Player Matchup

Sobek
Sobek
Lundeen9
Sobek
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,153 Elo+
Party 1
Hou Yi
Hou Yi
RoliPoliOlii92
Hou Yi
Level 65
God Stats
0W - 3L
1,111 SR
Queue Stats
80W - 94L
1,344 Elo+
Party 1
Kukulkan
Kukulkan
Smasher1169
Kukulkan
Level 103
God Stats
32W - 25L
1,527 SR
Queue Stats
107W - 116L
1,384 Elo+
Party 1
Loki
Loki
THEPATINATOR
Loki
Level 111
God Stats
5W - 10L
1,433 SR
Queue Stats
148W - 155L
1,409 Elo+
Party 1
Guan Yu
Guan Yu
TeddyRucksmith
Guan Yu
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 18L
1,155 Elo+
Party 1
Team Averages
Level 77
1,414 SR
1,289 Elo+

VS

Team Averages
Level 98
1,456 SR
1,472 Elo+
Athena
Athena
BeHineJA
Athena
Level 69
God Stats
19W - 26L
1,491 SR
Queue Stats
339W - 349L
1,469 Elo+
Solo
Hel
Hel
Deus-Ex_Ragnarok
Hel
Level 83
God Stats
50W - 65L
1,345 SR
Queue Stats
1,190W - 1,222L
1,474 Elo+
Solo
Cupid
Cupid
Its zAJ
Cupid
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
185W - 207L
1,459 Elo+
Solo
Zhong Kui
Zhong Kui
Lukester2904
Zhong Kui
Level 88
God Stats
6W - 3L
1,658 SR
Queue Stats
182W - 202L
1,429 Elo+
Solo
Sun Wukong
Sun Wukong
acquirePesos
Sun Wukong
Level 146
God Stats
2W - 2L
1,286 SR
Queue Stats
79W - 73L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Lundeen9
Sobek
17
4 / 8 / 6
11,987
444
9,700
32,737
42,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 6 / 6
10,830
401
10,594
18,344
6,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Smasher1169
Kukulkan
19
7 / 9 / 5
13,007
482
21,946
16,884
6,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 13 / 7
10,167
377
10,457
25,516
9,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

17
0 / 4 / 3
10,249
380
4,301
22,607
19,232
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BeHineJA
Athena
19
5 / 2 / 22
13,496
500
15,142
21,097
9,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
7 / 4 / 17
13,616
504
16,114
17,575
13,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
Its zAJ
Cupid
20
11 / 3 / 9
14,472
536
18,815
20,775
8,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
Lukester2904
Zhong Kui
20
9 / 4 / 14
14,635
542
22,424
20,608
14,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
acquirePesos
Sun Wukong
20
8 / 3 / 12
15,473
573
25,129
28,680
30,708
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
114
15
Kills
40
40
Deaths
16
27
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Athena
BeHineJA
Athena
5
2
22
8
W
7
4
17
3.88
W
Cupid
Its zAJ
Cupid
11
3
9
5.17
W
Zhong Kui
Lukester2904
Zhong Kui
9
4
14
4
L
Sobek
Lundeen9
Sobek
4
8
6
0.88
L
3
6
6
1
L
Kukulkan
Smasher1169
Kukulkan
7
9
5
1.06
L
1
13
7
0.35
L
0
4
3
0.38
W
Sun Wukong
acquirePesos
Sun Wukong
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,998
Damage
97,624
116,088
Taken
108,735
83,057
Mitigated
76,591
19,798
Healing
44,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
BeHineJA
Athena
15,142
2,738
0
5,084
21,097
9,880
1,441
4,772
16,151
67,890
0
W
16,114
1,717
6,106
8,059
17,575
13,537
715
9,181
8,069
67,506
5,035
W
Cupid
Its zAJ
Cupid
18,815
11,850
710
11,289
20,775
8,165
4,837
6,893
13,568
0
119,337
W
Zhong Kui
Lukester2904
Zhong Kui
22,424
968
0
8,826
20,608
14,301
3,739
5,613
14,695
120,606
0
L
Sobek
Lundeen9
Sobek
9,700
894
0
6,009
32,737
42,075
0
15,256
16,977
26,797
0
L
10,594
4,321
0
4,139
18,344
6,016
0
9,507
8,551
0
48,260
L
Kukulkan
Smasher1169
Kukulkan
21,946
784
83
1,041
16,884
6,589
752
10,130
6,590
91,458
0
L
10,457
3,433
0
3,278
25,516
9,145
0
10,756
14,636
0
55,219
L
4,301
424
1,904
3,344
22,607
19,232
323
5,911
16,544
0
55,533
W
Sun Wukong
acquirePesos
Sun Wukong
25,129
5,487
0
4,587
28,680
30,708
1,853
4,284
24,300
0
118,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,240
Gold Earned
71,692
436
Minions Killed
692
0
Camps Cleared
0
2,300,286
Distance Traveled
2,568,064
19
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
13,496
500
82
3
0
599,429
14
W
Hel
13,616
504
91
3
0
485,264
8
W
Cupid
14,472
536
169
6
0
481,726
4
W
Zhong Kui
14,635
542
162
6
0
489,144
0
L
Sobek
11,987
444
26
1
0
459,980
2
L
Hou Yi
10,830
401
63
2
0
458,903
2
L
Kukulkan
13,007
482
159
6
0
437,100
0
L
Loki
10,167
377
74
3
0
444,700
14
L
Guan Yu
10,249
380
114
4
0
499,603
1
W
Sun Wukong
15,473
573
188
7
0
512,501
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role