Player Matchup

Artio
Artio
Platinum I
Bunbombardment
Artio
Platinum I
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
373W - 366L
1,936 MMR
Solo
Sylvanus
Sylvanus
Diamond V
Conkersbfd
Sylvanus
Diamond V
Level 147
God Stats
1W - 0L
1,264 SR
Queue Stats
141W - 136L
1,918 MMR
Solo
Rama
Rama
Platinum V
nadrooJ
Rama
Platinum V
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 21L
1,951 MMR
Solo
Cabrakan
Cabrakan
Diamond IV
plzdropem
Cabrakan
Diamond IV
Level 146
God Stats
45W - 43L
1,719 SR
Queue Stats
213W - 207L
2,160 MMR
Party 3
Persephone
Persephone
Platinum I
tdemeo
Persephone
Platinum I
Level 145
God Stats
7W - 6L
1,753 SR
Queue Stats
189W - 186L
2,020 MMR
Party 3
Team Averages
Platinum I
Platinum I
Average Tier
Level 137
1,547 SR
1,997 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 147
1,616 SR
2,006 MMR
Horus
Horus
Diamond III
Blinded
Horus
Diamond III
Level 160
God Stats
4W - 8L
1,690 SR
Queue Stats
196W - 170L
2,235 MMR
Party 2
Ravana
Ravana
Platinum II
OlDirtyBasty
Ravana
Platinum II
Level 156
God Stats
4W - 4L
1,716 SR
Queue Stats
134W - 120L
1,968 MMR
Party 1
Cthulhu
Cthulhu
Platinum II
Peugeot308
Cthulhu
Platinum II
Level 99
God Stats
2W - 3L
1,746 SR
Queue Stats
336W - 325L
2,011 MMR
Solo
Charybdis
Charybdis
Platinum I
SmallKayak
Charybdis
Platinum I
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 195L
2,010 MMR
Party 2
Discordia
Discordia
Platinum IV
xRevolveR
Discordia
Platinum IV
Level 159
God Stats
3W - 5L
1,427 SR
Queue Stats
275W - 277L
1,808 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 1 / 12
13,050
544
8,788
24,113
25,732
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
Conkersbfd
Sylvanus
16
1 / 2 / 12
11,815
492
4,472
26,282
29,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
nadrooJ
Rama
20
8 / 2 / 5
13,658
569
25,835
23,190
8,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
plzdropem
Cabrakan
20
11 / 2 / 6
15,987
666
17,959
16,088
11,598
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
tdemeo
Persephone
20
10 / 3 / 10
14,957
623
16,836
16,106
6,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AchillesGilgameshBastetCliodhna

VS

Bans
Ao KuangZeusAtlasShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Blinded
Horus
14
1 / 6 / 6
9,920
413
7,234
22,388
20,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
18
4 / 6 / 3
11,362
473
11,475
16,503
6,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Peugeot308
Cthulhu
19
2 / 5 / 3
12,328
514
19,148
21,758
29,807
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
SmallKayak
Charybdis
18
1 / 5 / 1
11,021
459
5,125
18,750
5,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
xRevolveR
Discordia
16
2 / 9 / 3
10,452
436
15,403
13,767
4,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
26
31
Kills
10
10
Deaths
31
45
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Horus
Blinded
Horus
1
6
6
0.67
W
1
1
12
7
W
Sylvanus
Conkersbfd
Sylvanus
1
2
12
3.5
L
Ravana
4
6
3
0.92
L
Cthulhu
Peugeot308
Cthulhu
2
5
3
0.7
L
Charybdis
SmallKayak
Charybdis
1
5
1
0.3
W
Rama
nadrooJ
Rama
8
2
5
5.25
W
Cabrakan
plzdropem
Cabrakan
11
2
6
7
W
Persephone
tdemeo
Persephone
10
3
10
5
L
Discordia
xRevolveR
Discordia
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,890
Damage
58,385
105,779
Taken
93,166
82,640
Mitigated
65,422
48,854
Healing
17,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Blinded
Horus
7,234
3,104
649
4,227
22,388
20,236
0
10,653
11,139
0
24,400
W
8,788
1,505
1,473
10,571
24,113
25,732
647
10,009
13,236
78,558
0
W
Sylvanus
Conkersbfd
Sylvanus
4,472
322
4,189
8,066
26,282
29,908
962
7,238
19,044
24,266
654
L
Ravana
11,475
2,852
0
3,771
16,503
6,010
0
10,742
5,761
0
95,026
L
Cthulhu
Peugeot308
Cthulhu
19,148
1,395
487
3,162
21,758
29,807
0
11,307
10,451
85,985
4,131
L
Charybdis
SmallKayak
Charybdis
5,125
2,406
0
4,804
18,750
5,337
2,806
6,562
12,188
0
85,650
W
Rama
nadrooJ
Rama
25,835
22,913
0
14,321
23,190
8,731
5,318
6,808
16,098
0
93,806
W
Cabrakan
plzdropem
Cabrakan
17,959
1,688
0
5,728
16,088
11,598
311
4,903
11,185
145,727
0
W
Persephone
tdemeo
Persephone
16,836
1,503
538
3,968
16,106
6,671
3,660
6,986
9,117
110,593
0
L
Discordia
xRevolveR
Discordia
15,403
1,261
0
450
13,767
4,032
339
9,064
4,703
70,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,467
Gold Earned
55,083
679
Minions Killed
613
0
Camps Cleared
0
2,311,986
Distance Traveled
2,215,143
27
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,920
413
19
1
0
464,601
9
W
Artio
13,050
544
156
7
0
475,496
7
W
Sylvanus
11,815
492
23
1
0
443,545
13
L
Ravana
11,362
473
151
6
0
491,200
6
L
Cthulhu
12,328
514
170
7
0
456,078
5
L
Charybdis
11,021
459
144
6
0
402,280
6
W
Rama
13,658
569
133
6
0
430,012
1
W
Cabrakan
15,987
666
208
9
0
504,447
2
W
Persephone
14,957
623
159
7
0
458,486
4
L
Discordia
10,452
436
129
5
0
400,984
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role