Player Matchup

Cthulhu
Cthulhu
JammerG
Cthulhu
Level 47
God Stats
21W - 24L
1,557 SR
Queue Stats
23W - 30L
1,541 Elo+
Party 2
King Arthur
King Arthur
OAndrewss
King Arthur
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 31L
1,541 Elo+
Party 2
Charybdis
Charybdis
Okamixel
Charybdis
Level 29
God Stats
8W - 4L
1,866 SR
Queue Stats
22W - 28L
1,516 Elo+
Party 2
Team Averages
Level 33
1,641 SR
1,532 Elo+

VS

Team Averages
Level 75
1,612 SR
1,444 Elo+
Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Rohzaeyyyy
Bacchus
Level 78
God Stats
6W - 1L
1,837 SR
Queue Stats
25W - 38L
1,396 Elo+
Solo
Skadi
Skadi
TaxiMaxi69
Skadi
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 37L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JammerG
Cthulhu
13
2 / 0 / 6
8,570
779
7,735
6,392
4,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
OAndrewss
King Arthur
13
3 / 0 / 5
7,843
713
4,137
8,207
4,873
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
Okamixel
Charybdis
12
3 / 2 / 4
8,011
728
7,533
6,646
2,295
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 2 / 1
6,834
621
6,275
5,717
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Rohzaeyyyy
Bacchus
11
1 / 2 / 1
7,243
658
6,363
10,899
12,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
11
0 / 4 / 2
6,634
603
4,536
6,429
2,243
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
8
Kills
2
2
Deaths
8
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
2
1
0.75
W
Cthulhu
JammerG
Cthulhu
2
0
6
5
W
King Arthur
OAndrewss
King Arthur
3
0
5
5.5
W
Charybdis
Okamixel
Charybdis
3
2
4
2.5
L
Bacchus
Rohzaeyyyy
Bacchus
1
2
1
0.75
L
Skadi
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,405
Damage
17,174
21,245
Taken
23,045
11,635
Mitigated
15,979
6,691
Healing
2,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,275
200
0
892
5,717
1,475
0
2,054
3,663
26,645
0
W
Cthulhu
JammerG
Cthulhu
7,735
432
698
2,220
6,392
4,467
174
3,711
2,573
25,691
0
W
King Arthur
OAndrewss
King Arthur
4,137
428
0
2,445
8,207
4,873
0
4,282
3,663
0
19,097
W
Charybdis
Okamixel
Charybdis
7,533
4,271
0
1,328
6,646
2,295
904
4,560
1,880
0
27,489
L
Bacchus
Rohzaeyyyy
Bacchus
6,363
514
214
1,270
10,899
12,261
0
3,001
7,898
17,169
0
L
Skadi
4,536
1,801
113
125
6,429
2,243
0
3,229
3,200
0
13,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,424
Gold Earned
20,711
131
Minions Killed
102
6
Camps Cleared
4
574,469
Distance Traveled
570,893
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,834
621
50
5
0
184,519
2
W
Cthulhu
8,570
779
51
5
1
192,325
3
W
King Arthur
7,843
713
29
3
2
194,552
7
W
Charybdis
8,011
728
51
5
3
187,592
3
L
Bacchus
7,243
658
25
2
3
207,911
4
L
Skadi
6,634
603
27
2
1
178,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role