Player Matchup

Anhur
Anhur
KichouSLD
Anhur
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 145L
1,380 Elo+
Party 1
Zhong Kui
Zhong Kui
LedhnaR
Zhong Kui
Level 108
God Stats
11W - 6L
1,402 SR
Queue Stats
241W - 246L
1,433 Elo+
Party 1
Agni
Agni
ZyRox_290
Agni
Level 100
God Stats
3W - 3L
1,653 SR
Queue Stats
69W - 81L
1,422 Elo+
Party 1
Baron Samedi
Baron Samedi
not_BaZe
Baron Samedi
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 150L
1,413 Elo+
Party 2
Medusa
Medusa
xxMarcozi4xx
Medusa
Level 106
God Stats
3W - 2L
1,678 SR
Queue Stats
70W - 75L
1,408 Elo+
Party 2
Team Averages
Level 96
1,547 SR
1,411 Elo+

VS

Team Averages
Level 53
1,480 SR
1,453 Elo+
Chiron
Chiron
 
Chiron
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Agrikolo
Nike
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 109L
1,303 Elo+
Solo
Baron Samedi
Baron Samedi
Angel23152914
Baron Samedi
Level 49
God Stats
2W - 2L
1,170 SR
Queue Stats
188W - 177L
1,431 Elo+
Solo
Bastet
Bastet
RamboLeDur
Bastet
Level 25
God Stats
2W - 1L
1,729 SR
Queue Stats
36W - 37L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
KichouSLD
Anhur
16
0 / 11 / 6
8,984
642
8,240
18,176
6,539
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
LedhnaR
Zhong Kui
19
5 / 10 / 3
11,151
797
16,116
20,344
11,137
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Agni
14
1 / 12 / 4
8,485
606
6,679
17,985
5,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
not_BaZe
Baron Samedi
14
1 / 8 / 6
8,426
602
4,503
14,644
8,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
15
4 / 6 / 4
9,122
652
7,722
11,631
5,217
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
14 / 1 / 18
12,328
881
18,656
16,128
6,466
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Merlin
 
Merlin
19
6 / 0 / 25
11,777
841
14,133
8,537
3,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nike
17
5 / 5 / 20
10,778
770
9,112
15,709
15,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
Angel23152914
Baron Samedi
17
7 / 4 / 24
11,165
798
12,537
13,628
7,138
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bastet
RamboLeDur
Bastet
20
15 / 1 / 26
12,799
914
25,395
15,356
7,036
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
160
11
Kills
47
47
Deaths
11
23
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
14
1
18
23
W
Merlin
 
Merlin
6
0
25
18.5
W
Nike
5
5
20
3
W
Baron Samedi
Angel23152914
Baron Samedi
7
4
24
4.75
L
Anhur
KichouSLD
Anhur
0
11
6
0.27
L
Zhong Kui
LedhnaR
Zhong Kui
5
10
3
0.65
W
Bastet
RamboLeDur
Bastet
15
1
26
28
L
Agni
1
12
4
0.25
L
Baron Samedi
not_BaZe
Baron Samedi
1
8
6
0.5
L
Medusa
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,260
Damage
79,833
82,780
Taken
69,358
36,619
Mitigated
39,719
20,129
Healing
35,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
18,656
876
3,611
5,552
16,128
6,466
1,306
7,043
9,085
0
32,883
W
Merlin
 
Merlin
14,133
256
1,655
2,528
8,537
3,760
1,620
3,727
4,810
44,280
0
W
Nike
9,112
734
1,359
2,796
15,709
15,319
252
5,998
9,711
0
17,427
W
Baron Samedi
Angel23152914
Baron Samedi
12,537
307
5,254
4,450
13,628
7,138
941
5,296
8,332
25,114
0
L
Anhur
KichouSLD
Anhur
8,240
2,767
706
1,609
18,176
6,539
0
7,636
10,347
0
12,573
L
Zhong Kui
LedhnaR
Zhong Kui
16,116
605
715
4,803
20,344
11,137
0
6,315
13,721
35,764
0
W
Bastet
RamboLeDur
Bastet
25,395
3,540
3,446
4,511
15,356
7,036
428
5,234
10,122
0
36,442
L
Agni
6,679
256
1,270
2,610
17,985
5,622
0
5,746
12,131
18,511
0
L
Baron Samedi
not_BaZe
Baron Samedi
4,503
43
2,999
3,044
14,644
8,104
0
3,674
10,851
16,432
0
L
Medusa
7,722
1,469
824
1,549
11,631
5,217
0
3,299
8,220
0
16,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,168
Gold Earned
58,847
139
Minions Killed
155
0
Camps Cleared
0
1,149,117
Distance Traveled
1,499,028
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,328
881
32
2
0
312,138
1
W
Merlin
11,777
841
60
4
0
301,844
1
W
Nike
10,778
770
17
1
0
267,219
0
W
Baron Samedi
11,165
798
27
2
0
241,467
1
L
Anhur
8,984
642
22
2
0
198,551
0
L
Zhong Kui
11,151
797
51
4
0
224,698
2
W
Bastet
12,799
914
19
1
0
376,360
2
L
Agni
8,485
606
20
1
0
203,698
0
L
Baron Samedi
8,426
602
15
1
0
231,978
0
L
Medusa
9,122
652
31
2
0
290,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role