Player Matchup

Persephone
Persephone
Brownpapa48
Persephone
Level 67
God Stats
9W - 9L
1,722 SR
Queue Stats
54W - 71L
1,399 Elo+
Party 1
King Arthur
King Arthur
Eaunea
King Arthur
Level 85
God Stats
2W - 4L
1,688 SR
Queue Stats
61W - 62L
1,444 Elo+
Party 1
Ymir
Ymir
Kunar_Navigator
Ymir
Level 87
God Stats
12W - 7L
1,686 SR
Queue Stats
76W - 87L
1,430 Elo+
Party 1
Rama
Rama
MAU3437
Rama
Level 144
God Stats
6W - 16L
1,426 SR
Queue Stats
492W - 532L
1,446 Elo+
Party 2
Jormungandr
Jormungandr
xKingxFer
Jormungandr
Level 114
God Stats
11W - 6L
1,865 SR
Queue Stats
160W - 193L
1,409 Elo+
Party 2
Team Averages
Level 99
1,678 SR
1,426 Elo+

VS

Team Averages
Level 89
1,586 SR
1,496 Elo+
Zeus
Zeus
Big_Chief2004
Zeus
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 75L
1,417 Elo+
Solo
Bacchus
Bacchus
Kemperson
Bacchus
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 97L
1,485 Elo+
Solo
Persephone
Persephone
NobleXMassacre
Persephone
Level 67
God Stats
15W - 13L
1,924 SR
Queue Stats
380W - 370L
1,506 Elo+
Solo
Thanatos
Thanatos
Ziyxon
Thanatos
Level 118
God Stats
4W - 3L
1,583 SR
Queue Stats
128W - 133L
1,507 Elo+
Party 3
Mulan
Mulan
mykalricard
Mulan
Level 61
God Stats
3W - 4L
1,421 SR
Queue Stats
7W - 7L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Brownpapa48
Persephone
15
1 / 6 / 2
9,705
539
8,088
11,887
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Eaunea
King Arthur
16
0 / 1 / 0
9,414
523
9,397
13,734
13,202
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 4 / 0
8,160
453
7,195
11,224
3,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
MAU3437
Rama
13
1 / 4 / 2
7,737
430
6,321
12,039
3,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
xKingxFer
Jormungandr
13
2 / 2 / 2
8,260
459
8,138
13,690
14,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 5
8,562
476
10,327
8,808
3,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Kemperson
Bacchus
14
2 / 0 / 4
8,761
487
6,290
15,284
16,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
NobleXMassacre
Persephone
16
6 / 3 / 4
10,841
602
11,097
11,890
4,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Ziyxon
Thanatos
16
5 / 0 / 7
9,812
545
10,038
13,103
5,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 0 / 0
8,257
459
6,013
10,577
11,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
7
Kills
17
17
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
4
5
1.38
L
Persephone
Brownpapa48
Persephone
1
6
2
0.33
L
King Arthur
Eaunea
King Arthur
0
1
0
0
W
Bacchus
Kemperson
Bacchus
2
0
4
4
L
3
4
0
0.75
L
Rama
MAU3437
Rama
1
4
2
0.5
W
Persephone
NobleXMassacre
Persephone
6
3
4
2.67
W
Thanatos
Ziyxon
Thanatos
5
0
7
8.5
W
1
0
0
1
L
Jormungandr
xKingxFer
Jormungandr
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,139
Damage
43,765
62,574
Taken
59,662
37,665
Mitigated
40,312
13,452
Healing
27,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,327
2,188
0
2,576
8,808
3,151
482
3,497
5,311
55,897
6,411
L
Persephone
Brownpapa48
Persephone
8,088
395
0
3,098
11,887
2,936
0
6,704
5,177
62,798
0
L
King Arthur
Eaunea
King Arthur
9,397
1,562
0
750
13,734
13,202
0
2,105
10,925
0
63,896
W
Bacchus
Kemperson
Bacchus
6,290
934
606
2,654
15,284
16,252
137
7,015
8,269
28,118
0
L
7,195
2,788
0
2,112
11,224
3,943
0
4,168
7,056
39,980
0
L
Rama
MAU3437
Rama
6,321
4,910
0
4,983
12,039
3,351
98
7,096
4,943
0
46,785
W
Persephone
NobleXMassacre
Persephone
11,097
665
385
5,718
11,890
4,117
156
8,212
3,675
71,576
0
W
Thanatos
Ziyxon
Thanatos
10,038
2,645
0
12,761
13,103
5,079
0
4,550
8,553
0
58,303
W
6,013
823
0
3,209
10,577
11,713
0
144
10,433
0
42,574
L
Jormungandr
xKingxFer
Jormungandr
8,138
1,789
365
2,144
13,690
14,233
42
6,724
6,966
39,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,276
Gold Earned
46,233
464
Minions Killed
458
0
Camps Cleared
0
1,695,282
Distance Traveled
1,817,354
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,562
476
113
6
0
338,375
1
L
Persephone
9,705
539
132
7
0
323,965
4
L
King Arthur
9,414
523
128
7
0
371,365
4
W
Bacchus
8,761
487
32
2
0
369,427
5
L
Ymir
8,160
453
66
4
0
285,982
5
L
Rama
7,737
430
83
5
0
344,727
3
W
Persephone
10,841
602
134
7
0
337,108
2
W
Thanatos
9,812
545
85
5
0
414,153
3
W
Mulan
8,257
459
94
5
0
358,291
3
L
Jormungandr
8,260
459
55
3
0
369,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role