Player Matchup

Heimdallr
Heimdallr
Kadota17
Heimdallr
Level 25
God Stats
10W - 6L
1,854 SR
Queue Stats
76W - 63L
1,550 Elo+
Party 3
Serqet
Serqet
THaKiLLaCaToTa
Serqet
Level 69
God Stats
1W - 2L
1,481 SR
Queue Stats
25W - 33L
1,454 Elo+
Party 4
Sylvanus
Sylvanus
YellowStvck
Sylvanus
Level 61
God Stats
1W - 4L
1,318 SR
Queue Stats
105W - 105L
1,479 Elo+
Party 3
Nox
Nox
iDrxbblexGG
Nox
Level 89
God Stats
13W - 6L
2,010 SR
Queue Stats
126W - 113L
1,523 Elo+
Party 3
Tyr
Tyr
umana6
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,422 Elo+
Party 4
Team Averages
Level 52
1,633 SR
1,486 Elo+

VS

Team Averages
Level 53
1,634 SR
1,484 Elo+
Horus
Horus
SchwiftyJustin
Horus
Level 84
God Stats
1W - 1L
1,887 SR
Queue Stats
31W - 25L
1,442 Elo+
Party 1
Sol
Sol
SchwiftyKen
Sol
Level 27
God Stats
2W - 4L
1,656 SR
Queue Stats
11W - 13L
1,442 Elo+
Party 1
Poseidon
Poseidon
SchwiftyYachty
Poseidon
Level 47
God Stats
3W - 3L
1,607 SR
Queue Stats
28W - 26L
1,497 Elo+
Party 1
Amaterasu
Amaterasu
iCoinFlip
Amaterasu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Thanatos
Thanatos
iPinkeyzi
Thanatos
Level 104
God Stats
7W - 4L
1,521 SR
Queue Stats
164W - 132L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Kadota17
Heimdallr
16
4 / 5 / 1
10,154
484
13,620
15,701
5,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
8 / 5 / 2
10,699
509
8,465
15,407
4,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
YellowStvck
Sylvanus
15
2 / 4 / 5
8,799
419
11,493
18,491
14,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
3 / 8 / 6
9,795
466
9,422
13,241
4,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tyr
umana6
Tyr
17
0 / 6 / 2
10,263
489
7,699
18,670
15,457
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 13
10,692
509
7,998
19,713
13,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 4 / 7
9,848
469
5,538
12,546
3,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
19
9 / 7 / 8
12,099
576
19,632
14,323
4,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
iCoinFlip
Amaterasu
18
6 / 3 / 6
11,111
529
13,088
16,141
15,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
iPinkeyzi
Thanatos
19
7 / 2 / 10
12,061
574
13,631
12,928
5,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
72
17
Kills
28
28
Deaths
17
16
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Kadota17
Heimdallr
4
5
1
0.9
W
3
1
13
9.5
W
3
4
7
1.63
W
Poseidon
9
7
8
1.86
L
8
5
2
1.8
L
Sylvanus
YellowStvck
Sylvanus
2
4
5
1.13
W
Amaterasu
iCoinFlip
Amaterasu
6
3
6
3
L
3
8
6
0.75
W
Thanatos
iPinkeyzi
Thanatos
7
2
10
6
L
Tyr
umana6
Tyr
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,699
Damage
59,887
81,510
Taken
75,651
45,163
Mitigated
41,804
15,399
Healing
38,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Kadota17
Heimdallr
13,620
6,522
0
3,421
15,701
5,103
480
5,231
10,470
0
73,701
W
7,998
3,229
2,782
10,338
19,713
13,077
0
6,467
13,206
0
20,919
W
5,538
2,789
0
4,557
12,546
3,819
0
1,785
10,557
46,924
0
W
Poseidon
19,632
3,466
0
1,296
14,323
4,144
221
8,038
6,043
93,631
0
L
8,465
1,958
0
750
15,407
4,794
0
4,527
10,880
0
64,493
L
Sylvanus
YellowStvck
Sylvanus
11,493
3,062
602
4,491
18,491
14,961
0
8,394
10,097
38,981
13,212
W
Amaterasu
iCoinFlip
Amaterasu
13,088
7,872
0
4,516
16,141
15,301
532
2,100
13,660
0
60,071
L
9,422
247
0
625
13,241
4,848
0
7,192
6,049
58,861
0
W
Thanatos
iPinkeyzi
Thanatos
13,631
3,650
0
14,868
12,928
5,463
1,008
2,597
10,221
0
91,630
L
Tyr
umana6
Tyr
7,699
1,725
0
5,510
18,670
15,457
174
0
18,670
0
75,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,710
Gold Earned
55,811
551
Minions Killed
472
0
Camps Cleared
0
1,892,686
Distance Traveled
2,240,906
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,154
484
122
6
0
343,407
2
W
Horus
10,692
509
29
1
0
494,341
11
W
Sol
9,848
469
75
4
0
451,828
0
W
Poseidon
12,099
576
134
6
0
393,567
2
L
Serqet
10,699
509
98
5
0
429,421
2
L
Sylvanus
8,799
419
78
4
0
380,114
12
W
Amaterasu
11,111
529
101
5
0
410,056
0
L
Nox
9,795
466
105
5
0
338,587
0
W
Thanatos
12,061
574
133
6
0
491,114
3
L
Tyr
10,263
489
148
7
0
401,157
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role