Player Matchup

Neith
Neith
AberantSlay
Neith
Level 12
God Stats
8W - 4L
1,794 SR
Queue Stats
12W - 11L
1,481 Elo+
Party 1
Gilgamesh
Gilgamesh
KingCornilis
Gilgamesh
Level 72
God Stats
5W - 5L
1,424 SR
Queue Stats
195W - 187L
1,554 Elo+
Party 1
Baron Samedi
Baron Samedi
LittleHawkk
Baron Samedi
Level 121
God Stats
62W - 55L
1,647 SR
Queue Stats
632W - 595L
1,514 Elo+
Party 1
Team Averages
Level 68
1,622 SR
1,516 Elo+

VS

Team Averages
Level 76
1,587 SR
1,411 Elo+
Hun Batz
Hun Batz
Lilmana4223
Hun Batz
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 106L
1,576 Elo+
Party 2
Hel
Hel
Logunky
Hel
Level 25
God Stats
1W - 2L
1,716 SR
Queue Stats
118W - 55L
1,635 Elo+
Party 2
Cthulhu
Cthulhu
pyrochai63
Cthulhu
Level 81
God Stats
3W - 7L
1,545 SR
Queue Stats
12W - 27L
1,023 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 10
12,901
679
8,892
12,552
3,910
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
KingCornilis
Gilgamesh
18
9 / 5 / 6
14,446
760
14,330
21,293
14,439
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
LittleHawkk
Baron Samedi
19
4 / 6 / 9
13,547
713
10,088
16,003
7,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Lilmana4223
Hun Batz
19
7 / 7 / 7
14,139
744
16,022
19,196
6,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hel
9
1 / 4 / 4
10,063
530
2,056
5,247
980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
pyrochai63
Cthulhu
19
9 / 4 / 6
13,833
728
14,248
16,119
15,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
34
15
Kills
17
17
Deaths
15
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
6
10
1.17
W
Gilgamesh
KingCornilis
Gilgamesh
9
5
6
2.4
L
Hun Batz
Lilmana4223
Hun Batz
7
7
7
1.5
W
Baron Samedi
LittleHawkk
Baron Samedi
4
6
9
1.42
L
Hel
1
4
4
0.75
L
Cthulhu
pyrochai63
Cthulhu
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,310
Damage
32,326
49,848
Taken
40,562
26,029
Mitigated
23,041
8,589
Healing
7,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,892
3,223
0
905
12,552
3,910
126
4,175
8,187
0
44,322
W
Gilgamesh
KingCornilis
Gilgamesh
14,330
3,984
504
1,693
21,293
14,439
527
5,737
15,090
0
54,385
L
Hun Batz
Lilmana4223
Hun Batz
16,022
1,210
0
2,384
19,196
6,204
2,358
4,385
14,811
0
57,580
W
Baron Samedi
LittleHawkk
Baron Samedi
10,088
737
1,258
4,229
16,003
7,680
1,198
6,009
9,651
59,671
0
L
Hel
2,056
134
881
1,478
5,247
980
0
2,243
3,004
9,762
0
L
Cthulhu
pyrochai63
Cthulhu
14,248
179
188
2,373
16,119
15,857
761
4,132
11,987
35,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,894
Gold Earned
38,035
213
Minions Killed
142
10
Camps Cleared
5
962,690
Distance Traveled
728,104
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,901
679
61
3
1
310,214
0
W
Gilgamesh
14,446
760
51
3
8
320,694
1
L
Hun Batz
14,139
744
92
5
3
310,228
1
W
Baron Samedi
13,547
713
101
5
1
331,782
1
L
Hel
10,063
530
12
1
1
97,903
1
L
Cthulhu
13,833
728
38
2
1
319,973
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role