Player Matchup

Ra
Ra
 
Ra
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
LazyMills24
Danzaburou
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,736 Elo+
Party 2
Osiris
Osiris
ScsuHusky125
Osiris
Level 135
God Stats
7W - 5L
1,666 SR
Queue Stats
409W - 383L
1,542 Elo+
Party 1
Cupid
Cupid
TexanTrue
Cupid
Level 124
God Stats
5W - 3L
1,494 SR
Queue Stats
13W - 11L
1,392 Elo+
Party 2
Cthulhu
Cthulhu
tayshare
Cthulhu
Level 47
God Stats
4W - 2L
1,514 SR
Queue Stats
252W - 254L
1,379 Elo+
Party 1
Team Averages
Level 94
1,535 SR
1,510 Elo+

VS

Team Averages
Level 51
1,451 SR
1,458 Elo+
Nemesis
Nemesis
Atmosphere-EG
Nemesis
Level 43
God Stats
2W - 2L
1,721 SR
Queue Stats
154W - 137L
1,457 Elo+
Party 3
Thoth
Thoth
CrZyDB-_-
Thoth
Level 29
God Stats
28W - 26L
1,263 SR
Queue Stats
476W - 472L
1,452 Elo+
Party 3
Athena
Athena
Solemnity
Athena
Level 17
God Stats
2W - 10L
1,262 SR
Queue Stats
9W - 23L
1,344 Elo+
Party 3
Hachiman
Hachiman
Spectral_Enemy
Hachiman
Level 96
God Stats
4W - 5L
1,512 SR
Queue Stats
434W - 398L
1,557 Elo+
Party 3
Tyr
Tyr
kirshman12
Tyr
Level 69
God Stats
1W - 6L
1,500 SR
Queue Stats
159W - 179L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
3 / 1 / 11
10,777
634
9,930
7,960
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
LazyMills24
Danzaburou
12
1 / 5 / 3
7,953
468
7,602
11,514
3,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
18
14 / 2 / 1
11,171
657
11,549
14,836
7,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cupid
TexanTrue
Cupid
16
5 / 2 / 5
9,867
580
11,715
12,171
3,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
tayshare
Cthulhu
14
2 / 1 / 15
8,931
525
8,154
9,745
7,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
0 / 5 / 6
8,105
477
7,373
13,294
6,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
CrZyDB-_-
Thoth
15
4 / 7 / 1
9,399
553
5,403
9,214
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Solemnity
Athena
11
1 / 6 / 3
7,797
459
3,258
15,575
12,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
15
2 / 3 / 1
8,872
522
11,889
10,900
3,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 4 / 0
7,905
465
8,198
17,172
7,996
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
22
25
Kills
11
11
Deaths
25
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
1
11
8.5
L
Nemesis
0
5
6
0.6
L
Thoth
CrZyDB-_-
Thoth
4
7
1
0.64
W
Danzaburou
LazyMills24
Danzaburou
1
5
3
0.5
W
Osiris
14
2
1
7.25
L
Athena
Solemnity
Athena
1
6
3
0.42
L
Hachiman
2
3
1
0.83
W
Cupid
TexanTrue
Cupid
5
2
5
3.75
L
4
4
0
1
W
Cthulhu
tayshare
Cthulhu
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,950
Damage
36,121
56,226
Taken
66,155
24,797
Mitigated
32,425
20,558
Healing
12,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,930
826
257
3,668
7,960
2,966
175
1,758
6,202
82,947
0
L
Nemesis
7,373
2,810
0
2,689
13,294
6,074
477
2,199
11,095
0
46,613
L
Thoth
CrZyDB-_-
Thoth
5,403
179
0
375
9,214
2,446
0
4,300
4,914
50,743
0
W
Danzaburou
LazyMills24
Danzaburou
7,602
4,274
59
3,643
11,514
3,236
196
1,255
10,259
0
33,578
W
Osiris
11,549
3,984
0
4,998
14,836
7,321
0
1,731
13,105
0
79,755
L
Athena
Solemnity
Athena
3,258
876
245
1,065
15,575
12,683
75
6,289
9,286
11,033
0
L
Hachiman
11,889
4,807
0
3,815
10,900
3,226
1,154
3,171
7,729
0
68,303
W
Cupid
TexanTrue
Cupid
11,715
7,843
652
4,923
12,171
3,685
538
1,360
10,811
0
72,262
L
8,198
2,428
0
3,836
17,172
7,996
629
1,321
15,851
0
31,434
W
Cthulhu
tayshare
Cthulhu
8,154
873
859
1,499
9,745
7,589
90
2,557
7,188
31,063
3,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,699
Gold Earned
42,078
513
Minions Killed
382
0
Camps Cleared
0
1,719,004
Distance Traveled
1,616,704
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,777
634
138
8
0
362,114
3
L
Nemesis
8,105
477
71
4
0
376,798
1
L
Thoth
9,399
553
103
6
0
317,192
4
W
Danzaburou
7,953
468
48
3
0
297,919
0
W
Osiris
11,171
657
136
8
0
373,807
3
L
Athena
7,797
459
26
2
0
302,037
0
L
Hachiman
8,872
522
128
8
0
312,993
3
W
Cupid
9,867
580
135
8
0
326,800
1
L
Tyr
7,905
465
54
3
0
307,684
3
W
Cthulhu
8,931
525
56
3
0
358,364
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role