Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
FORSEP
Chiron
Level 108
God Stats
0W - 2L
1,469 SR
Queue Stats
152W - 190L
1,333 Elo+
Solo
Bastet
Bastet
kevingonzxlez666
Bastet
Level 63
God Stats
23W - 19L
1,569 SR
Queue Stats
610W - 667L
1,368 Elo+
Solo
Erlang Shen
Erlang Shen
playerDerp
Erlang Shen
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
240W - 259L
1,360 Elo+
Solo
Team Averages
Level 112
1,508 SR
1,412 Elo+

VS

Team Averages
Level 103
1,397 SR
1,382 Elo+
Bellona
Bellona
 
Bellona
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
APCOLE0202
Athena
Level 108
God Stats
8W - 8L
1,341 SR
Queue Stats
341W - 371L
1,356 Elo+
Party 1
Neith
Neith
HerpesHawkv2
Neith
Level 119
God Stats
12W - 8L
1,446 SR
Queue Stats
285W - 291L
1,360 Elo+
Solo
Persephone
Persephone
moirasween
Persephone
Level 64
God Stats
16W - 16L
1,240 SR
Queue Stats
258W - 290L
1,362 Elo+
Party 1
Bastet
Bastet
wgardner42
Bastet
Level 122
God Stats
12W - 12L
1,460 SR
Queue Stats
44W - 44L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
2 / 3 / 3
7,159
551
4,944
10,610
8,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
 
Yu Huang
12
2 / 1 / 1
6,687
514
3,130
5,963
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
FORSEP
Chiron
11
1 / 2 / 3
6,545
503
7,175
8,505
3,032
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 1 / 0
6,791
522
1,948
8,507
2,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
playerDerp
Erlang Shen
1
0 / 0 / 0
2,706
208
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
3 / 2 / 1
7,798
600
4,754
8,499
8,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
APCOLE0202
Athena
10
1 / 3 / 2
6,534
503
4,445
13,676
10,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
1 / 0 / 4
6,702
516
6,720
5,959
2,436
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
moirasween
Persephone
1
0 / 0 / 0
2,597
200
0
0
0
Bastet
wgardner42
Bastet
13
2 / 2 / 1
7,423
571
5,499
8,760
2,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
6
Kills
7
7
Deaths
7
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
3
3
1.17
L
Yu Huang
 
Yu Huang
2
1
1
2.5
W
Bellona
 
Bellona
3
2
1
1.75
W
Athena
APCOLE0202
Athena
1
3
2
0.67
L
Chiron
FORSEP
Chiron
1
2
3
1.25
W
1
0
4
3
L
1
1
0
1
W
Persephone
moirasween
Persephone
0
0
0
0
L
Erlang Shen
playerDerp
Erlang Shen
0
0
0
0
W
Bastet
wgardner42
Bastet
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,197
Damage
21,418
33,585
Taken
36,894
16,652
Mitigated
24,112
11,805
Healing
8,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,944
1,280
2,528
3,354
10,610
8,938
354
1,613
8,997
18,916
0
L
Yu Huang
 
Yu Huang
3,130
408
158
327
5,963
1,921
0
668
5,295
34,856
0
W
Bellona
 
Bellona
4,754
1,835
0
2,973
8,499
8,504
1,076
1,174
7,325
0
47,622
W
Athena
APCOLE0202
Athena
4,445
1,318
0
881
13,676
10,267
196
4,676
9,000
22,177
1,983
L
Chiron
FORSEP
Chiron
7,175
4,319
1,100
1,806
8,505
3,032
690
1,398
7,106
0
39,176
W
6,720
2,153
0
1,889
5,959
2,436
192
1,235
4,724
0
37,437
L
1,948
671
0
2,532
8,507
2,761
431
413
8,094
0
28,526
W
Persephone
moirasween
Persephone
0
0
0
0
0
0
0
0
0
0
0
L
Erlang Shen
playerDerp
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
W
Bastet
wgardner42
Bastet
5,499
977
0
3,072
8,760
2,905
120
989
7,771
0
44,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,888
Gold Earned
31,054
231
Minions Killed
301
0
Camps Cleared
0
934,402
Distance Traveled
1,083,786
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,159
551
36
3
0
230,968
6
L
Yu Huang
6,687
514
63
5
0
240,739
0
W
Bellona
7,798
600
104
8
0
276,516
0
W
Athena
6,534
503
41
3
0
282,367
1
L
Chiron
6,545
503
61
5
0
209,805
1
W
Neith
6,702
516
65
5
0
268,509
6
L
Bastet
6,791
522
71
5
0
252,890
0
W
Persephone
2,597
200
0
0
0
0
0
L
Erlang Shen
2,706
208
0
0
0
0
0
W
Bastet
7,423
571
91
7
0
256,394
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role