Player Matchup

The Morrigan
The Morrigan
Destined4Death24
The Morrigan
Level 108
God Stats
3W - 1L
1,767 SR
Queue Stats
149W - 135L
1,537 Elo+
Party 2
Bastet
Bastet
Fireyo101
Bastet
Level 27
God Stats
2W - 2L
1,810 SR
Queue Stats
67W - 67L
1,498 Elo+
Party 3
King Arthur
King Arthur
OMN1BL4z3
King Arthur
Level 146
God Stats
0W - 2L
1,228 SR
Queue Stats
150W - 151L
1,538 Elo+
Party 2
Cupid
Cupid
Truspitta92
Cupid
Level 156
God Stats
0W - 2L
1,377 SR
Queue Stats
176W - 175L
1,479 Elo+
Party 2
Agni
Agni
awesomename123
Agni
Level 115
God Stats
1W - 3L
1,175 SR
Queue Stats
67W - 69L
1,494 Elo+
Party 3
Team Averages
Level 110
1,471 SR
1,509 Elo+

VS

Team Averages
Level 65
1,506 SR
1,692 Elo+
Ah Puch
Ah Puch
Awesomo2157
Ah Puch
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 73L
1,639 Elo+
Solo
Geb
Geb
CheeffDAnny
Geb
Level 24
God Stats
12W - 6L
1,325 SR
Queue Stats
163W - 161L
1,418 Elo+
Solo
Ares
Ares
REDEYESDRAGOON
Ares
Level 27
God Stats
10W - 1L
1,703 SR
Queue Stats
329W - 59L
1,904 Elo+
Party 1
Rama
Rama
hathory_
Rama
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 78L
1,455 Elo+
Solo
Baron Samedi
Baron Samedi
MonkeyPooPoo
Baron Samedi
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
259W - 43L
2,042 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Destined4Death24
The Morrigan
14
2 / 12 / 5
8,044
804
4,665
12,974
4,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Fireyo101
Bastet
13
5 / 6 / 5
7,735
774
10,833
12,914
4,788
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
OMN1BL4z3
King Arthur
13
2 / 8 / 6
8,249
825
3,016
16,996
13,616
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 7 / 6
7,582
758
8,358
9,828
3,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
5 / 6 / 6
8,807
881
13,093
10,652
3,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Awesomo2157
Ah Puch
17
7 / 3 / 17
10,316
1,032
9,746
10,435
4,713
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 4 / 27
9,604
960
5,818
13,316
15,174
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
13 / 4 / 16
10,918
1,092
15,084
16,862
20,950
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
16
4 / 3 / 17
9,866
987
6,380
9,515
4,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
14 / 3 / 19
10,883
1,088
20,231
10,807
6,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
135
15
Kills
39
39
Deaths
17
28
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Awesomo2157
Ah Puch
7
3
17
5.17
W
1
4
27
3.63
L
The Morrigan
Destined4Death24
The Morrigan
2
12
5
0.38
L
Bastet
Fireyo101
Bastet
5
6
5
1.25
L
King Arthur
OMN1BL4z3
King Arthur
2
8
6
0.63
W
13
4
16
5.25
L
1
7
6
0.57
L
5
6
6
1.33
W
Rama
4
3
17
4.17
W
14
3
19
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,965
Damage
57,259
63,364
Taken
60,935
30,567
Mitigated
51,620
10,475
Healing
20,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Awesomo2157
Ah Puch
9,746
548
855
3,883
10,435
4,713
869
3,465
6,970
25,353
0
W
5,818
365
263
702
13,316
15,174
465
2,784
10,532
15,971
0
L
The Morrigan
Destined4Death24
The Morrigan
4,665
248
962
603
12,974
4,582
0
11,308
1,559
10,420
0
L
Bastet
Fireyo101
Bastet
10,833
2,319
0
1,837
12,914
4,788
0
10,285
2,629
0
12,844
L
King Arthur
OMN1BL4z3
King Arthur
3,016
276
292
1,258
16,996
13,616
0
13,813
3,183
0
8,726
W
15,084
427
191
980
16,862
20,950
503
2,965
13,897
17,356
0
L
8,358
4,089
2,809
1,023
9,828
3,684
0
7,274
2,554
0
22,757
L
13,093
530
243
1,448
10,652
3,897
0
8,092
2,560
24,982
0
W
Rama
6,380
2,795
1,392
2,377
9,515
4,355
3,420
4,713
4,802
0
33,562
W
20,231
1,571
6,039
4,177
10,807
6,428
788
3,831
6,976
28,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,417
Gold Earned
51,587
80
Minions Killed
119
0
Camps Cleared
0
795,068
Distance Traveled
992,145
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,316
1,032
34
3
0
219,208
1
W
Geb
9,604
960
9
1
0
208,954
1
L
The Morrigan
8,044
804
17
2
0
121,412
0
L
Bastet
7,735
774
2
0
0
170,405
1
L
King Arthur
8,249
825
5
1
0
158,972
2
W
Ares
10,918
1,092
2
0
0
191,642
1
L
Cupid
7,582
758
37
4
0
163,606
0
L
Agni
8,807
881
19
2
0
180,673
0
W
Rama
9,866
987
50
5
0
175,645
3
W
Baron Samedi
10,883
1,088
24
2
0
196,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role