Player Matchup

Jormungandr
Jormungandr
Gold V
Ace_Assassin97
Jormungandr
Gold V
Level 129
God Stats
4W - 4L
1,408 SR
Queue Stats
167W - 164L
1,366 MMR
Solo
Sobek
Sobek
Silver II
GretaVeganFemen
Sobek
Silver II
Level 148
God Stats
8W - 11L
1,773 SR
Queue Stats
239W - 246L
1,370 MMR
Solo
Arachne
Arachne
Gold IV
Hnaugur
Arachne
Gold IV
Level 149
God Stats
16W - 9L
1,605 SR
Queue Stats
99W - 93L
1,374 MMR
Solo
Tiamat
Tiamat
Silver III
LeonardoSpartan
Tiamat
Silver III
Level 111
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 26L
1,384 MMR
Solo
Ullr
Ullr
Silver IV
NHxReaper
Ullr
Silver IV
Level 104
God Stats
13W - 9L
1,545 SR
Queue Stats
16W - 12L
1,370 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,566 SR
1,373 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 90
1,625 SR
1,400 MMR
Thanatos
Thanatos
Silver I
 
Thanatos
Silver I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver I
NewtonHarden
Artemis
Silver I
Level 66
God Stats
2W - 1L
1,358 SR
Queue Stats
17W - 37L
1,368 MMR
Solo
Izanami
Izanami
Gold V
PoinsettiaPinup
Izanami
Gold V
Level 160
God Stats
24W - 19L
1,595 SR
Queue Stats
648W - 651L
1,219 MMR
Party 1
Sol
Sol
Gold V
T_W_Ra88it
Sol
Gold V
Level 55
God Stats
1W - 1L
1,819 SR
Queue Stats
22W - 16L
1,544 MMR
Party 1
Khepri
Khepri
Silver II
chiaki-OFF
Khepri
Silver II
Level 67
God Stats
25W - 13L
1,855 SR
Queue Stats
361W - 360L
1,369 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ace_Assassin97
Jormungandr
20
7 / 4 / 6
15,191
608
18,154
26,463
21,731
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
0 / 0 / 9
12,193
488
3,891
17,086
22,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Arachne
Hnaugur
Arachne
20
12 / 2 / 3
15,856
634
16,294
19,434
9,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
1 / 4 / 2
14,350
574
13,855
19,645
13,446
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
20
7 / 1 / 3
14,353
574
16,762
19,328
7,920
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
CliodhnaKing ArthurLokiShiva

VS

Bans
MerlinAtlasAphroditeBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
7 / 6 / 2
12,133
485
10,529
20,115
10,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
NewtonHarden
Artemis
17
2 / 10 / 1
10,459
418
7,330
16,675
10,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
0 / 7 / 1
11,268
451
10,893
17,247
5,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
2 / 1 / 4
12,465
499
14,418
16,171
5,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
chiaki-OFF
Khepri
15
0 / 3 / 5
9,613
385
6,386
16,997
18,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
27
Kills
11
11
Deaths
27
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
7
6
2
1.33
W
Jormungandr
Ace_Assassin97
Jormungandr
7
4
6
2.5
W
0
0
9
4.5
W
Arachne
Hnaugur
Arachne
12
2
3
6.75
W
1
4
2
0.5
W
Ullr
7
1
3
8.5
L
Artemis
NewtonHarden
Artemis
2
10
1
0.25
L
0
7
1
0.07
L
2
1
4
4
L
Khepri
chiaki-OFF
Khepri
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,956
Damage
49,556
101,956
Taken
87,205
75,337
Mitigated
49,713
38,333
Healing
27,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
10,529
1,941
0
14,100
20,115
10,105
0
7,647
12,468
0
76,417
W
Jormungandr
Ace_Assassin97
Jormungandr
18,154
5,688
0
7,152
26,463
21,731
1,270
3,269
23,194
94,371
0
W
3,891
123
633
7,018
17,086
22,422
658
3,390
13,696
27,357
0
W
Arachne
Hnaugur
Arachne
16,294
10,638
0
11,876
19,434
9,818
1,742
4,863
14,571
0
145,180
W
13,855
1,780
0
5,691
19,645
13,446
3,626
7,981
11,664
123,355
0
W
Ullr
16,762
8,621
0
5,963
19,328
7,920
3,945
3,762
15,566
0
115,862
L
Artemis
NewtonHarden
Artemis
7,330
3,269
0
1,900
16,675
10,355
0
10,071
6,604
0
55,798
L
10,893
7,587
0
3,250
17,247
5,204
0
2,865
14,382
0
103,954
L
14,418
7,072
0
6,779
16,171
5,268
1,160
7,794
8,377
108,203
0
L
Khepri
chiaki-OFF
Khepri
6,386
207
125
1,407
16,997
18,781
0
7,523
9,474
26,625
9,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,943
Gold Earned
55,938
764
Minions Killed
717
0
Camps Cleared
0
2,406,307
Distance Traveled
2,168,700
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,133
485
117
5
0
475,191
1
W
Jormungandr
15,191
608
165
7
0
391,495
2
W
Sobek
12,193
488
40
2
0
506,080
8
W
Arachne
15,856
634
185
7
0
558,177
9
W
Tiamat
14,350
574
212
8
0
473,638
6
W
Ullr
14,353
574
162
6
0
476,917
2
L
Artemis
10,459
418
109
4
0
324,469
1
L
Izanami
11,268
451
196
8
0
397,126
11
L
Sol
12,465
499
232
9
0
451,403
6
L
Khepri
9,613
385
63
3
0
520,511
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role