0.33
L
3
6
3
0.75
W
10
2
11
7.75
W
Scylla
9
1
13
15.5
L
Sobek
MedinaJC
Sobek
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,568
Damage
16,634
33,219
Taken
41,875
18,050
Mitigated
24,993
8,010
Healing
6,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,813
4,019
0
751
9,684
3,049
605
5,658
4,026
0
29,495
L
Scylla
BadSlang
Scylla
7,926
553
0
1,041
11,772
4,164
0
3,701
8,071
31,111
0
L
3,304
0
0
1,272
13,905
12,567
0
4,147
9,758
6,956
0
W
12,705
2,375
0
5,298
14,980
12,450
505
5,328
9,652
0
47,735
W
Scylla
13,050
1,654
0
1,961
8,555
2,551
1,731
6,148
2,407
57,024
0
L
Sobek
MedinaJC
Sobek
5,404
307
0
4,522
16,198
8,262
0
5,660
10,538
34,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,583
Gold Earned
30,315
199
Minions Killed
112
10
Camps Cleared
3
815,259
Distance Traveled
775,788
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,023
735
38
3
3
237,650
0
L
Scylla
9,856
657
50
3
1
254,765
4
L
Ares
10,908
727
10
1
0
262,723
0
W
Chaac
12,206
814
65
4
5
292,981
2
W
Scylla
12,354
824
96
6
2
284,628
2
L
Sobek
9,551
637
52
3
2
258,300
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role