Player Matchup

Heimdallr
Heimdallr
GodlyBeast9597
Heimdallr
Level 104
God Stats
0W - 1L
1,285 SR
Queue Stats
14W - 22L
1,290 Elo+
Solo
Khepri
Khepri
Manga
Khepri
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
259W - 261L
1,221 Elo+
Solo
Arachne
Arachne
NilremDoomdale
Arachne
Level 142
God Stats
8W - 7L
1,721 SR
Queue Stats
1,167W - 1,243L
1,369 Elo+
Solo
Ao Kuang
Ao Kuang
Tyrin91
Ao Kuang
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
248W - 223L
1,402 Elo+
Solo
Ravana
Ravana
soullesslove12
Ravana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,174 Elo+
Solo
Team Averages
Level 89
1,501 SR
1,291 Elo+

VS

Team Averages
Level 96
1,466 SR
1,171 Elo+
Danzaburou
Danzaburou
Kyle-Feirick
Danzaburou
Level 103
God Stats
1W - 0L
1,285 SR
Queue Stats
2W - 5L
1,068 Elo+
Party 1
Jing Wei
Jing Wei
Maverickcash616
Jing Wei
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,082 Elo+
Party 1
Atlas
Atlas
MoonlightShad0w
Atlas
Level 123
God Stats
9W - 8L
1,543 SR
Queue Stats
411W - 417L
1,378 Elo+
Solo
Vamana
Vamana
Sabadomingo86
Vamana
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,281 Elo+
Party 1
Serqet
Serqet
ShaunFeirick
Serqet
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,045 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GodlyBeast9597
Heimdallr
17
5 / 9 / 5
10,901
779
13,546
16,553
7,410
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
Manga
Khepri
20
4 / 7 / 14
12,004
857
8,418
21,601
24,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
4 / 9 / 7
10,562
754
12,732
18,841
8,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
Tyrin91
Ao Kuang
18
3 / 7 / 10
10,656
761
16,647
22,151
12,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
6 / 5 / 11
11,337
810
6,981
15,821
11,717
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kyle-Feirick
Danzaburou
20
11 / 2 / 25
13,331
952
25,834
11,931
5,460
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
15
1 / 5 / 17
10,125
723
7,639
9,267
3,627
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

20
11 / 4 / 12
12,731
909
19,070
15,314
8,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 5 / 24
12,262
876
15,634
21,610
30,488
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Serqet
17
7 / 6 / 16
11,306
808
15,714
16,277
10,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
131
22
Kills
37
37
Deaths
22
47
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
GodlyBeast9597
Heimdallr
5
9
5
0.83
W
Danzaburou
Kyle-Feirick
Danzaburou
11
2
25
11.75
L
Khepri
Manga
Khepri
4
7
14
1.57
W
Jing Wei
1
5
17
1.9
W
11
4
12
4.25
L
4
9
7
0.83
W
7
5
24
3.8
W
Serqet
7
6
16
2.5
L
Ao Kuang
Tyrin91
Ao Kuang
3
7
10
1.14
L
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,324
Damage
83,891
94,967
Taken
74,399
65,269
Mitigated
58,082
21,631
Healing
26,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
GodlyBeast9597
Heimdallr
13,546
3,782
513
525
16,553
7,410
1,650
2,579
13,437
0
33,656
W
Danzaburou
Kyle-Feirick
Danzaburou
25,834
11,403
1,177
3,778
11,931
5,460
1,733
2,811
9,120
0
53,353
L
Khepri
Manga
Khepri
8,418
912
1,185
1,864
21,601
24,983
262
4,556
15,935
19,000
0
W
Jing Wei
7,639
4,069
700
566
9,267
3,627
792
3,273
5,994
0
18,660
W
19,070
5,262
1,979
3,192
15,314
8,156
835
4,576
10,738
37,199
0
L
12,732
7,704
1,494
4,702
18,841
8,357
0
3,845
14,201
0
19,406
W
15,634
8,571
1,645
7,322
21,610
30,488
724
9,987
11,623
242
30,655
W
Serqet
15,714
3,328
983
4,803
16,277
10,351
937
3,178
13,095
0
22,593
L
Ao Kuang
Tyrin91
Ao Kuang
16,647
6,790
1,203
8,743
22,151
12,802
1,709
4,267
17,075
27,252
2,948
L
6,981
1,635
23
1,379
15,821
11,717
297
2,804
12,405
0
16,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,460
Gold Earned
59,755
123
Minions Killed
176
0
Camps Cleared
0
1,186,912
Distance Traveled
1,416,982
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,901
779
48
3
0
201,269
0
W
Danzaburou
13,331
952
63
5
0
267,742
0
L
Khepri
12,004
857
16
1
0
245,237
0
W
Jing Wei
10,125
723
19
1
0
272,381
3
W
Atlas
12,731
909
53
4
0
294,175
3
L
Arachne
10,562
754
14
1
0
256,699
1
W
Vamana
12,262
876
26
2
0
281,297
2
W
Serqet
11,306
808
15
1
0
301,387
0
L
Ao Kuang
10,656
761
30
2
0
237,814
2
L
Ravana
11,337
810
15
1
0
245,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role