Player Matchup

Geb
Geb
Alhashxq8
Geb
Level 47
God Stats
40W - 37L
1,482 SR
Queue Stats
111W - 138L
1,373 Elo+
Party 2
Izanami
Izanami
Baseldbs
Izanami
Level 53
God Stats
18W - 10L
1,522 SR
Queue Stats
121W - 149L
1,428 Elo+
Party 2
Cabrakan
Cabrakan
Polandinho22
Cabrakan
Level 127
God Stats
1W - 2L
1,282 SR
Queue Stats
197W - 284L
1,330 Elo+
Party 1
Guan Yu
Guan Yu
TipoNAT
Guan Yu
Level 126
God Stats
5W - 5L
1,517 SR
Queue Stats
199W - 293L
1,340 Elo+
Party 1
Zeus
Zeus
papiflow007
Zeus
Level 120
God Stats
31W - 37L
1,459 SR
Queue Stats
157W - 223L
1,353 Elo+
Party 1
Team Averages
Level 95
1,452 SR
1,365 Elo+

VS

Team Averages
Level 73
1,515 SR
1,348 Elo+
Cliodhna
Cliodhna
LAMAR_THE_GOAT_X
Cliodhna
Level 127
God Stats
1W - 1L
1,743 SR
Queue Stats
73W - 73L
1,365 Elo+
Party 3
Anubis
Anubis
Mo Bens II
Anubis
Level 29
God Stats
3W - 8L
1,326 SR
Queue Stats
12W - 32L
1,187 Elo+
Party 4
Gilgamesh
Gilgamesh
VVGN VVX
Gilgamesh
Level 46
God Stats
6W - 3L
1,777 SR
Queue Stats
101W - 55L
1,644 Elo+
Solo
Artemis
Artemis
karyouh
Artemis
Level 43
God Stats
0W - 3L
1,185 SR
Queue Stats
41W - 97L
1,193 Elo+
Party 4
Mulan
Mulan
martu-77_suarez
Mulan
Level 118
God Stats
2W - 2L
1,545 SR
Queue Stats
6W - 5L
1,351 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 10
7,869
605
5,697
11,739
8,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Baseldbs
Izanami
12
8 / 1 / 5
7,603
585
11,999
9,292
3,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Polandinho22
Cabrakan
13
5 / 1 / 6
7,763
597
5,492
8,835
5,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
TipoNAT
Guan Yu
12
1 / 4 / 1
6,809
524
4,012
11,413
6,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 5 / 6
8,557
658
7,783
8,016
2,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 1
6,979
537
6,327
9,427
2,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Mo Bens II
Anubis
11
1 / 6 / 2
6,421
494
3,362
10,380
4,393
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
VVGN VVX
Gilgamesh
14
5 / 2 / 1
8,459
651
10,804
12,441
9,013
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
karyouh
Artemis
7
0 / 5 / 1
4,886
376
4,314
7,961
1,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 5 / 0
6,454
496
3,392
12,555
6,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
22
Kills
12
12
Deaths
23
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
W
Izanami
Baseldbs
Izanami
8
1
5
10.5
L
4
5
1
0.9
L
Anubis
Mo Bens II
Anubis
1
6
2
0.33
W
Cabrakan
Polandinho22
Cabrakan
5
1
6
8
W
Guan Yu
TipoNAT
Guan Yu
1
4
1
0.38
L
Gilgamesh
VVGN VVX
Gilgamesh
5
2
1
2.75
L
Artemis
karyouh
Artemis
0
5
1
0.1
L
2
5
0
0.4
W
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,983
Damage
28,199
49,295
Taken
52,764
26,325
Mitigated
24,741
18,067
Healing
10,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,697
905
2,391
3,705
11,739
8,681
236
148
11,591
20,724
0
W
Izanami
Baseldbs
Izanami
11,999
9,162
271
3,892
9,292
3,078
2,775
62
9,230
0
53,824
L
6,327
215
0
964
9,427
2,802
44
2,469
6,848
0
34,470
L
Anubis
Mo Bens II
Anubis
3,362
152
0
1,983
10,380
4,393
762
6,397
3,571
33,476
0
W
Cabrakan
Polandinho22
Cabrakan
5,492
890
0
3,081
8,835
5,443
0
399
8,436
36,713
0
W
Guan Yu
TipoNAT
Guan Yu
4,012
455
50
2,672
11,413
6,769
646
0
11,413
0
31,685
L
Gilgamesh
VVGN VVX
Gilgamesh
10,804
4,360
0
2,932
12,441
9,013
0
3,749
8,191
0
49,537
L
Artemis
karyouh
Artemis
4,314
1,826
348
1,750
7,961
1,715
0
2,497
5,464
0
15,403
L
3,392
350
233
2,362
12,555
6,818
0
3,306
9,205
0
26,475
W
7,783
660
435
1,570
8,016
2,354
1,129
2,753
5,263
48,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,601
Gold Earned
33,199
360
Minions Killed
271
0
Camps Cleared
0
1,222,825
Distance Traveled
1,141,871
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,869
605
25
2
0
269,300
0
W
Izanami
7,603
585
96
7
0
242,737
5
L
Cliodhna
6,979
537
55
4
0
266,699
0
L
Anubis
6,421
494
56
4
0
208,576
3
W
Cabrakan
7,763
597
68
5
0
247,503
0
W
Guan Yu
6,809
524
66
5
0
236,045
0
L
Gilgamesh
8,459
651
100
8
0
259,402
2
L
Artemis
4,886
376
24
2
0
170,686
2
L
Mulan
6,454
496
36
3
0
236,508
6
W
Zeus
8,557
658
105
8
0
227,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role