Player Matchup

Raijin
Raijin
 
Raijin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Yobokio
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,521 Elo+
Party 1
Chiron
Chiron
creeperbed62
Chiron
Level 89
God Stats
1W - 2L
1,356 SR
Queue Stats
15W - 12L
1,795 Elo+
Party 1
Team Averages
Level 76
1,452 SR
1,605 Elo+

VS

Team Averages
Level 112
1,570 SR
1,586 Elo+
Agni
Agni
MrSnicklebit
Agni
Level 107
God Stats
4W - 7L
1,495 SR
Queue Stats
91W - 135L
1,497 Elo+
Party 2
Tyr
Tyr
Sebuska
Tyr
Level 150
God Stats
77W - 47L
1,611 SR
Queue Stats
587W - 310L
1,818 Elo+
Solo
Chiron
Chiron
WING ZERO 979
Chiron
Level 79
God Stats
12W - 11L
1,605 SR
Queue Stats
103W - 161L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
9
0 / 3 / 1
6,010
601
3,065
8,242
4,369
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
Yobokio
Ymir
9
0 / 4 / 0
6,388
639
2,055
12,145
9,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chiron
11
2 / 5 / 0
6,675
668
10,572
10,952
3,754
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 10
7,304
730
8,618
5,743
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyr
13
6 / 0 / 6
8,851
885
10,545
12,259
11,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
5 / 1 / 7
8,249
825
8,574
5,825
1,891
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
2
Kills
12
12
Deaths
2
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
3
1
0.17
W
1
1
10
6
W
Tyr
6
0
6
9
W
5
1
7
8.5
L
Ymir
Yobokio
Ymir
0
4
0
0
L
Chiron
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,692
Damage
27,737
31,339
Taken
23,827
18,099
Mitigated
15,077
4,249
Healing
9,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
3,065
213
0
195
8,242
4,369
0
1,976
6,266
16,643
0
W
8,618
408
0
240
5,743
1,910
965
1,476
4,267
26,484
0
W
Tyr
10,545
978
0
7,004
12,259
11,276
54
2,981
9,278
0
19,931
W
8,574
2,388
682
2,027
5,825
1,891
1,513
865
4,960
0
22,450
L
Ymir
Yobokio
Ymir
2,055
464
0
563
12,145
9,976
0
4,343
7,802
5,581
0
L
Chiron
10,572
4,219
502
2,989
10,952
3,754
0
2,803
7,643
0
29,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,073
Gold Earned
24,404
90
Minions Killed
99
2
Camps Cleared
5
497,631
Distance Traveled
595,400
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,010
601
30
3
2
172,692
0
W
Agni
7,304
730
43
4
3
195,393
3
W
Tyr
8,851
885
20
2
2
212,451
1
W
Chiron
8,249
825
36
4
0
187,556
0
L
Ymir
6,388
639
14
1
0
155,773
2
L
Chiron
6,675
668
46
5
0
169,166
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role