Player Matchup

Scylla
Scylla
Odezix
Scylla
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,437 Elo+
Solo
Cerberus
Cerberus
joeypl1
Cerberus
Level 88
God Stats
3W - 1L
1,732 SR
Queue Stats
124W - 93L
1,533 Elo+
Party 2
Nemesis
Nemesis
spt moss
Nemesis
Level 67
God Stats
4W - 1L
1,799 SR
Queue Stats
36W - 42L
1,492 Elo+
Party 2
Team Averages
Level 81
1,677 SR
1,487 Elo+

VS

Team Averages
Level 115
1,509 SR
1,401 Elo+
Medusa
Medusa
Schleeeep
Medusa
Level 125
God Stats
0W - 5L
1,468 SR
Queue Stats
63W - 44L
1,441 Elo+
Party 1
Odin
Odin
chubby gumby
Odin
Level 61
God Stats
5W - 8L
1,463 SR
Queue Stats
75W - 64L
1,325 Elo+
Party 1
Kukulkan
Kukulkan
cryowolf
Kukulkan
Level 160
God Stats
37W - 38L
1,597 SR
Queue Stats
164W - 227L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Odezix
Scylla
16
3 / 1 / 8
9,970
712
10,453
4,515
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cerberus
joeypl1
Cerberus
14
1 / 3 / 8
10,000
714
6,322
14,993
17,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
spt moss
Nemesis
16
7 / 1 / 1
10,406
743
5,976
6,373
3,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Schleeeep
Medusa
13
1 / 4 / 4
9,256
661
6,700
8,064
2,376
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 5 / 5
8,632
617
3,235
12,126
7,209
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
cryowolf
Kukulkan
14
4 / 2 / 0
9,734
695
6,941
5,293
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
11
Kills
5
5
Deaths
11
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Scylla
Odezix
Scylla
3
1
8
7
L
Medusa
Schleeeep
Medusa
1
4
4
0.75
L
0
5
5
0.5
L
Kukulkan
cryowolf
Kukulkan
4
2
0
2
W
Cerberus
joeypl1
Cerberus
1
3
8
1.67
W
Nemesis
spt moss
Nemesis
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,751
Damage
16,876
25,881
Taken
25,483
22,587
Mitigated
11,609
6,000
Healing
2,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Odezix
Scylla
10,453
357
239
1,361
4,515
1,914
670
1,454
3,061
53,689
0
L
Medusa
Schleeeep
Medusa
6,700
3,325
15
900
8,064
2,376
0
6,239
1,825
0
26,731
L
3,235
356
96
1,306
12,126
7,209
0
7,896
4,230
0
10,633
L
Kukulkan
cryowolf
Kukulkan
6,941
359
11
107
5,293
2,024
0
2,918
2,375
37,297
0
W
Cerberus
joeypl1
Cerberus
6,322
28
151
3,144
14,993
17,439
106
4,126
10,867
18,031
0
W
Nemesis
spt moss
Nemesis
5,976
2,140
0
1,105
6,373
3,234
677
2,542
3,831
0
39,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,376
Gold Earned
27,622
205
Minions Killed
146
10
Camps Cleared
2
774,708
Distance Traveled
746,377
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,970
712
96
7
2
244,422
0
L
Medusa
9,256
661
39
3
0
245,007
0
L
Odin
8,632
617
31
2
1
251,740
4
L
Kukulkan
9,734
695
76
5
1
249,630
4
W
Cerberus
10,000
714
40
3
0
248,927
1
W
Nemesis
10,406
743
69
5
8
281,359
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role