Player Matchup

Thor
Thor
Arkenys00
Thor
Level 32
God Stats
1W - 0L
1,716 SR
Queue Stats
64W - 69L
1,342 Elo+
Party 1
Cupid
Cupid
Lobotomy0911
Cupid
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,285 Elo+
Solo
Cthulhu
Cthulhu
bobzilla101
Cthulhu
Level 109
God Stats
2W - 1L
1,317 SR
Queue Stats
142W - 140L
1,447 Elo+
Solo
Raijin
Raijin
nairodxxz
Raijin
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 40L
1,393 Elo+
Party 1
Cernunnos
Cernunnos
nicolasnbo
Cernunnos
Level 48
God Stats
2W - 0L
1,668 SR
Queue Stats
93W - 95L
1,356 Elo+
Party 1
Team Averages
Level 49
1,540 SR
1,365 Elo+

VS

Team Averages
Level 44
1,421 SR
1,330 Elo+
Baba Yaga
Baba Yaga
BaTsTeRsTa
Baba Yaga
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,096 Elo+
Party 2
Osiris
Osiris
HappyHaX
Osiris
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,446 Elo+
Solo
Olorun
Olorun
Joxtomok
Olorun
Level 28
God Stats
0W - 2L
1,307 SR
Queue Stats
147W - 131L
1,463 Elo+
Solo
Set
Set
NeverDMGxD
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,151 Elo+
Party 2
Chronos
Chronos
Пофуй
Chronos
Level 112
God Stats
1W - 3L
1,296 SR
Queue Stats
351W - 350L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
13 / 8 / 11
13,590
715
16,679
20,835
9,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
1 / 1 / 24
14,127
744
8,756
14,353
8,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
bobzilla101
Cthulhu
20
11 / 5 / 17
14,783
778
28,392
26,166
38,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
nairodxxz
Raijin
20
5 / 6 / 16
12,894
679
28,282
20,410
8,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
nicolasnbo
Cernunnos
20
9 / 9 / 14
14,402
758
20,953
19,657
8,047
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BaTsTeRsTa
Baba Yaga
20
8 / 8 / 12
14,149
745
19,615
20,480
8,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Osiris
HappyHaX
Osiris
20
7 / 8 / 14
13,977
736
15,804
23,030
27,877
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
Joxtomok
Olorun
19
3 / 8 / 14
12,112
637
13,011
19,103
8,449
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
5 / 10 / 14
11,841
623
14,202
25,170
15,902
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
Пофуй
Chronos
20
5 / 6 / 12
12,203
642
17,046
23,062
9,513
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
94
39
Kills
28
29
Deaths
40
82
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Thor
13
8
11
2.31
L
Baba Yaga
BaTsTeRsTa
Baba Yaga
8
8
12
1.75
L
Osiris
HappyHaX
Osiris
7
8
14
1.75
L
Olorun
Joxtomok
Olorun
3
8
14
1.25
W
1
1
24
13
L
5
10
14
1.2
W
Cthulhu
bobzilla101
Cthulhu
11
5
17
3.9
W
Raijin
nairodxxz
Raijin
5
6
16
2.17
W
Cernunnos
nicolasnbo
Cernunnos
9
9
14
1.78
L
Chronos
Пофуй
Chronos
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,062
Damage
79,678
101,421
Taken
110,845
73,718
Mitigated
70,388
34,204
Healing
29,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
16,679
3,713
722
1,811
20,835
9,489
1,302
11,929
8,906
0
26,977
L
Baba Yaga
BaTsTeRsTa
Baba Yaga
19,615
1,796
0
4,704
20,480
8,647
862
10,017
10,206
44,137
0
L
Osiris
HappyHaX
Osiris
15,804
3,225
1,237
2,797
23,030
27,877
195
10,939
11,646
6,056
22,967
L
Olorun
Joxtomok
Olorun
13,011
8,394
4,446
5,660
19,103
8,449
2,288
8,999
9,820
32,699
0
W
8,756
4,179
10,367
4,213
14,353
8,805
1,002
7,540
6,813
0
31,217
L
14,202
4,470
388
2,303
25,170
15,902
211
12,599
12,372
0
25,106
W
Cthulhu
bobzilla101
Cthulhu
28,392
1,913
3,349
4,464
26,166
38,949
335
10,398
15,768
51,996
0
W
Raijin
nairodxxz
Raijin
28,282
2,525
1,087
3,506
20,410
8,428
446
11,317
9,093
45,927
0
W
Cernunnos
nicolasnbo
Cernunnos
20,953
13,042
1,775
2,910
19,657
8,047
2,366
11,716
7,941
0
43,226
L
Chronos
Пофуй
Chronos
17,046
8,358
1,060
6,772
23,062
9,513
598
12,597
10,127
27,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,796
Gold Earned
64,282
192
Minions Killed
158
0
Camps Cleared
0
1,574,642
Distance Traveled
1,448,103
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,590
715
21
1
0
298,638
1
L
Baba Yaga
14,149
745
55
3
0
273,336
0
L
Osiris
13,977
736
26
1
0
319,985
0
L
Olorun
12,112
637
29
2
0
245,544
1
W
Cupid
14,127
744
45
2
0
336,384
0
L
Set
11,841
623
28
1
0
287,401
0
W
Cthulhu
14,783
778
44
2
0
344,635
3
W
Raijin
12,894
679
37
2
0
301,127
0
W
Cernunnos
14,402
758
45
2
0
293,858
0
L
Chronos
12,203
642
20
1
0
321,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role