Player Matchup

Ra
Ra
 
Ra
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Cryptoid
Ymir
Level 69
God Stats
8W - 7L
1,663 SR
Queue Stats
21W - 23L
1,617 Elo+
Party 2
Cupid
Cupid
TaxesandDeath
Cupid
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,775 Elo+
Party 2
Hun Batz
Hun Batz
YaakMonsta
Hun Batz
Level 109
God Stats
2W - 0L
1,329 SR
Queue Stats
23W - 20L
1,631 Elo+
Party 2
Anubis
Anubis
ihaveamoose
Anubis
Level 92
God Stats
32W - 30L
1,667 SR
Queue Stats
35W - 31L
1,632 Elo+
Party 2
Team Averages
Level 88
1,532 SR
1,631 Elo+

VS

Team Averages
Level 91
1,558 SR
1,502 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Bexy
Eset
Level 126
God Stats
0W - 2L
1,461 SR
Queue Stats
13W - 10L
1,626 Elo+
Party 1
Heimdallr
Heimdallr
ImStacky
Heimdallr
Level 78
God Stats
1W - 1L
1,533 SR
Queue Stats
3W - 3L
1,471 Elo+
Party 1
Zeus
Zeus
Skeezzy7
Zeus
Level 49
God Stats
0W - 1L
1,833 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
dangergames10
Bellona
Level 48
God Stats
1W - 1L
1,464 SR
Queue Stats
5W - 6L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
5 / 0 / 7
10,052
591
8,615
9,172
4,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
13
4 / 1 / 8
9,395
553
5,019
13,361
14,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 5 / 5
9,511
559
10,254
12,602
3,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
YaakMonsta
Hun Batz
15
1 / 2 / 6
9,236
543
4,941
12,451
4,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
16
10 / 3 / 5
10,656
627
14,458
10,439
4,831
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
4 / 5 / 1
8,996
529
13,362
15,712
6,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
Bexy
Eset
13
3 / 3 / 3
8,707
512
4,803
10,614
5,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Heimdallr
ImStacky
Heimdallr
12
3 / 6 / 1
8,063
474
9,767
14,914
4,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
13
0 / 5 / 3
7,929
466
6,126
8,454
2,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
12
1 / 5 / 1
7,594
447
2,480
10,337
7,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
24
Kills
11
11
Deaths
24
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
0
7
8.5
L
Sun Wukong
 
Sun Wukong
4
5
1
0.9
L
Eset
Bexy
Eset
3
3
3
1.5
W
Ymir
4
1
8
8
L
Heimdallr
ImStacky
Heimdallr
3
6
1
0.58
L
Zeus
0
5
3
0.3
W
4
5
5
1.3
W
Hun Batz
YaakMonsta
Hun Batz
1
2
6
2
L
Bellona
1
5
1
0.3
W
Anubis
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,287
Damage
36,538
58,025
Taken
60,031
31,253
Mitigated
25,269
24,334
Healing
12,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,615
1,186
2,725
5,070
9,172
4,128
771
2,395
6,659
83,436
0
L
Sun Wukong
 
Sun Wukong
13,362
2,473
0
1,015
15,712
6,299
0
7,904
7,808
0
75,674
L
Eset
Bexy
Eset
4,803
1,242
1,319
2,197
10,614
5,282
0
4,087
6,527
27,816
0
W
Ymir
5,019
985
0
2,905
13,361
14,300
0
3,297
9,935
21,727
3,053
L
Heimdallr
ImStacky
Heimdallr
9,767
4,680
0
2,818
14,914
4,525
0
5,263
9,651
0
47,404
L
Zeus
6,126
292
0
1,309
8,454
2,074
0
4,892
3,562
45,757
0
W
10,254
5,730
116
4,448
12,602
3,231
2,385
1,580
11,022
0
41,405
W
Hun Batz
YaakMonsta
Hun Batz
4,941
1,931
0
4,155
12,451
4,763
0
2,619
9,664
0
64,602
L
Bellona
2,480
389
0
3,698
10,337
7,089
0
5,743
4,594
0
30,966
W
Anubis
14,458
1,255
0
4,915
10,439
4,831
0
605
9,816
57,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,850
Gold Earned
41,289
453
Minions Killed
430
0
Camps Cleared
0
1,756,256
Distance Traveled
1,565,722
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,052
591
145
9
0
372,927
8
L
Sun Wukong
8,996
529
118
7
0
342,941
4
L
Eset
8,707
512
43
3
0
290,477
4
W
Ymir
9,395
553
23
1
0
371,357
5
L
Heimdallr
8,063
474
90
5
0
286,862
2
L
Zeus
7,929
466
109
6
0
309,576
4
W
Cupid
9,511
559
72
4
0
366,334
1
W
Hun Batz
9,236
543
110
6
0
355,729
4
L
Bellona
7,594
447
70
4
0
335,866
5
W
Anubis
10,656
627
103
6
0
289,909
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role