Player Matchup

Morgan Le Fay
Morgan Le Fay
ANGEL NINJA 24
Morgan Le Fay
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 62L
1,596 Elo+
Solo
Cernunnos
Cernunnos
Brandoozler
Cernunnos
Level 89
God Stats
5W - 5L
1,574 SR
Queue Stats
207W - 195L
1,561 Elo+
Solo
Anubis
Anubis
go1dendragon143
Anubis
Level 145
God Stats
9W - 4L
1,516 SR
Queue Stats
117W - 93L
1,765 Elo+
Party 2
Cthulhu
Cthulhu
juniormoreira
Cthulhu
Level 132
God Stats
18W - 17L
1,715 SR
Queue Stats
474W - 470L
1,622 Elo+
Solo
Amaterasu
Amaterasu
kingcoconut12
Amaterasu
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 21L
1,577 Elo+
Party 2
Team Averages
Level 117
1,561 SR
1,624 Elo+

VS

Team Averages
Level 144
1,488 SR
1,566 Elo+
Medusa
Medusa
Hallanger
Medusa
Level 160
God Stats
6W - 8L
1,388 SR
Queue Stats
441W - 425L
1,562 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IcariumsRage
Morgan Le Fay
Level 157
God Stats
32W - 19L
1,578 SR
Queue Stats
233W - 228L
1,558 Elo+
Party 1
Athena
Athena
asneakyninja3
Athena
Level 146
God Stats
10W - 5L
1,260 SR
Queue Stats
480W - 456L
1,521 Elo+
Party 1
Amaterasu
Amaterasu
cornell4
Amaterasu
Level 149
God Stats
12W - 5L
1,982 SR
Queue Stats
244W - 215L
1,634 Elo+
Party 1
Cliodhna
Cliodhna
nlycan
Cliodhna
Level 109
God Stats
7W - 6L
1,230 SR
Queue Stats
632W - 585L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ANGEL NINJA 24
Morgan Le Fay
15
1 / 9 / 4
10,031
418
14,369
18,416
5,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Brandoozler
Cernunnos
18
2 / 6 / 1
11,021
459
12,401
19,560
6,635
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
8 / 7 / 0
14,047
585
22,097
22,324
8,555
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
17
3 / 9 / 6
11,219
467
16,747
31,471
25,718
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
kingcoconut12
Amaterasu
18
2 / 8 / 2
11,204
467
10,205
23,523
18,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hallanger
Medusa
20
5 / 2 / 10
14,054
586
18,775
19,577
7,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
IcariumsRage
Morgan Le Fay
20
6 / 5 / 11
13,448
560
22,932
16,566
7,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
4 / 2 / 24
12,819
534
9,698
30,242
40,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
cornell4
Amaterasu
20
5 / 2 / 16
13,375
557
18,644
34,910
32,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cliodhna
nlycan
Cliodhna
20
19 / 5 / 8
14,749
615
24,797
23,420
10,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
108
16
Kills
39
39
Deaths
16
13
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ANGEL NINJA 24
Morgan Le Fay
1
9
4
0.33
L
Cernunnos
Brandoozler
Cernunnos
2
6
1
0.42
W
Medusa
Hallanger
Medusa
5
2
10
5
W
Morgan Le Fay
IcariumsRage
Morgan Le Fay
6
5
11
2.3
W
4
2
24
8
W
Amaterasu
cornell4
Amaterasu
5
2
16
6.5
L
8
7
0
1.14
L
Cthulhu
3
9
6
0.67
L
Amaterasu
kingcoconut12
Amaterasu
2
8
2
0.38
W
Cliodhna
nlycan
Cliodhna
19
5
8
4.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,819
Damage
94,846
115,294
Taken
124,715
64,663
Mitigated
98,084
19,445
Healing
43,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ANGEL NINJA 24
Morgan Le Fay
14,369
705
0
2,073
18,416
5,496
0
7,903
10,513
75,001
0
L
Cernunnos
Brandoozler
Cernunnos
12,401
6,889
0
5,530
19,560
6,635
312
2,694
16,866
0
87,530
W
Medusa
Hallanger
Medusa
18,775
9,329
0
7,036
19,577
7,761
5,949
6,639
12,938
0
122,486
W
Morgan Le Fay
IcariumsRage
Morgan Le Fay
22,932
1,848
0
2,590
16,566
7,774
459
9,026
7,540
105,357
0
W
9,698
2,186
0
3,036
30,242
40,188
563
12,118
18,124
29,859
3,637
W
Amaterasu
cornell4
Amaterasu
18,644
9,505
0
22,169
34,910
32,310
1,446
14,928
19,982
684
86,173
L
22,097
893
0
7,723
22,324
8,555
0
5,543
16,781
71,809
0
L
Cthulhu
16,747
1,748
597
2,537
31,471
25,718
0
7,556
23,915
53,320
0
L
Amaterasu
kingcoconut12
Amaterasu
10,205
3,496
0
985
23,523
18,259
0
8,836
14,687
0
96,689
W
Cliodhna
nlycan
Cliodhna
24,797
3,392
0
8,872
23,420
10,051
1,641
10,502
12,918
0
106,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,522
Gold Earned
68,445
617
Minions Killed
626
0
Camps Cleared
0
2,030,021
Distance Traveled
2,462,727
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,031
418
107
4
0
432,645
6
L
Cernunnos
11,021
459
156
7
0
412,236
4
W
Medusa
14,054
586
186
8
0
482,713
4
W
Morgan Le Fay
13,448
560
139
6
0
467,904
8
W
Athena
12,819
534
36
2
0
517,323
7
W
Amaterasu
13,375
557
129
5
0
474,458
2
L
Anubis
14,047
585
118
5
0
277,196
3
L
Cthulhu
11,219
467
76
3
0
427,300
7
L
Amaterasu
11,204
467
160
7
0
480,644
0
W
Cliodhna
14,749
615
136
6
0
520,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role