Player Matchup

Anubis
Anubis
 
Anubis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
frunce
Gilgamesh
Level 160
God Stats
12W - 10L
1,498 SR
Queue Stats
161W - 126L
1,609 Elo+
Party 1
Loki
Loki
saul92069
Loki
Level 105
God Stats
13W - 18L
1,564 SR
Queue Stats
218W - 285L
1,397 Elo+
Solo
Team Averages
Level 140
1,521 SR
1,502 Elo+

VS

Team Averages
Level 81
1,724 SR
1,542 Elo+
Kumbhakarna
Kumbhakarna
DeltaKnight17
Kumbhakarna
Level 119
God Stats
2W - 1L
1,898 SR
Queue Stats
329W - 276L
1,524 Elo+
Party 2
Tsukuyomi
Tsukuyomi
terence225
Tsukuyomi
Level 56
God Stats
0W - 1L
1,713 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Sol
Sol
xMasterOogway420
Sol
Level 68
God Stats
18W - 13L
1,560 SR
Queue Stats
121W - 87L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
8 / 1 / 7
8,217
822
10,219
6,753
3,217
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
frunce
Gilgamesh
13
4 / 0 / 12
7,905
791
10,674
10,999
7,355
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
13
5 / 1 / 8
8,193
819
3,929
5,224
1,802
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DeltaKnight17
Kumbhakarna
10
1 / 6 / 1
6,968
697
3,514
12,667
7,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
terence225
Tsukuyomi
7
0 / 6 / 1
5,862
586
1,538
6,345
1,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
0 / 5 / 1
6,202
620
2,319
8,632
1,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
17
Kills
1
2
Deaths
17
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
1
7
11.5
L
Kumbhakarna
DeltaKnight17
Kumbhakarna
1
6
1
0.25
W
Gilgamesh
frunce
Gilgamesh
4
0
12
10
W
Loki
5
1
8
9
L
Tsukuyomi
terence225
Tsukuyomi
0
6
1
0.08
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,822
Damage
7,371
22,976
Taken
27,644
12,374
Mitigated
10,549
6,683
Healing
3,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,219
622
0
2,571
6,753
3,217
0
1,895
4,858
37,003
0
L
Kumbhakarna
DeltaKnight17
Kumbhakarna
3,514
720
60
2,298
12,667
7,825
0
5,275
7,392
12,302
0
W
Gilgamesh
frunce
Gilgamesh
10,674
2,448
0
2,777
10,999
7,355
0
2,665
8,334
0
20,292
W
Loki
3,929
575
0
1,335
5,224
1,802
830
1,865
3,359
0
23,895
L
Tsukuyomi
terence225
Tsukuyomi
1,538
565
0
29
6,345
1,116
0
2,733
3,612
0
3,695
L
2,319
63
0
889
8,632
1,608
0
2,211
6,421
18,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,315
Gold Earned
19,032
126
Minions Killed
69
10
Camps Cleared
0
593,668
Distance Traveled
453,165
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,217
822
63
6
4
165,239
1
L
Kumbhakarna
6,968
697
17
2
0
169,142
1
W
Gilgamesh
7,905
791
17
2
5
226,963
3
W
Loki
8,193
819
46
5
1
201,466
4
L
Tsukuyomi
5,862
586
5
1
0
106,928
1
L
Sol
6,202
620
47
5
0
177,095
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role