Player Matchup

Eset
Eset
AlwaysHappySoul
Eset
Level 29
God Stats
1W - 2L
1,449 SR
Queue Stats
33W - 84L
1,233 Elo+
Party 1
Charybdis
Charybdis
FreaKsSquirt
Charybdis
Level 62
God Stats
4W - 6L
1,535 SR
Queue Stats
309W - 315L
1,363 Elo+
Solo
Horus
Horus
QueenWakaWaka
Horus
Level 42
God Stats
2W - 10L
1,197 SR
Queue Stats
189W - 284L
1,241 Elo+
Party 1
Osiris
Osiris
RISEABOVE369
Osiris
Level 49
God Stats
10W - 13L
1,398 SR
Queue Stats
331W - 382L
1,369 Elo+
Solo
Anubis
Anubis
kingwakawaka
Anubis
Level 66
God Stats
25W - 45L
1,351 SR
Queue Stats
259W - 465L
1,244 Elo+
Party 1
Team Averages
Level 50
1,386 SR
1,290 Elo+

VS

Team Averages
Level 99
1,631 SR
1,371 Elo+
Skadi
Skadi
Er3kose
Skadi
Level 85
God Stats
49W - 43L
1,451 SR
Queue Stats
402W - 479L
1,387 Elo+
Solo
Gilgamesh
Gilgamesh
RainbowCornbeef
Gilgamesh
Level 87
God Stats
5W - 4L
1,597 SR
Queue Stats
54W - 39L
1,517 Elo+
Solo
Scylla
Scylla
Slickrick048
Scylla
Level 86
God Stats
15W - 11L
1,917 SR
Queue Stats
89W - 90L
1,394 Elo+
Solo
Amaterasu
Amaterasu
djddrago
Amaterasu
Level 128
God Stats
11W - 16L
1,364 SR
Queue Stats
166W - 177L
1,271 Elo+
Solo
Atlas
Atlas
sod2065
Atlas
Level 108
God Stats
8W - 1L
1,825 SR
Queue Stats
21W - 21L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 10 / 4
9,431
429
9,391
17,369
5,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
FreaKsSquirt
Charybdis
16
0 / 5 / 6
9,708
441
7,866
16,528
5,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 9 / 3
7,710
350
1,797
19,636
15,267
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Osiris
19
2 / 5 / 2
11,435
520
8,394
18,631
16,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
17
9 / 7 / 4
11,767
535
20,658
19,842
9,265
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Er3kose
Skadi
18
6 / 4 / 13
11,563
526
15,860
11,683
3,629
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
RainbowCornbeef
Gilgamesh
18
9 / 3 / 10
11,635
529
15,239
16,845
12,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
17
7 / 6 / 14
11,163
507
12,898
13,142
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
djddrago
Amaterasu
16
9 / 1 / 12
10,870
494
9,434
15,336
10,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Atlas
sod2065
Atlas
16
5 / 1 / 17
10,798
491
17,876
14,586
14,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
102
14
Kills
36
36
Deaths
15
19
Assists
66
Player
Kills
Deaths
Assists
KDA
L
2
10
4
0.4
W
Skadi
Er3kose
Skadi
6
4
13
3.13
L
Charybdis
FreaKsSquirt
Charybdis
0
5
6
0.6
L
1
9
3
0.28
L
Osiris
2
5
2
0.6
W
Gilgamesh
RainbowCornbeef
Gilgamesh
9
3
10
4.67
W
Scylla
7
6
14
2.33
W
Amaterasu
djddrago
Amaterasu
9
1
12
15
L
Anubis
9
7
4
1.57
W
Atlas
sod2065
Atlas
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,106
Damage
71,307
92,006
Taken
71,592
51,755
Mitigated
43,064
26,499
Healing
15,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,391
411
1,511
3,948
17,369
5,262
519
5,858
11,342
44,125
0
W
Skadi
Er3kose
Skadi
15,860
8,419
0
2,033
11,683
3,629
1,883
3,057
8,626
0
84,777
L
Charybdis
FreaKsSquirt
Charybdis
7,866
5,268
183
5,535
16,528
5,200
0
3,829
12,659
0
63,777
L
1,797
783
1,196
2,965
19,636
15,267
180
7,403
12,065
0
11,152
L
Osiris
8,394
2,868
0
4,670
18,631
16,761
315
4,719
13,409
0
84,039
W
Gilgamesh
RainbowCornbeef
Gilgamesh
15,239
4,094
230
2,977
16,845
12,763
674
7,117
9,604
0
56,287
W
Scylla
12,898
3,218
53
1,835
13,142
2,223
1,250
8,889
4,093
57,386
0
W
Amaterasu
djddrago
Amaterasu
9,434
3,875
0
3,879
15,336
10,202
493
5,468
9,868
0
48,735
L
Anubis
20,658
2,458
0
6,491
19,842
9,265
0
8,482
11,307
67,586
0
W
Atlas
sod2065
Atlas
17,876
6,926
597
3,988
14,586
14,247
80
5,518
9,004
44,733
3,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,051
Gold Earned
56,029
435
Minions Killed
448
0
Camps Cleared
0
1,920,004
Distance Traveled
2,116,474
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,431
429
76
3
0
385,640
0
W
Skadi
11,563
526
136
6
0
381,337
9
L
Charybdis
9,708
441
108
5
0
394,379
6
L
Horus
7,710
350
11
1
0
405,277
1
L
Osiris
11,435
520
145
7
0
360,373
0
W
Gilgamesh
11,635
529
94
4
0
457,230
0
W
Scylla
11,163
507
93
4
0
363,061
3
W
Amaterasu
10,870
494
77
4
0
498,840
5
L
Anubis
11,767
535
95
4
0
374,335
1
W
Atlas
10,798
491
48
2
0
416,006
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role