Player Matchup

Arachne
Arachne
LilThicccccy
Arachne
Level 125
God Stats
19W - 14L
1,666 SR
Queue Stats
212W - 215L
1,555 Elo+
Party 1
Nox
Nox
TriplefateTTV
Nox
Level 94
God Stats
2W - 0L
1,511 SR
Queue Stats
84W - 79L
1,498 Elo+
Party 2
Ullr
Ullr
goopy321
Ullr
Level 33
God Stats
1W - 1L
1,775 SR
Queue Stats
21W - 23L
1,513 Elo+
Party 1
Chang'e
Chang'e
wickeddovah
Chang'e
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 75L
1,526 Elo+
Party 2
King Arthur
King Arthur
wickedswordsman
King Arthur
Level 88
God Stats
8W - 3L
1,415 SR
Queue Stats
72W - 67L
1,526 Elo+
Party 2
Team Averages
Level 90
1,573 SR
1,524 Elo+

VS

Team Averages
Level 92
1,536 SR
1,557 Elo+
Cupid
Cupid
SirGuck
Cupid
Level 89
God Stats
10W - 8L
1,773 SR
Queue Stats
129W - 117L
1,598 Elo+
Party 3
Ullr
Ullr
poptartbandit2
Ullr
Level 66
God Stats
2W - 2L
1,701 SR
Queue Stats
11W - 15L
1,475 Elo+
Party 3
Susano
Susano
rjfrench
Susano
Level 113
God Stats
0W - 5L
1,239 SR
Queue Stats
206W - 195L
1,617 Elo+
Party 3
Poseidon
Poseidon
sandwichbandit2
Poseidon
Level 112
God Stats
4W - 8L
1,628 SR
Queue Stats
202W - 189L
1,563 Elo+
Party 3
Thanatos
Thanatos
thelopesgoat
Thanatos
Level 82
God Stats
13W - 7L
1,341 SR
Queue Stats
73W - 66L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LilThicccccy
Arachne
20
14 / 2 / 9
17,062
682
19,427
18,069
9,870
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 3 / 11
12,822
513
5,371
22,024
21,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ullr
19
3 / 8 / 7
13,292
532
13,009
17,550
6,033
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
wickeddovah
Chang'e
20
8 / 3 / 8
14,297
572
12,398
17,731
7,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
wickedswordsman
King Arthur
20
6 / 3 / 10
15,038
602
14,167
25,999
36,703
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
SirGuck
Cupid
19
5 / 4 / 7
12,210
488
17,314
20,036
6,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
0 / 7 / 4
11,170
447
9,742
14,316
5,625
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Susano
rjfrench
Susano
19
3 / 7 / 7
12,422
497
11,772
19,404
11,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
20
6 / 7 / 4
13,877
555
17,165
13,638
5,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
thelopesgoat
Thanatos
19
5 / 8 / 5
11,692
468
10,555
20,118
11,536
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
46
33
Kills
19
19
Deaths
33
45
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Arachne
LilThicccccy
Arachne
14
2
9
9.25
L
Cupid
SirGuck
Cupid
5
4
7
2.13
W
2
3
11
2.5
W
Ullr
3
8
7
0.81
L
0
7
4
0.29
L
Susano
rjfrench
Susano
3
7
7
0.93
L
Poseidon
6
7
4
1.14
L
Thanatos
thelopesgoat
Thanatos
5
8
5
0.94
W
Chang'e
wickeddovah
Chang'e
8
3
8
4
W
King Arthur
wickedswordsman
King Arthur
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,372
Damage
66,548
101,373
Taken
87,512
80,697
Mitigated
40,365
35,265
Healing
27,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
LilThicccccy
Arachne
19,427
10,591
0
9,442
18,069
9,870
1,175
3,500
14,391
0
170,668
L
Cupid
SirGuck
Cupid
17,314
10,527
319
10,253
20,036
6,552
0
2,099
17,915
0
98,462
W
5,371
881
3,132
4,918
22,024
21,027
1,292
3,933
17,911
42,512
6,797
W
Ullr
13,009
5,198
0
2,618
17,550
6,033
2,090
1,387
16,093
0
89,000
L
9,742
4,329
0
1,430
14,316
5,625
1,001
1,173
13,059
0
63,399
L
Susano
rjfrench
Susano
11,772
1,773
0
4,004
19,404
11,498
0
5,821
13,343
0
88,639
L
Poseidon
17,165
1,944
138
1,116
13,638
5,154
31
4,582
8,868
98,545
1,790
L
Thanatos
thelopesgoat
Thanatos
10,555
2,215
0
9,826
20,118
11,536
494
2,900
17,156
0
59,014
W
Chang'e
wickeddovah
Chang'e
12,398
439
4,842
7,966
17,731
7,064
1,637
4,866
12,683
81,090
0
W
King Arthur
wickedswordsman
King Arthur
14,167
1,966
0
2,347
25,999
36,703
932
2,505
23,382
0
103,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,511
Gold Earned
61,371
735
Minions Killed
661
0
Camps Cleared
0
2,505,316
Distance Traveled
2,391,197
32
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
17,062
682
205
8
0
618,122
4
L
Cupid
12,210
488
151
6
0
459,591
11
W
Nox
12,822
513
66
3
0
471,871
12
W
Ullr
13,292
532
140
6
0
415,064
6
L
Ullr
11,170
447
111
4
0
450,471
4
L
Susano
12,422
497
126
5
0
551,063
2
L
Poseidon
13,877
555
194
8
0
454,838
9
L
Thanatos
11,692
468
79
3
0
475,234
3
W
Chang'e
14,297
572
143
6
0
498,223
6
W
King Arthur
15,038
602
181
7
0
502,036
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role