Player Matchup

Thor
Thor
 
Thor
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Beelik
Fafnir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,295 Elo+
Solo
Pele
Pele
ShaoGhost
Pele
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 62L
1,340 Elo+
Solo
Yemoja
Yemoja
VarLoki
Yemoja
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,855 Elo+
Solo
Amaterasu
Amaterasu
rafabortone
Amaterasu
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 45L
1,650 Elo+
Solo
Team Averages
Level 111
1,500 SR
1,528 Elo+

VS

Team Averages
Level 75
1,523 SR
1,420 Elo+
Apollo
Apollo
 
Apollo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
DIEGO907
Thanatos
Level 109
God Stats
3W - 4L
1,453 SR
Queue Stats
59W - 76L
1,321 Elo+
Party 2
Aphrodite
Aphrodite
ExplosoUS
Aphrodite
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,202 Elo+
Party 1
Sun Wukong
Sun Wukong
Fatty28_
Sun Wukong
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,202 Elo+
Party 1
Hou Yi
Hou Yi
iVemFregues
Hou Yi
Level 104
God Stats
1W - 0L
1,662 SR
Queue Stats
75W - 73L
1,877 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
9 / 8 / 11
14,129
706
25,516
28,587
21,250
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
Beelik
Fafnir
20
2 / 5 / 15
13,757
688
15,366
33,719
65,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
20
10 / 7 / 8
13,923
696
25,604
27,843
22,809
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Yemoja
VarLoki
Yemoja
20
1 / 4 / 17
12,562
628
11,983
21,196
21,488
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
rafabortone
Amaterasu
20
6 / 5 / 12
13,107
655
18,381
34,013
60,120
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
0 / 8 / 10
11,115
556
8,015
16,823
6,829
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
DIEGO907
Thanatos
20
10 / 10 / 6
14,470
724
17,581
20,125
9,744
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
ExplosoUS
Aphrodite
20
8 / 3 / 16
14,547
727
37,362
22,006
16,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Fatty28_
Sun Wukong
20
4 / 3 / 22
14,857
743
25,152
36,174
51,275
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
20
7 / 4 / 17
14,434
722
33,331
19,234
9,241
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
100
28
Kills
29
29
Deaths
28
63
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
9
8
11
1.81
W
Apollo
 
Apollo
0
8
10
0.63
L
Fafnir
Beelik
Fafnir
2
5
15
1.9
W
Thanatos
DIEGO907
Thanatos
10
10
6
1.3
W
Aphrodite
ExplosoUS
Aphrodite
8
3
16
5.33
W
Sun Wukong
Fatty28_
Sun Wukong
4
3
22
5
L
Pele
10
7
8
2
L
Yemoja
VarLoki
Yemoja
1
4
17
2.38
W
Hou Yi
7
4
17
3.88
L
Amaterasu
rafabortone
Amaterasu
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,850
Damage
121,441
145,358
Taken
114,362
190,710
Mitigated
93,573
59,679
Healing
51,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
25,516
5,495
2,359
2,753
28,587
21,250
1,155
6,640
21,947
4,501
41,771
W
Apollo
 
Apollo
8,015
4,387
0
1,847
16,823
6,829
1,368
4,600
12,223
0
21,755
L
Fafnir
Beelik
Fafnir
15,366
5,687
647
6,262
33,719
65,043
1,213
9,546
24,173
30,701
0
W
Thanatos
DIEGO907
Thanatos
17,581
5,763
1,125
8,294
20,125
9,744
1,383
3,426
16,699
0
24,992
W
Aphrodite
ExplosoUS
Aphrodite
37,362
2,070
17,413
13,101
22,006
16,484
312
6,282
15,724
57,837
0
W
Sun Wukong
Fatty28_
Sun Wukong
25,152
3,780
1,315
6,616
36,174
51,275
620
11,349
24,725
0
50,045
L
Pele
25,604
6,907
686
7,702
27,843
22,809
154
7,212
20,631
0
57,544
L
Yemoja
VarLoki
Yemoja
11,983
1,706
20,197
5,203
21,196
21,488
1,957
6,237
14,959
32,025
0
W
Hou Yi
33,331
15,604
403
1,802
19,234
9,241
3,856
4,435
14,799
0
66,965
L
Amaterasu
rafabortone
Amaterasu
18,381
7,200
2,823
11,047
34,013
60,120
367
7,727
26,286
1,151
31,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,478
Gold Earned
69,423
183
Minions Killed
183
0
Camps Cleared
0
1,705,899
Distance Traveled
1,852,351
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
14,129
706
48
2
0
306,964
2
W
Apollo
11,115
556
23
1
0
303,704
0
L
Fafnir
13,757
688
21
1
0
319,584
0
W
Thanatos
14,470
724
20
1
0
356,632
0
W
Aphrodite
14,547
727
44
2
0
394,479
0
W
Sun Wukong
14,857
743
24
1
0
426,859
3
L
Pele
13,923
696
52
3
0
368,641
0
L
Yemoja
12,562
628
29
1
0
309,177
0
W
Hou Yi
14,434
722
72
4
0
370,677
1
L
Amaterasu
13,107
655
33
2
0
401,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role