Player Matchup

Thor
Thor
LordOfRamen666
Thor
Level 2
God Stats
6W - 2L
1,500 SR
Queue Stats
199W - 190L
1,500 Elo+
Party 1
Achilles
Achilles
Slywerth666
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 43L
1,500 Elo+
Party 1
Skadi
Skadi
StownerPower420
Skadi
Level 54
God Stats
57W - 40L
1,395 SR
Queue Stats
167W - 154L
1,255 Elo+
Party 1
Poseidon
Poseidon
WSG_Zombie1487
Poseidon
Level 18
God Stats
3W - 5L
1,567 SR
Queue Stats
8W - 18L
1,322 Elo+
Party 2
Khepri
Khepri
theorangeslayer
Khepri
Level 102
God Stats
3W - 2L
1,594 SR
Queue Stats
70W - 71L
1,463 Elo+
Party 2
Team Averages
Level 41
1,511 SR
1,408 Elo+

VS

Team Averages
Level 92
1,491 SR
1,342 Elo+
Awilix
Awilix
CRy5TaL Ca5Tle5
Awilix
Level 108
God Stats
22W - 14L
1,726 SR
Queue Stats
284W - 319L
1,274 Elo+
Solo
Medusa
Medusa
Elbobel0
Medusa
Level 116
God Stats
7W - 1L
1,654 SR
Queue Stats
78W - 71L
1,399 Elo+
Solo
Bacchus
Bacchus
Lukeantor2101
Bacchus
Level 78
God Stats
2W - 7L
1,226 SR
Queue Stats
208W - 254L
1,344 Elo+
Party 3
Agni
Agni
lemon_alpha384
Agni
Level 73
God Stats
3W - 0L
1,451 SR
Queue Stats
216W - 281L
1,349 Elo+
Party 3
Vamana
Vamana
twisty-crackle
Vamana
Level 85
God Stats
24W - 27L
1,399 SR
Queue Stats
90W - 105L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 2
5,587
508
1,973
7,085
2,076
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Slywerth666
Achilles
9
2 / 4 / 1
5,416
492
3,576
6,980
2,053
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
2 / 2 / 2
5,675
516
6,898
7,858
2,077
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
8
2 / 6 / 0
5,213
474
2,229
5,991
1,313
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 1 / 4
4,987
453
2,390
7,464
4,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 0
7,263
660
3,625
5,070
2,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
Elbobel0
Medusa
11
2 / 0 / 4
6,653
605
6,238
4,951
1,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
9
3 / 3 / 4
6,082
553
4,528
9,014
6,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 2 / 3
5,872
534
5,558
6,871
2,062
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 1 / 2
6,544
595
2,390
4,410
2,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
7
Kills
16
17
Deaths
7
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
8
1
0
8
W
Medusa
Elbobel0
Medusa
2
0
4
4
L
1
4
2
0.5
W
Bacchus
3
3
4
1.67
L
Achilles
Slywerth666
Achilles
2
4
1
0.63
L
2
2
2
1.5
L
Poseidon
2
6
0
0.33
W
2
2
3
1.75
L
0
1
4
2
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,066
Damage
22,339
35,378
Taken
30,316
11,789
Mitigated
14,985
5,754
Healing
9,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,625
1,242
0
1,262
5,070
2,250
0
300
4,770
0
39,202
W
Medusa
Elbobel0
Medusa
6,238
2,902
0
2,592
4,951
1,495
685
612
4,339
0
38,904
L
1,973
733
0
324
7,085
2,076
324
2,576
4,509
0
16,023
W
Bacchus
4,528
790
172
1,776
9,014
6,306
165
1,333
7,681
14,654
3,436
L
Achilles
Slywerth666
Achilles
3,576
662
0
1,166
6,980
2,053
0
543
6,437
0
16,916
L
6,898
3,553
0
2,444
7,858
2,077
0
1,908
5,950
0
31,559
L
Poseidon
2,229
718
0
913
5,991
1,313
360
1,801
4,190
16,916
0
W
5,558
722
0
2,015
6,871
2,062
728
2,374
4,497
23,153
0
L
2,390
281
149
758
7,464
4,270
0
2,759
4,705
11,674
0
W
2,390
912
0
1,766
4,410
2,872
752
0
4,410
0
27,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,878
Gold Earned
32,414
140
Minions Killed
271
0
Camps Cleared
0
1,000,120
Distance Traveled
1,060,634
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,263
660
85
8
0
226,171
1
W
Medusa
6,653
605
69
6
0
212,767
3
L
Thor
5,587
508
25
2
0
194,231
1
W
Bacchus
6,082
553
34
3
0
205,245
4
L
Achilles
5,416
492
24
2
0
209,401
0
L
Skadi
5,675
516
45
4
0
219,114
2
L
Poseidon
5,213
474
33
3
0
156,092
0
W
Agni
5,872
534
31
3
0
190,509
0
L
Khepri
4,987
453
13
1
0
221,282
0
W
Vamana
6,544
595
52
5
0
225,942
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role