Player Matchup

Tiamat
Tiamat
Andres Bedolla
Tiamat
Level 129
God Stats
0W - 1L
1,431 SR
Queue Stats
42W - 41L
1,553 Elo+
Solo
Ravana
Ravana
I am the DOWG
Ravana
Level 128
God Stats
1W - 2L
1,258 SR
Queue Stats
39W - 39L
1,484 Elo+
Solo
Sun Wukong
Sun Wukong
Pegaso2006
Sun Wukong
Level 76
God Stats
0W - 1L
1,250 SR
Queue Stats
58W - 57L
1,483 Elo+
Solo
Ullr
Ullr
Vibe Oni
Ullr
Level 62
God Stats
1W - 4L
1,328 SR
Queue Stats
25W - 31L
1,449 Elo+
Solo
Fafnir
Fafnir
wtfisachucko
Fafnir
Level 129
God Stats
20W - 16L
1,585 SR
Queue Stats
811W - 831L
1,446 Elo+
Solo
Team Averages
Level 105
1,371 SR
1,483 Elo+

VS

Team Averages
Level 113
1,538 SR
1,479 Elo+
Medusa
Medusa
KylesMindset
Medusa
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Trekker275
Hercules
Level 119
God Stats
32W - 26L
1,602 SR
Queue Stats
208W - 206L
1,473 Elo+
Solo
Cu Chulainn
Cu Chulainn
WashWorks
Cu Chulainn
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
146W - 156L
1,499 Elo+
Solo
Arachne
Arachne
angry hippie47
Arachne
Level 83
God Stats
8W - 7L
1,857 SR
Queue Stats
156W - 146L
1,480 Elo+
Solo
Yu Huang
Yu Huang
legacy of power
Yu Huang
Level 155
God Stats
1W - 3L
1,231 SR
Queue Stats
269W - 252L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
8,131
478
6,124
9,231
5,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
3 / 5 / 1
8,417
495
5,983
11,226
5,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Pegaso2006
Sun Wukong
14
1 / 3 / 1
8,422
495
7,336
14,345
8,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ullr
11
2 / 6 / 3
6,952
409
8,990
11,895
3,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
10
0 / 3 / 4
6,792
400
6,350
14,112
14,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
4 / 1 / 3
8,854
521
5,788
8,333
2,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Trekker275
Hercules
14
4 / 5 / 8
8,713
513
12,318
17,532
7,781
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
WashWorks
Cu Chulainn
17
3 / 0 / 5
10,215
601
11,773
13,165
9,805
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
8 / 0 / 6
10,400
612
11,127
12,529
7,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
15
3 / 2 / 7
9,304
547
6,352
7,834
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
8
Kills
22
22
Deaths
8
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
3
5
1
0.7
W
Medusa
4
1
3
5.5
L
Sun Wukong
Pegaso2006
Sun Wukong
1
3
1
0.5
W
Hercules
Trekker275
Hercules
4
5
8
1.6
L
Ullr
2
6
3
0.58
W
Cu Chulainn
WashWorks
Cu Chulainn
3
0
5
5.5
W
8
0
6
11
W
Yu Huang
3
2
7
3.25
L
Fafnir
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,783
Damage
47,358
60,809
Taken
59,393
37,501
Mitigated
30,781
8,484
Healing
23,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,124
126
0
1,194
9,231
5,311
0
3,515
5,716
53,832
0
L
5,983
1,593
0
1,117
11,226
5,081
0
718
10,508
0
67,130
W
Medusa
5,788
2,768
0
3,808
8,333
2,584
1,544
1,415
6,918
0
45,640
L
Sun Wukong
Pegaso2006
Sun Wukong
7,336
3,064
0
2,377
14,345
8,856
0
1,912
12,433
0
50,996
W
Hercules
Trekker275
Hercules
12,318
5,232
0
6,124
17,532
7,781
859
3,961
13,533
0
34,457
L
Ullr
8,990
2,643
0
1,170
11,895
3,853
0
285
11,610
0
37,334
W
Cu Chulainn
WashWorks
Cu Chulainn
11,773
2,554
0
4,388
13,165
9,805
648
2,954
9,649
8,824
63,025
W
11,127
7,007
0
7,028
12,529
7,974
22
2,617
9,912
0
79,008
W
Yu Huang
6,352
469
0
1,720
7,834
2,637
715
4,240
3,556
59,665
0
L
Fafnir
6,350
876
0
2,626
14,112
14,400
0
1,806
12,306
13,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,714
Gold Earned
47,486
406
Minions Killed
486
0
Camps Cleared
0
1,559,565
Distance Traveled
1,771,915
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,131
478
100
6
0
310,191
6
L
Ravana
8,417
495
111
7
0
354,080
4
W
Medusa
8,854
521
88
5
0
320,753
14
L
Sun Wukong
8,422
495
121
7
0
325,530
0
W
Hercules
8,713
513
37
2
0
353,136
1
L
Ullr
6,952
409
56
3
0
234,890
3
W
Cu Chulainn
10,215
601
133
8
0
363,595
5
W
Arachne
10,400
612
124
7
0
417,297
1
W
Yu Huang
9,304
547
104
6
0
317,134
2
L
Fafnir
6,792
400
18
1
0
334,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role