Player Matchup

Apollo
Apollo
 
Apollo
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Amirashkan_TM
Merlin
Level 65
God Stats
2W - 1L
1,689 SR
Queue Stats
38W - 34L
1,480 Elo+
Party 1
Bellona
Bellona
TheFallenUchihax
Bellona
Level 69
God Stats
4W - 2L
1,500 SR
Queue Stats
93W - 105L
1,510 Elo+
Party 2
Sylvanus
Sylvanus
amirashkan
Sylvanus
Level 40
God Stats
2W - 1L
1,492 SR
Queue Stats
133W - 170L
1,429 Elo+
Party 1
Anubis
Anubis
gozilla_
Anubis
Level 119
God Stats
5W - 5L
1,500 SR
Queue Stats
85W - 82L
1,527 Elo+
Party 2
Team Averages
Level 80
1,536 SR
1,489 Elo+

VS

Team Averages
Level 91
1,469 SR
1,412 Elo+
Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
D1sc0urge
Anhur
Level 22
God Stats
8W - 9L
1,331 SR
Queue Stats
590W - 627L
1,396 Elo+
Solo
Danzaburou
Danzaburou
Sept_de_trefle
Danzaburou
Level 125
God Stats
3W - 6L
1,498 SR
Queue Stats
388W - 387L
1,361 Elo+
Party 3
Bacchus
Bacchus
TC300278
Bacchus
Level 40
God Stats
0W - 1L
1,734 SR
Queue Stats
12W - 18L
1,407 Elo+
Solo
Rama
Rama
blacksamurai94
Rama
Level 107
God Stats
1W - 2L
1,283 SR
Queue Stats
380W - 385L
1,397 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
6 / 3 / 17
10,276
856
18,355
16,469
8,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
4 / 3 / 13
9,635
803
12,586
8,433
3,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 5 / 13
9,427
786
10,942
13,615
13,398
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
amirashkan
Sylvanus
15
2 / 4 / 17
9,181
765
6,426
16,805
21,607
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
gozilla_
Anubis
18
11 / 5 / 10
11,633
969
17,717
13,670
9,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
3 / 5 / 12
8,911
743
6,044
20,799
28,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anhur
D1sc0urge
Anhur
15
3 / 6 / 9
8,912
743
15,126
14,284
5,792
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Sept_de_trefle
Danzaburou
16
1 / 4 / 12
9,187
766
12,356
10,398
4,390
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
TC300278
Bacchus
16
6 / 4 / 7
9,944
829
10,564
18,355
24,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 7 / 8
10,058
838
16,218
12,134
4,957
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
68
26
Kills
20
20
Deaths
26
70
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
6
3
17
4.83
L
Horus
 
Horus
3
5
12
1.8
W
4
3
13
3.5
L
Anhur
D1sc0urge
Anhur
3
6
9
1.25
L
Danzaburou
Sept_de_trefle
Danzaburou
1
4
12
1.75
L
Bacchus
TC300278
Bacchus
6
4
7
2.38
W
3
5
13
1.9
W
Sylvanus
amirashkan
Sylvanus
2
4
17
2.63
L
7
7
8
1.57
W
Anubis
gozilla_
Anubis
11
5
10
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,026
Damage
60,308
68,992
Taken
75,970
56,580
Mitigated
67,777
23,023
Healing
28,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
18,355
7,747
2,689
4,472
16,469
8,402
2,807
2,693
13,776
0
32,642
L
Horus
 
Horus
6,044
2,363
5,954
7,659
20,799
28,218
17
8,855
11,944
0
7,791
W
12,586
1,024
786
748
8,433
3,796
925
899
7,534
21,670
0
L
Anhur
D1sc0urge
Anhur
15,126
6,601
1,385
3,225
14,284
5,792
0
7,211
7,073
0
29,821
L
Danzaburou
Sept_de_trefle
Danzaburou
12,356
4,586
675
2,231
10,398
4,390
664
4,384
6,014
0
31,812
L
Bacchus
TC300278
Bacchus
10,564
651
749
3,798
18,355
24,420
0
10,405
7,950
14,642
0
W
10,942
1,560
804
1,127
13,615
13,398
938
2,191
11,424
0
20,175
W
Sylvanus
amirashkan
Sylvanus
6,426
950
5,664
3,332
16,805
21,607
707
3,739
13,066
8,748
0
L
16,218
11,054
1,934
1,114
12,134
4,957
1,275
5,874
6,260
0
25,326
W
Anubis
gozilla_
Anubis
17,717
542
464
2,937
13,670
9,377
722
1,042
12,628
39,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,152
Gold Earned
47,012
111
Minions Killed
101
0
Camps Cleared
0
985,985
Distance Traveled
973,685
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,276
856
28
2
0
205,334
0
L
Horus
8,911
743
6
1
0
205,548
1
W
Merlin
9,635
803
18
2
0
207,168
0
L
Anhur
8,912
743
24
2
0
185,941
1
L
Danzaburou
9,187
766
42
4
0
184,472
0
L
Bacchus
9,944
829
7
1
0
227,064
1
W
Bellona
9,427
786
12
1
0
214,918
1
W
Sylvanus
9,181
765
8
1
0
189,827
0
L
Rama
10,058
838
22
2
0
170,660
0
W
Anubis
11,633
969
45
4
0
168,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role