Player Matchup

Jormungandr
Jormungandr
Masters
LiquidSnakeVX
Jormungandr
Masters
Level 160
God Stats
49W - 18L
1,847 SR
Queue Stats
90W - 62L
2,782 MMR
Solo
Jing Wei
Jing Wei
Diamond II
MTBresil
Jing Wei
Diamond II
Level 160
God Stats
10W - 6L
1,833 SR
Queue Stats
104W - 74L
2,512 MMR
Solo
Merlin
Merlin
Diamond II
S7ADE
Merlin
Diamond II
Level 152
God Stats
1W - 1L
1,799 SR
Queue Stats
181W - 137L
2,352 MMR
Party 1
Awilix
Awilix
Diamond IV
TheLermster
Awilix
Diamond IV
Level 160
God Stats
0W - 1L
1,531 SR
Queue Stats
80W - 52L
2,574 MMR
Solo
Sylvanus
Sylvanus
Diamond I
Toragaiu
Sylvanus
Diamond I
Level 69
God Stats
1W - 1L
1,796 SR
Queue Stats
54W - 32L
2,540 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 140
1,761 SR
2,552 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 152
1,688 SR
2,420 MMR
Achilles
Achilles
Diamond III
 
Achilles
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Masters
Biteyyy
Hou Yi
Masters
Level 160
God Stats
36W - 21L
1,789 SR
Queue Stats
277W - 225L
2,979 MMR
Party 2
Zhong Kui
Zhong Kui
Platinum III
JHAYCO
Zhong Kui
Platinum III
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 60L
2,166 MMR
Solo
Camazotz
Camazotz
Masters
SnixJ
Camazotz
Masters
Level 160
God Stats
16W - 14L
1,783 SR
Queue Stats
551W - 530L
2,774 MMR
Party 2
Fafnir
Fafnir
Masters
boat
Fafnir
Masters
Level 144
God Stats
3W - 0L
1,867 SR
Queue Stats
25W - 14L
2,679 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LiquidSnakeVX
Jormungandr
20
3 / 6 / 5
13,820
532
21,226
25,136
32,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
MTBresil
Jing Wei
20
2 / 4 / 2
14,156
544
19,188
24,022
9,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
S7ADE
Merlin
19
0 / 5 / 6
12,613
485
17,978
12,658
5,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
20
10 / 8 / 4
13,336
513
19,375
30,522
13,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
Toragaiu
Sylvanus
15
0 / 7 / 4
10,207
393
6,402
25,397
27,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
Da JiCliodhnaThe MorriganShiva

VS

Bans
ArtioHe BoUllrBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
3 / 4 / 8
15,515
597
16,033
31,584
36,056
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hou Yi
Biteyyy
Hou Yi
20
12 / 1 / 8
18,310
704
39,501
23,313
11,962
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
JHAYCO
Zhong Kui
20
3 / 5 / 8
15,186
584
16,517
21,571
22,097
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
SnixJ
Camazotz
20
6 / 4 / 13
15,167
583
16,728
29,116
20,021
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Fafnir
boat
Fafnir
20
6 / 1 / 18
15,746
606
8,458
23,533
39,639
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
85
15
Kills
30
30
Deaths
15
21
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
4
8
1.75
W
Hou Yi
Biteyyy
Hou Yi
12
1
8
16
W
Zhong Kui
JHAYCO
Zhong Kui
3
5
8
1.4
L
Jormungandr
LiquidSnakeVX
Jormungandr
3
6
5
0.92
L
Jing Wei
MTBresil
Jing Wei
2
4
2
0.75
L
Merlin
S7ADE
Merlin
0
5
6
0.6
W
Camazotz
SnixJ
Camazotz
6
4
13
3.13
L
Awilix
10
8
4
1.5
L
Sylvanus
Toragaiu
Sylvanus
0
7
4
0.29
W
Fafnir
boat
Fafnir
6
1
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,169
Damage
97,237
117,735
Taken
129,117
88,778
Mitigated
129,775
26,443
Healing
59,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
16,033
4,084
0
12,649
31,584
36,056
996
12,106
19,478
0
106,951
W
Hou Yi
Biteyyy
Hou Yi
39,501
21,727
0
13,564
23,313
11,962
12,129
7,524
15,789
0
184,259
W
Zhong Kui
JHAYCO
Zhong Kui
16,517
2,111
0
9,130
21,571
22,097
2,547
8,618
12,953
119,101
0
L
Jormungandr
LiquidSnakeVX
Jormungandr
21,226
5,893
0
1,125
25,136
32,806
0
5,138
19,998
113,460
0
L
Jing Wei
MTBresil
Jing Wei
19,188
17,205
0
7,025
24,022
9,305
3,721
4,377
19,645
0
123,461
L
Merlin
S7ADE
Merlin
17,978
861
0
1,915
12,658
5,626
0
3,316
9,342
123,604
0
W
Camazotz
SnixJ
Camazotz
16,728
4,693
0
13,019
29,116
20,021
1,171
9,467
19,649
0
127,997
L
Awilix
19,375
8,073
0
6,960
30,522
13,645
0
5,447
25,075
0
101,166
L
Sylvanus
Toragaiu
Sylvanus
6,402
914
5,063
4,355
25,397
27,396
0
6,991
18,406
20,019
0
W
Fafnir
boat
Fafnir
8,458
1,896
3,156
7,763
23,533
39,639
1,119
8,635
14,715
22,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,132
Gold Earned
79,924
775
Minions Killed
831
0
Camps Cleared
0
2,564,721
Distance Traveled
2,580,229
27
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
15,515
597
202
8
0
516,169
5
W
Hou Yi
18,310
704
259
10
0
510,010
7
W
Zhong Kui
15,186
584
211
8
0
454,470
8
L
Jormungandr
13,820
532
191
7
0
479,916
4
L
Jing Wei
14,156
544
223
9
0
511,396
6
L
Merlin
12,613
485
225
9
0
499,579
9
W
Camazotz
15,167
583
139
5
0
564,887
5
L
Awilix
13,336
513
115
4
0
553,463
5
L
Sylvanus
10,207
393
21
1
0
520,367
3
W
Fafnir
15,746
606
20
1
0
534,693
19

Distance Traveled

Minion Kills by Role

Gold Earned by Role