Player Matchup

Yu Huang
Yu Huang
FliighTMaN
Yu Huang
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
Goblino
Neith
Level 53
God Stats
0W - 3L
1,357 SR
Queue Stats
15W - 19L
1,470 Elo+
Party 1
Nox
Nox
MrFuzzUSA
Nox
Level 122
God Stats
7W - 5L
1,602 SR
Queue Stats
163W - 131L
1,615 Elo+
Party 2
Fafnir
Fafnir
SoupDownloader
Fafnir
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 87L
1,638 Elo+
Party 2
Charybdis
Charybdis
Trittou
Charybdis
Level 30
God Stats
2W - 2L
1,734 SR
Queue Stats
12W - 15L
1,451 Elo+
Party 1
Team Averages
Level 65
1,539 SR
1,535 Elo+

VS

Team Averages
Level 61
1,642 SR
1,556 Elo+
Zeus
Zeus
AceFailure
Zeus
Level 48
God Stats
1W - 0L
1,713 SR
Queue Stats
74W - 50L
1,683 Elo+
Solo
Nu Wa
Nu Wa
HandyJ5Dolla
Nu Wa
Level 126
God Stats
8W - 3L
1,676 SR
Queue Stats
94W - 84L
1,476 Elo+
Solo
Artemis
Artemis
Slapjack1776
Artemis
Level 65
God Stats
7W - 9L
1,482 SR
Queue Stats
109W - 114L
1,507 Elo+
Solo
Awilix
Awilix
Superziggy46
Awilix
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,478 Elo+
Solo
Nike
Nike
hocc33
Nike
Level 61
God Stats
5W - 0L
1,838 SR
Queue Stats
209W - 186L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
FliighTMaN
Yu Huang
13
1 / 5 / 4
7,423
675
5,563
8,492
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Goblino
Neith
14
1 / 5 / 2
7,589
690
6,447
9,820
2,508
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 3 / 2
7,493
681
3,164
8,219
2,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 3 / 2
7,388
672
4,026
10,785
10,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Trittou
Charybdis
15
5 / 7 / 2
8,374
761
7,352
12,114
3,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 9
9,877
898
15,400
6,159
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 2 / 18
8,523
775
9,073
5,355
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Slapjack1776
Artemis
16
5 / 2 / 2
8,406
764
8,472
6,863
2,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Awilix
15
2 / 2 / 12
8,228
748
4,628
8,332
3,083
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nike
hocc33
Nike
16
6 / 2 / 9
8,538
776
7,361
10,639
6,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
73
8
Kills
23
23
Deaths
8
12
Assists
50
Player
Kills
Deaths
Assists
KDA
W
9
0
9
13.5
L
Yu Huang
FliighTMaN
Yu Huang
1
5
4
0.6
L
Neith
Goblino
Neith
1
5
2
0.4
W
1
2
18
5
L
1
3
2
0.67
W
Artemis
Slapjack1776
Artemis
5
2
2
3
L
0
3
2
0.33
W
Awilix
2
2
12
4
L
Charybdis
Trittou
Charybdis
5
7
2
0.86
W
Nike
hocc33
Nike
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,552
Damage
44,934
49,430
Taken
37,348
22,300
Mitigated
16,782
5,412
Healing
6,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,400
2,180
0
500
6,159
2,130
440
774
5,385
52,846
0
L
Yu Huang
FliighTMaN
Yu Huang
5,563
350
0
606
8,492
2,637
250
3,734
4,463
16,157
0
L
Neith
Goblino
Neith
6,447
1,173
0
1,373
9,820
2,508
0
6,530
3,130
0
25,294
W
9,073
1,610
0
720
5,355
1,905
250
2,399
2,956
32,922
0
L
3,164
173
0
611
8,219
2,790
156
2,135
5,533
23,682
0
W
Artemis
Slapjack1776
Artemis
8,472
3,580
0
2,835
6,863
2,829
374
3,604
3,259
0
27,083
L
4,026
436
228
1,717
10,785
10,816
0
3,731
6,727
9,678
0
W
Awilix
4,628
1,052
0
663
8,332
3,083
572
1,485
6,847
0
27,207
L
Charybdis
Trittou
Charybdis
7,352
3,616
0
877
12,114
3,549
0
7,446
4,416
0
21,939
W
Nike
hocc33
Nike
7,361
1,038
0
1,356
10,639
6,835
0
4,491
6,148
0
17,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,267
Gold Earned
43,572
158
Minions Killed
260
0
Camps Cleared
0
898,649
Distance Traveled
1,179,755
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,877
898
83
8
0
232,753
2
L
Yu Huang
7,423
675
28
3
0
183,797
0
L
Neith
7,589
690
41
4
0
180,350
4
W
Nu Wa
8,523
775
57
5
0
223,890
1
L
Nox
7,493
681
53
5
0
177,041
0
W
Artemis
8,406
764
45
4
0
214,131
1
L
Fafnir
7,388
672
8
1
0
184,152
0
W
Awilix
8,228
748
48
4
0
262,793
2
L
Charybdis
8,374
761
28
3
0
173,309
0
W
Nike
8,538
776
27
2
0
246,188
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role