Player Matchup

Hades
Hades
AlikeHeck14
Hades
Level 105
God Stats
11W - 8L
1,696 SR
Queue Stats
71W - 78L
1,410 Elo+
Solo
Shiva
Shiva
BrokenZK
Shiva
Level 49
God Stats
1W - 3L
1,304 SR
Queue Stats
45W - 48L
1,343 Elo+
Solo
Fenrir
Fenrir
LoST x RollTide
Fenrir
Level 64
God Stats
2W - 7L
1,150 SR
Queue Stats
130W - 132L
1,433 Elo+
Solo
Kukulkan
Kukulkan
Pooljunkie129
Kukulkan
Level 67
God Stats
11W - 10L
1,359 SR
Queue Stats
17W - 29L
1,245 Elo+
Solo
Jing Wei
Jing Wei
Wes90p
Jing Wei
Level 85
God Stats
21W - 23L
1,311 SR
Queue Stats
597W - 605L
1,307 Elo+
Solo
Team Averages
Level 74
1,364 SR
1,348 Elo+

VS

Team Averages
Level 74
1,333 SR
1,332 Elo+
Cthulhu
Cthulhu
Charlespig56
Cthulhu
Level 68
God Stats
3W - 2L
1,110 SR
Queue Stats
156W - 157L
1,412 Elo+
Solo
Pele
Pele
FinalRonin-
Pele
Level 63
God Stats
12W - 11L
1,441 SR
Queue Stats
117W - 105L
1,250 Elo+
Solo
Hou Yi
Hou Yi
TheMattStark
Hou Yi
Level 67
God Stats
5W - 10L
1,054 SR
Queue Stats
128W - 153L
1,264 Elo+
Party 1
Scylla
Scylla
XXMizukii
Scylla
Level 65
God Stats
3W - 3L
1,558 SR
Queue Stats
76W - 79L
1,236 Elo+
Party 1
Hades
Hades
ayGundo
Hades
Level 109
God Stats
18W - 14L
1,500 SR
Queue Stats
72W - 66L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 0
7,088
545
5,847
9,809
4,125
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shiva
BrokenZK
Shiva
9
1 / 4 / 2
5,572
429
8,479
9,230
6,438
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

9
2 / 5 / 1
6,039
465
3,493
8,430
2,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Pooljunkie129
Kukulkan
10
0 / 6 / 0
5,846
450
1,363
5,903
1,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jing Wei
Wes90p
Jing Wei
9
0 / 5 / 1
5,370
413
5,290
10,289
2,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Charlespig56
Cthulhu
11
2 / 0 / 8
6,761
520
5,992
13,390
5,662
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
5 / 2 / 6
7,590
584
6,284
7,082
2,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
12
7 / 2 / 4
7,520
578
8,781
8,193
2,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
XXMizukii
Scylla
11
0 / 3 / 1
6,597
507
1,669
6,916
1,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
ayGundo
Hades
14
8 / 0 / 2
8,567
659
9,182
8,652
3,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
6
Kills
22
22
Deaths
7
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
L
Shiva
BrokenZK
Shiva
1
4
2
0.5
W
Cthulhu
Charlespig56
Cthulhu
2
0
8
6
W
5
2
6
4
L
2
5
1
0.5
L
Kukulkan
Pooljunkie129
Kukulkan
0
6
0
0
W
Hou Yi
7
2
4
4.5
L
Jing Wei
Wes90p
Jing Wei
0
5
1
0.1
W
Scylla
XXMizukii
Scylla
0
3
1
0.17
W
Hades
ayGundo
Hades
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,472
Damage
31,908
43,661
Taken
44,233
16,983
Mitigated
15,622
9,896
Healing
18,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,847
374
0
4,599
9,809
4,125
322
4,109
5,608
45,773
0
L
Shiva
BrokenZK
Shiva
8,479
850
259
944
9,230
6,438
0
3,279
5,951
0
22,537
W
Cthulhu
Charlespig56
Cthulhu
5,992
547
403
6,114
13,390
5,662
442
176
13,214
24,085
0
W
6,284
1,141
0
2,514
7,082
2,017
0
829
6,253
0
32,789
L
3,493
537
0
1,279
8,430
2,315
0
2,684
5,718
0
19,608
L
Kukulkan
Pooljunkie129
Kukulkan
1,363
498
0
227
5,903
1,747
90
3,643
2,260
25,163
0
W
Hou Yi
8,781
3,984
0
2,773
8,193
2,410
2,080
0
8,193
0
34,254
L
Jing Wei
Wes90p
Jing Wei
5,290
3,893
96
2,492
10,289
2,358
0
2,968
7,281
0
28,469
W
Scylla
XXMizukii
Scylla
1,669
580
0
500
6,916
1,977
1,410
3,727
3,189
28,423
0
W
Hades
ayGundo
Hades
9,182
770
91
6,494
8,652
3,556
1,761
2,289
6,174
49,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,915
Gold Earned
37,035
255
Minions Killed
334
0
Camps Cleared
0
1,109,048
Distance Traveled
1,233,147
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,088
545
81
6
0
222,903
3
L
Shiva
5,572
429
33
3
0
232,263
5
W
Cthulhu
6,761
520
47
4
0
273,142
0
W
Pele
7,590
584
57
4
0
278,229
2
L
Fenrir
6,039
465
40
3
0
255,836
2
L
Kukulkan
5,846
450
55
4
0
195,990
0
W
Hou Yi
7,520
578
62
5
0
222,507
3
L
Jing Wei
5,370
413
46
4
0
202,056
0
W
Scylla
6,597
507
65
5
0
218,498
4
W
Hades
8,567
659
103
8
0
240,771
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role