Player Matchup

Ymir
Ymir
PillsburDoughBoy
Ymir
Level 143
God Stats
25W - 10L
1,798 SR
Queue Stats
46W - 34L
1,527 Elo+
Party 1
Cernunnos
Cernunnos
SQUUAD--KiLL3R
Cernunnos
Level 122
God Stats
5W - 2L
1,493 SR
Queue Stats
16W - 19L
1,462 Elo+
Party 1
Thor
Thor
The_cking
Thor
Level 46
God Stats
0W - 8L
1,296 SR
Queue Stats
9W - 48L
1,044 Elo+
Solo
Team Averages
Level 104
1,529 SR
1,344 Elo+

VS

Team Averages
Level 58
1,521 SR
1,447 Elo+
Gilgamesh
Gilgamesh
P1SC3S42
Gilgamesh
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 42L
1,366 Elo+
Party 2
Yu Huang
Yu Huang
TooooSaucy
Yu Huang
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,451 Elo+
Party 2
Bastet
Bastet
kike_amezcua
Bastet
Level 57
God Stats
76W - 62L
1,564 SR
Queue Stats
119W - 124L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 4
14,892
647
21,694
45,444
59,371
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cernunnos
SQUUAD--KiLL3R
Cernunnos
19
3 / 5 / 4
14,202
617
17,599
29,660
8,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
17
2 / 9 / 1
13,332
580
8,915
30,524
21,996
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
P1SC3S42
Gilgamesh
19
2 / 4 / 9
14,560
633
19,074
23,644
26,462
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
TooooSaucy
Yu Huang
19
6 / 5 / 10
15,545
676
29,530
19,765
8,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
20
12 / 0 / 6
17,102
744
43,394
27,283
12,435
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
9
Kills
20
20
Deaths
9
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
P1SC3S42
Gilgamesh
2
4
9
1.63
L
4
6
4
1
L
Cernunnos
SQUUAD--KiLL3R
Cernunnos
3
5
4
1
L
Thor
2
9
1
0.28
W
Yu Huang
TooooSaucy
Yu Huang
6
5
10
2.2
W
Bastet
12
0
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,208
Damage
91,998
105,628
Taken
70,692
90,173
Mitigated
47,142
15,417
Healing
28,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
P1SC3S42
Gilgamesh
19,074
7,031
0
5,136
23,644
26,462
412
9,044
14,600
35
55,166
L
21,694
3,348
480
9,811
45,444
59,371
0
11,179
33,377
50,725
0
L
Cernunnos
SQUUAD--KiLL3R
Cernunnos
17,599
8,563
0
5,126
29,660
8,806
0
7,520
21,773
0
64,522
L
Thor
8,915
1,577
0
0
30,524
21,996
0
10,162
19,902
0
35,124
W
Yu Huang
TooooSaucy
Yu Huang
29,530
3,113
443
6,175
19,765
8,245
477
6,963
12,802
55,013
0
W
Bastet
43,394
9,347
0
16,647
27,283
12,435
1,288
6,543
20,740
0
96,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,426
Gold Earned
47,207
210
Minions Killed
185
7
Camps Cleared
10
1,057,341
Distance Traveled
1,304,362
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,560
633
43
2
7
436,934
4
L
Ymir
14,892
647
40
2
1
368,113
3
L
Cernunnos
14,202
617
124
5
5
353,969
3
L
Thor
13,332
580
46
2
1
335,259
0
W
Yu Huang
15,545
676
55
2
2
364,807
1
W
Bastet
17,102
744
87
4
1
502,621
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role