Player Matchup

Pele
Pele
DemiGodSpak
Pele
Level 82
God Stats
7W - 8L
1,424 SR
Queue Stats
204W - 282L
1,399 Elo+
Party 3
Janus
Janus
JeffFromProgress
Janus
Level 15
God Stats
5W - 11L
1,132 SR
Queue Stats
10W - 23L
1,131 Elo+
Party 3
Cthulhu
Cthulhu
Monster01502
Cthulhu
Level 84
God Stats
1W - 8L
1,189 SR
Queue Stats
487W - 552L
1,486 Elo+
Party 3
Izanami
Izanami
ScuffedP0tato
Izanami
Level 108
God Stats
2W - 2L
1,529 SR
Queue Stats
244W - 290L
1,418 Elo+
Party 3
Khepri
Khepri
Soviet Soda
Khepri
Level 18
God Stats
5W - 4L
1,382 SR
Queue Stats
27W - 41L
1,374 Elo+
Party 3
Team Averages
Level 61
1,331 SR
1,362 Elo+

VS

Team Averages
Level 60
1,576 SR
1,515 Elo+
Ratatoskr
Ratatoskr
EINSTEINFLA
Ratatoskr
Level 56
God Stats
27W - 19L
1,737 SR
Queue Stats
312W - 300L
1,537 Elo+
Party 1
Olorun
Olorun
Godhand_Gomez
Olorun
Level 148
God Stats
5W - 5L
1,270 SR
Queue Stats
157W - 156L
1,592 Elo+
Party 2
Izanami
Izanami
HentaiLits
Izanami
Level 11
God Stats
16W - 10L
1,607 SR
Queue Stats
76W - 57L
1,424 Elo+
Party 1
Ares
Ares
NocturnGamer
Ares
Level 47
God Stats
8W - 7L
1,689 SR
Queue Stats
88W - 78L
1,504 Elo+
Party 2
Thanatos
Thanatos
she3esh
Thanatos
Level 40
God Stats
6W - 4L
1,577 SR
Queue Stats
36W - 36L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
6,876
458
4,951
11,396
3,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 5 / 0
6,628
442
1,598
7,827
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Monster01502
Cthulhu
10
0 / 5 / 1
6,221
415
7,388
12,946
8,244
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
13
1 / 5 / 0
7,636
509
7,221
10,864
3,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
10
0 / 3 / 1
6,564
438
3,580
11,158
8,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
EINSTEINFLA
Ratatoskr
14
7 / 0 / 5
8,539
569
6,765
8,688
2,784
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
4 / 0 / 2
8,824
588
7,970
9,200
2,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
HentaiLits
Izanami
15
10 / 0 / 1
9,474
632
12,789
7,177
2,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
0 / 1 / 6
6,454
430
2,857
5,897
4,066
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
she3esh
Thanatos
15
2 / 1 / 5
8,709
581
9,923
14,220
8,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
2
Kills
23
23
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Ratatoskr
EINSTEINFLA
Ratatoskr
7
0
5
9.5
W
4
0
2
5
W
Izanami
HentaiLits
Izanami
10
0
1
10.5
L
0
5
0
0
L
Cthulhu
Monster01502
Cthulhu
0
5
1
0.1
W
0
1
6
3
L
Izanami
1
5
0
0.2
L
Khepri
0
3
1
0.17
W
Thanatos
she3esh
Thanatos
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,738
Damage
40,304
54,191
Taken
45,182
26,646
Mitigated
20,898
8,067
Healing
22,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,951
1,163
0
271
11,396
3,579
0
198
11,198
0
46,831
W
Ratatoskr
EINSTEINFLA
Ratatoskr
6,765
2,271
0
4,086
8,688
2,784
63
1,699
6,989
0
46,449
W
7,970
4,755
128
4,741
9,200
2,745
804
843
8,357
60,449
8,683
W
Izanami
HentaiLits
Izanami
12,789
8,059
0
2,971
7,177
2,620
2,992
2,255
4,922
0
66,471
L
1,598
91
70
827
7,827
2,515
0
796
7,031
34,423
0
L
Cthulhu
Monster01502
Cthulhu
7,388
511
0
2,147
12,946
8,244
0
36
12,910
30,852
0
W
2,857
258
138
189
5,897
4,066
193
2,338
3,559
13,319
0
L
Izanami
7,221
3,854
0
2,448
10,864
3,450
430
5,337
5,527
0
66,215
L
Khepri
3,580
610
57
2,247
11,158
8,858
48
3,370
7,788
19,006
0
W
Thanatos
she3esh
Thanatos
9,923
3,504
0
9,969
14,220
8,683
205
5,431
8,789
0
60,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,925
Gold Earned
42,000
382
Minions Killed
458
0
Camps Cleared
0
1,338,772
Distance Traveled
1,488,733
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,876
458
82
5
0
279,887
1
W
Ratatoskr
8,539
569
79
5
0
346,168
3
W
Olorun
8,824
588
133
9
0
259,992
2
W
Izanami
9,474
632
118
8
0
275,954
4
L
Janus
6,628
442
82
5
0
271,501
2
L
Cthulhu
6,221
415
57
4
0
259,391
2
W
Ares
6,454
430
17
1
0
306,724
2
L
Izanami
7,636
509
141
9
0
251,348
4
L
Khepri
6,564
438
20
1
0
276,645
5
W
Thanatos
8,709
581
111
7
0
299,895
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role